/* 3ds81 - Nintendo 3DS ZX81 emulator. Copyright (C) 2021 Ian Cowburn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see $Id: config.c 65 2008-12-12 00:19:08Z ianc $ */ #include <3ds.h> #include #include #include "config.h" #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif /* ---------------------------------------- PRIVATE DATA */ const char *conf_filename = "DS81.CFG"; const char *conf_entry[DS81_NUM_CONFIG_ITEMS]= { "sticky_shift", "static_ram_at_0x2000", "allow_tape_save", "load_default_snapshot" }; /* ---------------------------------------- GLOBAL DATA */ int DS81_Config[DS81_NUM_CONFIG_ITEMS]= { TRUE, FALSE, FALSE, FALSE }; /* ---------------------------------------- PUBLIC INTERFACES */ int LoadConfig(void) { FILE *fp = NULL; fp=fopen(conf_filename,"r"); if (fp) { char line[80]; while(fgets(line, sizeof line, fp)) { char *p; if ((p = strchr(line, '='))) { int f; for(f=0;f