diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/config.h | 52 | ||||
| -rw-r--r-- | include/framebuffer.h | 120 | ||||
| -rw-r--r-- | include/gui.h | 32 | ||||
| -rw-r--r-- | include/keyboard.h | 135 | ||||
| -rw-r--r-- | include/snapshot.h | 36 | ||||
| -rw-r--r-- | include/spec.h | 82 | ||||
| -rw-r--r-- | include/stream.h | 34 | ||||
| -rw-r--r-- | include/z80.h | 256 | ||||
| -rw-r--r-- | include/z80_config.h | 58 | ||||
| -rw-r--r-- | include/z80_private.h | 275 | 
10 files changed, 1080 insertions, 0 deletions
| diff --git a/include/config.h b/include/config.h new file mode 100644 index 0000000..a6734f7 --- /dev/null +++ b/include/config.h @@ -0,0 +1,52 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/>. +   +   $Id: config.h 65 2008-12-12 00:19:08Z ianc $ +*/ +#ifndef DSSPEC_CONFIG_H +#define DSSPEC_CONFIG_H + +/* Default snapshot dir +*/ +#define DEFAULT_SNAPDIR	"/SPECTRUM/" + +typedef enum +{ +    DSSPEC_STICKY_SHIFT, +    DSSPEC_ALLOW_TAPE_SAVE, +    DSSPEC_LOAD_DEFAULT_SNAPSHOT, +    DSSPEC_NUM_CONFIG_ITEMS +} DSSPEC_ConfigItem; + +/* Returns TRUE if config loaded from FAT device +*/ +int		LoadConfig(void); + +/* Returns TRUE if config saved to FAT device +*/ +int		SaveConfig(void); + +/* Gets a description for a config item. +*/ +const char	*ConfigDesc(DSSPEC_ConfigItem item); + +/* Table of configs.  Done like this for simple performance reasons. +*/ +extern int	DSSPEC_Config[/*DSSPEC_ConfigItem item*/]; + +#endif	/* DSSPEC_CONFIG_H */ diff --git a/include/framebuffer.h b/include/framebuffer.h new file mode 100644 index 0000000..fe48385 --- /dev/null +++ b/include/framebuffer.h @@ -0,0 +1,120 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/>. +   +   $Id: framebuffer.h 43 2007-03-12 00:59:51Z ianc $ +*/ +#ifndef DSSPEC_FRAMEBUFFER_H +#define DSSPEC_FRAMEBUFFER_H + +#include <3ds.h> + +/* Predefined colours. +*/ +typedef enum  +{ +    COL_TRANSPARENT	= -1, +    COL_BLACK		= 0, +    COL_WHITE		= 1, +    COL_RED		= 2, +    COL_GREEN		= 3, +    COL_BLUE		= 4, +    COL_GUISELECT	= 5, +    COL_GREY		= 6, +    COL_LIGHTGREY	= 7, +    COL_DARKGREY	= 8, +    COL_YELLOW		= 9 +} FB_Colour; + +/* Predefined images +*/ +typedef enum +{ +    IMG_KEYBOARD, +    IMG_SPLASH +} FB_Image; + +/* A framebuffer or image +*/ +typedef struct +{ +    u16 *buffer; +    u16 width; +    u16 height; +} Framebuffer; + +/* Macro to get the address of a framebuffer pixel +*/ +#define FB_ADDR(fb,x,y)         (fb)->buffer[(x) * (fb)->height + (y)] + +/* Macro to plot a framebuffer pixel safely clippped +*/ +#define FB_PLOT_CLIPPED(fb,x,y,c)                                       \ +                                do                                      \ +                                {                                       \ +                                    if ((x) >= 0 && (x) < (fb)->width &&\ +                                        (y) >= 0 && (y) < (fb)->height) \ +                                    {                                   \ +                                        FB_ADDR(fb, x, y) = c;          \ +                                    }                                   \ +                                } while(0) + +/* Initialise framebuffer code.   +*/ +void	FB_Init(void); + +/* Start a frame and setup the framebuffers.  This can be called multiple times +   per frame.  Either pointer can be NULL if you're not interested in it. +*/ +void    FB_StartFrame(Framebuffer *upper, Framebuffer *lower); + +/* Convenience function to flush the framebuffers, wait for a vsync and scan +   HID input +*/ +void    FB_EndFrame(void); + +/* Get the encoded value for a colour +*/ +u16     FB_GetColour(FB_Colour col); + +/* Print the text into the framebuffer.  The text is inverted if the character +   '\001' is found. +*/ +void	FB_Print(Framebuffer *fb, const char *text, int x, int y, +		 FB_Colour colour, FB_Colour paper); +void	FB_Centre(Framebuffer *fb, const char *text, int y,  +		  FB_Colour colour, FB_Colour paper); +void	FB_printf(Framebuffer *fb, int x, int y, +                  FB_Colour colour, FB_Colour paper, const char *format, ...); + +/* Lines and boxes. +*/ +void	FB_HLine(Framebuffer *fb, u16 x1, u16 x2, u16 y, FB_Colour colour); +void	FB_VLine(Framebuffer *fb, u16 x, u16 y1, u16 y2, FB_Colour colour); +void	FB_Box(Framebuffer *fb, u16 x, u16 y, u16 w, u16 h, FB_Colour colour); +void	FB_FillBox(Framebuffer *fb, u16 x, u16 y, u16 w, u16 h, +                   FB_Colour colour); + +/* Clear to colour +*/ +void	FB_Clear(Framebuffer *fb, FB_Colour col); + +/* Draw the image. +*/ +void	FB_Blit(Framebuffer *fb, FB_Image img, u16 x, u16 y); + +#endif	/* DSSPEC_FRAMEBUFFER_H */ diff --git a/include/gui.h b/include/gui.h new file mode 100644 index 0000000..ed64ffe --- /dev/null +++ b/include/gui.h @@ -0,0 +1,32 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/>. +   +   $Id: gui.h 64 2008-12-05 00:37:26Z ianc $ +*/ +#ifndef DSSPEC_GUI_H +#define DSSPEC_GUI_H + +int	GUI_Menu(const char *opts[]); +void	GUI_Alert(int fatal, const char *text); +void	GUI_Config(void); +int	GUI_FileSelect(char pwd[], char selected_file[], +                       const char *filter); +int	GUI_InputName(const char *prompt, const char *ext, +		      char name[], int maxlen); + +#endif	/* DSSPEC_GUI_H */ diff --git a/include/keyboard.h b/include/keyboard.h new file mode 100644 index 0000000..00fdcb6 --- /dev/null +++ b/include/keyboard.h @@ -0,0 +1,135 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/>. +   +   $Id: keyboard.h 61 2008-11-03 17:07:32Z ianc $ +*/ +#ifndef DSSPEC_KEYBOARD_H +#define DSSPEC_KEYBOARD_H + +#include <stdio.h> + +/* Note that the first 40 values purposefully are the keyboard matrix keys. +   Note also that they are in display order, not matrix order. +*/ +typedef enum +{ +    SK_1, +    SK_2, +    SK_3, +    SK_4, +    SK_5, + +    SK_6, +    SK_7, +    SK_8, +    SK_9, +    SK_0, + +    SK_Q, +    SK_W, +    SK_E, +    SK_R, +    SK_T, + +    SK_Y, +    SK_U, +    SK_I, +    SK_O, +    SK_P, + +    SK_A, +    SK_S, +    SK_D, +    SK_F, +    SK_G, + +    SK_H, +    SK_J, +    SK_K, +    SK_L, +    SK_NEWLINE, + +    SK_SHIFT, +    SK_Z, +    SK_X, +    SK_C, +    SK_V, + +    SK_B, +    SK_N, +    SK_M, +    SK_PERIOD, +    SK_SPACE, + +    SK_ABOUT, +    SK_CONFIG, +    SK_PAD_UP, +    SK_PAD_DOWN, +    SK_PAD_LEFT, +    SK_PAD_RIGHT, +    SK_PAD_A, +    SK_PAD_B, +    SK_PAD_X, +    SK_PAD_Y, +    SK_PAD_R, +    SK_PAD_L, +    SK_PAD_START, +    SK_PAD_SELECT, + +    NUM_SOFT_KEYS +} SoftKey; + +typedef struct +{ +    SoftKey	key; +    int		pressed; +} SoftKeyEvent; + + +/* Display the soft keyboard. +*/ +void	SK_DisplayKeyboard(void); + +/* Returns TRUE while there are still key events for this cycle +*/ +int	SK_GetEvent(SoftKeyEvent *ev); + +/* Returns TRUE while there are still key events for this cycle.  Unlike  +   SK_GetEvent this does not do joypad mappings. +*/ +int	SK_GetBareEvent(SoftKeyEvent *ev); + +/* Sets a key to be 'sticky'. +*/ +void	SK_SetSticky(SoftKey key, int is_sticky); + +/* Map the joypad to keys.  Note that when mapped that both the key and the +   joypad code will be generated. +*/ +void	SK_DefinePad(SoftKey pad, SoftKey key); + +/* Returns a name for key symbols. +*/ +const char *SK_KeyName(SoftKey pad); + +/* Allows the keyboard to save/restore its state from a stream +*/ +void	SK_SaveSnapshot(FILE *fp); +void	SK_LoadSnapshot(FILE *fp); + +#endif	/* DSSPEC_KEYBOARD_H */ diff --git a/include/snapshot.h b/include/snapshot.h new file mode 100644 index 0000000..9dc72d5 --- /dev/null +++ b/include/snapshot.h @@ -0,0 +1,36 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/> +   +   $Id: snapshot.h 65 2008-12-12 00:19:08Z ianc $ +*/ +#ifndef DSSPEC_SNAPSHOT_H +#define DSSPEC_SNAPSHOT_H + +#include "z80.h" + +typedef enum +{ +    SNAP_TYPE_FULL, +    SNAP_TYPE_KEYBOARD +} SnapshotType; + +void	SNAP_Enable(int enable); +void	SNAP_Save(Z80 *cpu, SnapshotType type); +void	SNAP_Load(Z80 *cpu, const char *optional_name, SnapshotType type); + +#endif	/* DSSPEC_SNAPSHOT_H */ diff --git a/include/spec.h b/include/spec.h new file mode 100644 index 0000000..b6b73eb --- /dev/null +++ b/include/spec.h @@ -0,0 +1,82 @@ +/* + +    3dsspec - Nintendo 3DS Spectrum emulator + +    Copyright (C) 2021  Ian Cowburn (ianc@noddybox.co.uk) + +    This program is free software; you can redistribute it and/or modify +    it under the terms of the GNU General Public License as published by +    the Free Software Foundation; either version 3 of the License, or +    (at your option) any later version. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License +    along with this program; if not, see <http://www.gnu.org/licenses/> + +    ------------------------------------------------------------------------- + +    Provides the emulation for the Spectrum + +*/ + +#ifndef DSSPEC_SPEC_H +#define DSSPEC_SPEC_H + +#include <stdio.h> + +#include "framebuffer.h" +#include "z80.h" +#include "keyboard.h" + + +/* Initialise the SPEC +*/ +void	SPECInit(Z80 *z80); + +/* Render the display +*/ +void    SPECRenderDisplay(Framebuffer *fb, Z80 *z80); + +/* Handle keypresses +*/ +void	SPECHandleKey(SoftKey k, int is_pressed); + +/* Enable fopen() loading of tape files +*/ +void	SPECEnableFileSystem(int enable); + +/* Set a file to load from tape +*/ +void	SPECSetTape(const Z80Byte *image, int len); + +/* Reset the spectrum +*/ +void	SPECReset(Z80 *z80); + +/* Tell the spectrum that config may have changed. +*/ +void	SPECReconfigure(void); + +/* Interfaces for the Z80 +*/ +Z80Byte	SPECReadMem(Z80 *z80, Z80Word addr); +void	SPECWriteMem(Z80 *z80, Z80Word addr, Z80Byte val); +Z80Byte	SPECReadPort(Z80 *z80, Z80Word port); +void	SPECWritePort(Z80 *z80, Z80Word port, Z80Byte val); + +#define	SPECReadDisassem SPECReadMem + +/* Interfaces to allows the SPEC to save/load itself as a snapshot to/from +   a stream. +*/ +void	SPECSaveSnapshot(FILE *fp); +void	SPECLoadSnapshot(FILE *fp); + +#endif + + +/* END OF FILE */ diff --git a/include/stream.h b/include/stream.h new file mode 100644 index 0000000..7c69369 --- /dev/null +++ b/include/stream.h @@ -0,0 +1,34 @@ +/* +   3dsspec - Nintendo 3DS Spectrum emulator. + +   Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> +    +   This program is free software; you can redistribute it and/or +   modify it under the terms of the GNU General Public License +   as published by the Free Software Foundation; either version 3 +   of the License, or (at your option) any later version. +    +   This program is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +   GNU General Public License for more details. +    +   You should have received a copy of the GNU General Public License +   along with this program; if not, see <http://www.gnu.org/licenses/> +   +   $Id: stream.h 64 2008-12-05 00:37:26Z ianc $ +*/ +#ifndef DSSPEC_STREAM_H +#define DSSPEC_STREAM_H + +#include <stdio.h> + +void		PUT_Byte(FILE *fp, unsigned char c); +void		PUT_Long(FILE *fp, long l); +void		PUT_ULong(FILE *fp, unsigned long l); + +unsigned char	GET_Byte(FILE *fp); +long		GET_Long(FILE *fp); +unsigned long	GET_ULong(FILE *fp); + +#endif	/* DSSPEC_STREAM_H */ diff --git a/include/z80.h b/include/z80.h new file mode 100644 index 0000000..ef24fd0 --- /dev/null +++ b/include/z80.h @@ -0,0 +1,256 @@ +/* + +    z80 - Z80 emulation + +    Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> + +    This program is free software; you can redistribute it and/or modify +    it under the terms of the GNU General Public License as published by +    the Free Software Foundation; either version 3 of the License, or +    (at your option) any later version. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License +    along with this program; if not, see <http://www.gnu.org/licenses/> + +    ------------------------------------------------------------------------- + +    $Id: z80.h 61 2008-11-03 17:07:32Z ianc $ + +*/ + +#ifndef Z80_H +#define Z80_H "$Id: z80.h 61 2008-11-03 17:07:32Z ianc $" + +#include <stdio.h> + +/* Configuration +*/ +#include "z80_config.h" + + +/* ---------------------------------------- TYPES +*/ + +/* Large unsigned type +*/ +typedef unsigned long Z80Val; + + +/* 8-bit type.  The emulation will exit with code 2 if this isn't 8 bits. +*/ +typedef unsigned char Z80Byte; + + +/* 8-bit signed type.  The emulation will exit with code 2 if this isn't 8 bits. +*/ +typedef signed char Z80Relative; + + +/* 16-bit type.  The emulation will exit with code 2 if this isn't 16 bits. +*/ +typedef unsigned short Z80Word; + + +/* A Z80 16-bit register.  To access the HI/LO component use the indexes +   Z80_HI_WORD and Z80_LO_WORD which will be initialised once Z80Init has been +   called. +*/ +typedef union +{ +    Z80Word		w; +    Z80Byte		b[2]; +} Z80Reg; + +extern int Z80_HI_WORD; +extern int Z80_LO_WORD; + + +/* The processor +*/ +struct Z80Private; + +typedef struct +{ +    Z80Word		PC; + +    Z80Reg		AF; +    Z80Reg		BC; +    Z80Reg		DE; +    Z80Reg		HL; + +    Z80Word		AF_; +    Z80Word		BC_; +    Z80Word		DE_; +    Z80Word		HL_; + +    Z80Reg		IX; +    Z80Reg		IY; + +    Z80Word		SP; + +    Z80Byte		IFF1; +    Z80Byte		IFF2; +    Z80Byte		IM; +    Z80Byte		I; +    Z80Byte		R; + +    struct Z80Private	*priv; +} Z80; + + +/* Interfaces used to handle memory +*/ +typedef	Z80Byte	(*Z80ReadMemory)(Z80 *cpu, Z80Word address); +typedef	void	(*Z80WriteMemory)(Z80 *cpu, Z80Word address, Z80Byte value); + + +/* Interfaces needed to handle ports (IN/OUT commands) +*/ +typedef	Z80Byte	(*Z80ReadPort)(Z80 *cpu, Z80Word address); +typedef	void	(*Z80WritePort)(Z80 *cpu, Z80Word address, Z80Byte value); + + +/* Callback.  Callback should return TRUE for processing to continue. +*/ +typedef int	(*Z80Callback)(Z80 *cpu, Z80Val data); + + +/* Callback reasons + +   eZ80_Instruction	Called before the initial fetch for an instruction +   			(called just to once no matter how many bytes the +			instruction is made up of). + +   eZ80_EDHook		Called when an undefined ED opcode is executed. + +   eZ80_Halt		Called when the HALT instruction is hit and released. + +   eZ80_RETI		Called when the RETI instruction is executed +*/ +typedef enum +{ +    eZ80_Instruction,	/* data = no cycles since reset                       */ +    eZ80_EDHook,	/* data = byte after ED opcode (only for NOP opcodes) */ +    eZ80_Halt,		/* data = 1 halt raised, 0 halt cleared by int        */ +    eZ80_RETI,		/* data = ignored                                     */ +    eZ80_NO_CALLBACK	/* leave at end                                       */ +} Z80CallbackReason; + + +/* Flags in the F register +*/ +typedef enum +{ +    eZ80_Carry		=0x01, +    eZ80_Neg		=0x02, +    eZ80_PV		=0x04, +    eZ80_Hidden3	=0x08, +    eZ80_HalfCarry	=0x10, +    eZ80_Hidden5	=0x20, +    eZ80_Zero		=0x40, +    eZ80_Sign		=0x80 +} Z80FlagRegister; + + +/* Disassembly label -- only useful if ENABLE_DISASSEMBLER is set. +   Labels are stored as an array, where a NULL in the label field marks +   the end of the list. +*/ +typedef struct +{ +    Z80Word	address; +    const char	*label; +} Z80Label; + + +/* ---------------------------------------- INTERFACES +*/ + + +/* Initialises the processor.   +*/ +#ifdef ENABLE_ARRAY_MEMORY +Z80	*Z80Init(Z80ReadPort read_port, +		 Z80WritePort write_port); +#else +Z80	*Z80Init(Z80ReadMemory read_memory, +		 Z80WriteMemory write_memory, +		 Z80ReadPort read_port, +		 Z80WritePort write_port, +		 Z80ReadMemory read_for_disassem); +#endif + + +/* Resets the processor. +*/ +void	Z80Reset(Z80 *cpu); + + +/* Lodge a callback to be invoked after special events.  Returns FALSE +   if the callback couldn't be lodged (there is a max of 10 callbacks per +   reason). +*/ +int	Z80LodgeCallback(Z80 *cpu, +			 Z80CallbackReason reason, +			 Z80Callback callback); + + +/* Remove a callback.  Does nothing if reason was not lodged with +   Z80LodgeCallback() +*/ +void	Z80RemoveCallback(Z80 *cpu, +			  Z80CallbackReason reason, +			  Z80Callback callback); + + +/* Cause an interrupt before the next opcode. +   devbyte is the byte generated by the device (if any). +*/ +void	Z80Interrupt(Z80 *cpu, Z80Byte devbyte); + + +/* Cause an NMI +*/ +void	Z80NMI(Z80 *cpu); + + +/* Execute a single instruction.  Returns FALSE if any callback returned +   FALSE. +*/ +int	Z80SingleStep(Z80 *cpu); + + +/* Executes until a callback returns FALSE (never returns otherwise) +*/ +void	Z80Exec(Z80 *cpu); + + +/* Manipulate the cylce count of the Z80 +*/ +Z80Val	Z80Cycles(Z80 *cpu); +void	Z80ResetCycles(Z80 *cpu, Z80Val cycles); + + +/* Set address to label mappings for the disassembler +*/ +void	Z80SetLabels(Z80Label labels[]); + + +/* Simple disassembly of memory accessed through read_for_disassem, or  +   Z80_MEMORY as appropriate.  addr is updated on exit. +*/ +const char *Z80Disassemble(Z80 *cpu, Z80Word *addr); + +/* Allows the CPU state to be saved/loaded from a stream +*/ +void	Z80SaveSnapshot(Z80 *cpu, FILE *fp); +void	Z80LoadSnapshot(Z80 *cpu, FILE *fp); + +#endif + +/* END OF FILE */ diff --git a/include/z80_config.h b/include/z80_config.h new file mode 100644 index 0000000..8d9ee79 --- /dev/null +++ b/include/z80_config.h @@ -0,0 +1,58 @@ +/* + +    z80 - Z80 emulation + +    Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk> + +    This program is free software; you can redistribute it and/or modify +    it under the terms of the GNU General Public License as published by +    the Free Software Foundation; either version 3 of the License, or +    (at your option) any later version. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License +    along with this program; if not, see <http://www.gnu.org/licenses/> + +    ------------------------------------------------------------------------- + +    $Id: z80_config.h 41 2007-03-01 00:36:54Z ianc $ + +*/ + +#ifndef Z80_CONFIG_H +#define Z80_CONFIG_H "$Id: z80_config.h 41 2007-03-01 00:36:54Z ianc $" + + +/* This file defines various compile-time configuration options +   for the Z80 emulation +*/ + + +/* Define this to enable the disassembly interface +*/ +#define ENABLE_DISASSEM + + +/* Define this to enable the array-based memory model.  In this mode +   an externally visible Z80Byte array called Z80_MEMORY must be +   defined.  The macros RAMBOT and RAMTOP define the writable area of +   memory and must be changed accordingly. + +   In this mode the signature of Z80Init changes so that the memory functions +   are not passed.  ALL processor instances share the same memory. +#define ENABLE_ARRAY_MEMORY +*/ + +#ifdef ENABLE_ARRAY_MEMORY +#define RAMBOT 0x0000 +#define RAMTOP 0xffff +#endif + + +#endif + +/* END OF FILE */ diff --git a/include/z80_private.h b/include/z80_private.h new file mode 100644 index 0000000..10cf97e --- /dev/null +++ b/include/z80_private.h @@ -0,0 +1,275 @@ +/* + +    z80 - Z80 emulation + +    Copyright (C) 2021  Ian Cowburn (ianc@noddybox.co.uk) + +    This program is free software; you can redistribute it and/or modify +    it under the terms of the GNU General Public License as published by +    the Free Software Foundation; either version 3 of the License, or +    (at your option) any later version. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License +    along with this program; if not, see <http://www.gnu.org/licenses/> + +    ------------------------------------------------------------------------- + +    $Id: z80_private.h 13 2006-10-12 16:38:57Z ianc $ + +    Private macros for Z80 + +*/ + +#ifndef Z80_PRIVATE_H +#define Z80_PRIVATE_H "$Id: z80_private.h 13 2006-10-12 16:38:57Z ianc $" + +#include "z80_config.h" + +#ifndef TRUE +#define TRUE	1 +#endif + +#ifndef FALSE +#define FALSE	0 +#endif + +#define MAX_PER_CALLBACK	10 + + +/* ---------------------------------------- TYPES +*/ + +struct Z80Private +{ +    Z80Val		cycle; + +    int			halt; + +    Z80Byte		shift; + +    int			raise; +    Z80Byte		devbyte; +    int			nmi; + +#ifndef ENABLE_ARRAY_MEMORY +    Z80ReadMemory	disread; + +    Z80ReadMemory	mread; +    Z80WriteMemory	mwrite; +#endif + +    Z80ReadPort		pread; +    Z80WritePort	pwrite; + +    Z80Callback		callback[eZ80_NO_CALLBACK][MAX_PER_CALLBACK]; + +    int			last_cb; +}; + +#define PRIV		cpu->priv + + +/* ---------------------------------------- ARRAY MEMORY +*/ + +#ifdef ENABLE_ARRAY_MEMORY +extern Z80Byte	Z80_MEMORY[]; +#endif + + +/* ---------------------------------------- MACROS +*/ + +/* NOTE: A lot of these macros assume you have a variable called 'cpu' +         which is a pointer to Z80 +*/ + + +/* Invoke a callback class +*/ +#define CALLBACK(r,d)	do					\ +			{					\ +			int f;					\ +								\ +			for(f=0;f<MAX_PER_CALLBACK;f++)		\ +			    if (PRIV->callback[r][f])		\ +				PRIV->last_cb &=		\ +				    PRIV->callback[r][f](cpu,d);\ +			} while(0) + +/* Flag register +*/ +#define C_Z80			0x01 +#define N_Z80			0x02 +#define P_Z80			0x04 +#define V_Z80			P_Z80 +#define H_Z80			0x10 +#define Z_Z80			0x40 +#define S_Z80			0x80 + +#define B3_Z80			0x08 +#define B5_Z80			0x20 + + +#define SET(v,b)		(v)|=b +#define CLR(v,b)		(v)&=~(b) + +#define SETFLAG(f)		SET(cpu->AF.b[LO],f) +#define CLRFLAG(f)		CLR(cpu->AF.b[LO],f) + +#ifdef ENABLE_ARRAY_MEMORY + +#define PEEK(addr)		Z80_MEMORY[addr] + +static inline Z80Word PEEKW(Z80Word addr) +{ +    return (PEEK(addr) | (Z80Word)PEEK(addr+1)<<8); +} + +#define POKE(addr,val)		do					\ +				{					\ +				    Z80Word ba=addr;			\ +				    if (ba>=RAMBOT && ba<=RAMTOP)	\ +				    	Z80_MEMORY[ba]=val;		\ +				} while(0) + +#define POKEW(addr,val)		do					\ +				{					\ +				    Z80Word wa=addr;			\ +				    Z80Word wv=val;			\ +				    POKE(wa,wv);			\ +				    POKE(wa+1,wv>>8);			\ +				} while(0) + + +#define FETCH_BYTE		(Z80_MEMORY[cpu->PC++]) +#define FETCH_WORD              (cpu->PC+=2,				\ +				    Z80_MEMORY[cpu->PC-2]|		\ +					((Z80Word)Z80_MEMORY[cpu->PC-1]<<8)) + +#else + +#define PEEK(addr)		(PRIV->mread(cpu,addr)) +#define PEEKW(addr)		FPEEKW(cpu,addr) + +#define POKE(addr,val)		PRIV->mwrite(cpu,addr,val) +#define POKEW(addr,val)		FPOKEW(cpu,addr,val) + +#define FETCH_BYTE		(PRIV->mread(cpu,cpu->PC++)) +#define FETCH_WORD		(cpu->PC+=2,FPEEKW(cpu,cpu->PC-2)) + +#endif + + +#define IS_C			(cpu->AF.b[LO]&C_Z80) +#define IS_N			(cpu->AF.b[LO]&N_Z80) +#define IS_P			(cpu->AF.b[LO]&P_Z80) +#define IS_H			(cpu->AF.b[LO]&H_Z80) +#define IS_Z			(cpu->AF.b[LO]&Z_Z80) +#define IS_S			(cpu->AF.b[LO]&S_Z80) + +#define CARRY			IS_C + +#define IS_IX_IY		(PRIV->shift==0xdd || PRIV->shift==0xfd) +#define OFFSET(off)		off=(IS_IX_IY ? (Z80Relative)FETCH_BYTE:0) + +#define TSTATE(n)		PRIV->cycle+=n + +#define ADD_R(v)		cpu->R=((cpu->R&0x80)|((cpu->R+(v))&0x7f)) +#define INC_R			ADD_R(1) + +#ifdef ENABLE_ARRAY_MEMORY + +#define PUSH(REG)		do					\ +				{					\ +				    Z80Word pv=REG;			\ +				    cpu->SP-=2;				\ +				    POKE(cpu->SP,pv);			\ +				    POKE(cpu->SP+1,pv>>8);		\ +				} while(0) + +#else + +#define PUSH(REG)		do					\ +				{					\ +				    Z80Word pushv=REG;			\ +				    cpu->SP-=2;				\ +				    PRIV->mwrite(cpu,cpu->SP,pushv);	\ +				    PRIV->mwrite(cpu,cpu->SP+1,pushv>>8);\ +				} while(0) +#endif + +#define POP(REG)		do					\ +				{					\ +				    REG=PEEK(cpu->SP) |			\ +				    	(Z80Word)PEEK(cpu->SP+1)<<8;	\ +				    cpu->SP+=2;				\ +				} while(0) + +#define SETHIDDEN(res)		cpu->AF.b[LO]=(cpu->AF.b[LO]&~(B3_Z80|B5_Z80))|\ +					((res)&(B3_Z80|B5_Z80)) + +#define CALL			do				\ +				{				\ +				    PUSH(cpu->PC+2);		\ +				    cpu->PC=PEEKW(cpu->PC);	\ +				} while(0) + +#define NOCALL			cpu->PC+=2 +#define JP			cpu->PC=PEEKW(cpu->PC) +#define NOJP			cpu->PC+=2 +#define JR			cpu->PC+=(Z80Relative)PEEK(cpu->PC)+1 +#define NOJR			cpu->PC++ + +#define OUT(P,V)		do				\ +				{				\ +				    if (PRIV->pwrite)		\ +				    	PRIV->pwrite(cpu,P,V);	\ +				} while(0) + +#define IN(P)			(PRIV->pread?PRIV->pread(cpu,P):0) + + + +/* ---------------------------------------- LABELS +*/ +extern Z80Label			*z80_labels; + + +/* ---------------------------------------- GLOBAL GENERAL OPCODES/ROUTINES +*/ +void Z80_Decode(Z80 *cpu, Z80Byte opcode); +void Z80_InitialiseInternals(void); + + +/* ---------------------------------------- DISASSEMBLY +*/ +#ifdef ENABLE_DISASSEM +typedef void		(*DIS_OP_CALLBACK)(Z80 *z80, Z80Byte op, Z80Word *pc); + +extern DIS_OP_CALLBACK	dis_CB_opcode[]; +extern DIS_OP_CALLBACK	dis_DD_opcode[]; +extern DIS_OP_CALLBACK	dis_DD_CB_opcode[]; +extern DIS_OP_CALLBACK	dis_ED_opcode[]; +extern DIS_OP_CALLBACK	dis_FD_opcode[]; +extern DIS_OP_CALLBACK	dis_FD_CB_opcode[]; +extern DIS_OP_CALLBACK	dis_opcode_z80[]; + +const char	*Z80_Dis_Printf(const char *format, ...); + +Z80Byte		Z80_Dis_FetchByte(Z80 *cpu, Z80Word *pc); +Z80Word		Z80_Dis_FetchWord(Z80 *cpu, Z80Word *pc); + +void		Z80_Dis_Set(const char *op, const char *arg); +const char	*Z80_Dis_GetOp(void); +const char	*Z80_Dis_GetArg(void); +#endif	/* ENABLE_DISASSEM */ + +#endif	/* Z80_PRIVATE_H */ + +/* END OF FILE */ | 
