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/*
3dsspec - Nintendo 3DS Spectrum emulator.
Copyright (C) 2021 Ian Cowburn <ianc@noddybox.co.uk>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
$Id: config.h 65 2008-12-12 00:19:08Z ianc $
*/
#ifndef DSSPEC_CONFIG_H
#define DSSPEC_CONFIG_H
/* Default snapshot dir
*/
#define DEFAULT_SNAPDIR "/SPECTRUM/"
typedef enum
{
DSSPEC_STICKY_SHIFT,
DSSPEC_ALLOW_TAPE_SAVE,
DSSPEC_LOAD_DEFAULT_SNAPSHOT,
DSSPEC_NUM_CONFIG_ITEMS
} DSSPEC_ConfigItem;
/* Returns TRUE if config loaded from FAT device
*/
int LoadConfig(void);
/* Returns TRUE if config saved to FAT device
*/
int SaveConfig(void);
/* Gets a description for a config item.
*/
const char *ConfigDesc(DSSPEC_ConfigItem item);
/* Table of configs. Done like this for simple performance reasons.
*/
extern int DSSPEC_Config[/*DSSPEC_ConfigItem item*/];
#endif /* DSSPEC_CONFIG_H */
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