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/*
3dsspec - Nintendo 3DS Spectrum emulator
Copyright (C) 2021 Ian Cowburn (ianc@noddybox.co.uk)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>
-------------------------------------------------------------------------
Provides an interface for debug
*/
#ifndef DSSPEC_DEBUG_H
#define DSSPEC_DEBUG_H
/* This variable is TRUE if debug is enabled. Also use this for setting the
mode.
*/
extern int debug_enabled;
/* Use this macro to use debug. It saves a function call if debug is disabled.
*/
#define SPEC_DEBUG(...) \
do \
{ \
if (debug_enabled) DEBUG_Output(__VA_ARGS__); \
} while(0)
/* The host and port to use for the debug
*/
void DEBUG_SetAddress(const char *host, const char *port);
/* The debug interface. Takes a printf style format and parameters.
*/
void DEBUG_Output(const char *format, ...);
#endif
/* END OF FILE */
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