// BitmapFontEd
// Copyright (C) 2005 Ian Cowburn
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// $Id$
//
using System;
using System.Drawing;
using System.IO;
using System.Collections;
namespace BitmapFontEd
{
///
/// Description of BitmapChar.
///
public class BitmapChar
{
public BitmapChar(uint width, uint height)
{
m_width=width;
m_height=height;
m_data=new Color[m_width,m_height];
Clear(Color.Black);
m_changed=false;
}
public BitmapChar() : this(16,16)
{
}
public BitmapChar(BitmapChar old)
{
m_width=old.m_width;
m_height=old.m_height;
m_data=new Color[m_width,m_height];
for(int x=0;x=0 && nx=0 && ny=0 && nx=0 && ny>16,(col&0xff00)>>8,col&0xff);
}
}
}
s.m_changed=false;
return s;
}
// ------------------------------------------------
// PRIVATE
//
private uint m_width;
private uint m_height;
private Color[,] m_data;
private bool m_changed;
private int Mod(int v, uint max)
{
while(v<0)
v+=(int)max;
v=v%(int)max;
return v;
}
}
///
/// Describes a list of bitmap characters
///
public class BitmapCharList : IEnumerable
{
private const int CHARS=95;
public BitmapCharList()
{
m_list=new BitmapChar[CHARS];
for(int f=0;f