The format of data files produced follows this format. All ints are least significant byte first: 4 bytes "BMF1" 4 byte int 1 if the font is fixed, otherwise 0. Repeated for all characters from space to tilde: 4 byte int Width of the character 4 byte int Height of the character 4 byte int ARGB value of pixel at (0,0) 4 byte int ARGB value of pixel at (0,1) 4 byte int ARGB value of pixel at (0,2) .... 4 byte int ARGB value of pixel at (1,0) 4 byte int ARGB value of pixel at (1,1) 4 byte int ARGB value of pixel at (1,2) .... 4 byte int ARGB value of pixel at (width-1,height-1)