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authorIan C <ianc@noddybox.co.uk>2005-08-02 23:20:19 +0000
committerIan C <ianc@noddybox.co.uk>2005-08-02 23:20:19 +0000
commitfb9f2ab945ec9795905eb738e115a05354cd6c58 (patch)
tree12190183a797cbc98feb5249cb1e20c404e811f7 /DropShadowForm.cs
parent2db332c8ad3dff265ab209a1ff727f30be4dbd20 (diff)
Added extra manipulations
Diffstat (limited to 'DropShadowForm.cs')
-rw-r--r--DropShadowForm.cs319
1 files changed, 319 insertions, 0 deletions
diff --git a/DropShadowForm.cs b/DropShadowForm.cs
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index 0000000..2550187
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+++ b/DropShadowForm.cs
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+// BitmapSpriteEd - Bitmap Sprite Editor
+// Copyright (C) 2005 Ian Cowburn
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// $Id$
+//
+
+using System;
+using System.Drawing;
+using System.Windows.Forms;
+
+namespace BitmapSpriteEd
+{
+ /// <summary>
+ /// Description of DropShadowForm.
+ /// </summary>
+ public class DropShadowForm : System.Windows.Forms.Form
+ {
+ private System.Windows.Forms.RadioButton m_bottomLeft;
+ private System.Windows.Forms.Button m_ok;
+ private System.Windows.Forms.RadioButton m_topRight;
+ private System.Windows.Forms.RadioButton m_left;
+ private System.Windows.Forms.Label m_color;
+ private System.Windows.Forms.RadioButton m_top;
+ private System.Windows.Forms.RadioButton m_topLeft;
+ private System.Windows.Forms.Label label2;
+ private System.Windows.Forms.Label label3;
+ private System.Windows.Forms.NumericUpDown m_depth;
+ private System.Windows.Forms.RadioButton m_bottomRight;
+ private System.Windows.Forms.Button m_cancel;
+ private System.Windows.Forms.Label label1;
+ private System.Windows.Forms.RadioButton m_right;
+ private System.Windows.Forms.RadioButton m_bottom;
+
+ public class Shadow
+ {
+ public Shadow(int dx, int dy)
+ {
+ m_dx=dx;
+ m_dy=dy;
+ }
+
+ public int DX {get {return m_dx;}}
+ public int DY {get {return m_dy;}}
+
+ private int m_dx;
+ private int m_dy;
+ }
+
+ public DropShadowForm()
+ {
+ //
+ // The InitializeComponent() call is required for Windows Forms designer support.
+ //
+ InitializeComponent();
+
+ m_topLeft.Tag=new Shadow(-1,-1);
+ m_top.Tag=new Shadow(0,-1);
+ m_topRight.Tag=new Shadow(1,-1);
+ m_left.Tag=new Shadow(-1,0);
+ m_right.Tag=new Shadow(1,0);
+ m_bottomLeft.Tag=new Shadow(-1,1);
+ m_bottom.Tag=new Shadow(0,1);
+ m_bottomRight.Tag=new Shadow(1,1);
+ }
+
+ #region Windows Forms Designer generated code
+ /// <summary>
+ /// This method is required for Windows Forms designer support.
+ /// Do not change the method contents inside the source code editor. The Forms designer might
+ /// not be able to load this method if it was changed manually.
+ /// </summary>
+ private void InitializeComponent() {
+ this.m_bottom = new System.Windows.Forms.RadioButton();
+ this.m_right = new System.Windows.Forms.RadioButton();
+ this.label1 = new System.Windows.Forms.Label();
+ this.m_cancel = new System.Windows.Forms.Button();
+ this.m_bottomRight = new System.Windows.Forms.RadioButton();
+ this.m_depth = new System.Windows.Forms.NumericUpDown();
+ this.label3 = new System.Windows.Forms.Label();
+ this.label2 = new System.Windows.Forms.Label();
+ this.m_topLeft = new System.Windows.Forms.RadioButton();
+ this.m_top = new System.Windows.Forms.RadioButton();
+ this.m_color = new System.Windows.Forms.Label();
+ this.m_left = new System.Windows.Forms.RadioButton();
+ this.m_topRight = new System.Windows.Forms.RadioButton();
+ this.m_ok = new System.Windows.Forms.Button();
+ this.m_bottomLeft = new System.Windows.Forms.RadioButton();
+ ((System.ComponentModel.ISupportInitialize)(this.m_depth)).BeginInit();
+ this.SuspendLayout();
+ //
+ // m_bottom
+ //
+ this.m_bottom.Location = new System.Drawing.Point(32, 48);
+ this.m_bottom.Name = "m_bottom";
+ this.m_bottom.Size = new System.Drawing.Size(16, 16);
+ this.m_bottom.TabIndex = 8;
+ //
+ // m_right
+ //
+ this.m_right.Location = new System.Drawing.Point(48, 32);
+ this.m_right.Name = "m_right";
+ this.m_right.Size = new System.Drawing.Size(16, 16);
+ this.m_right.TabIndex = 5;
+ //
+ // label1
+ //
+ this.label1.Location = new System.Drawing.Point(72, 16);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(56, 48);
+ this.label1.TabIndex = 9;
+ this.label1.Text = "Shadow Direction";
+ this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
+ //
+ // m_cancel
+ //
+ this.m_cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
+ this.m_cancel.Location = new System.Drawing.Point(136, 120);
+ this.m_cancel.Name = "m_cancel";
+ this.m_cancel.Size = new System.Drawing.Size(112, 24);
+ this.m_cancel.TabIndex = 10;
+ this.m_cancel.Text = "Cancel";
+ this.m_cancel.Click += new System.EventHandler(this.OnOK);
+ //
+ // m_bottomRight
+ //
+ this.m_bottomRight.Checked = true;
+ this.m_bottomRight.Location = new System.Drawing.Point(48, 48);
+ this.m_bottomRight.Name = "m_bottomRight";
+ this.m_bottomRight.Size = new System.Drawing.Size(16, 16);
+ this.m_bottomRight.TabIndex = 7;
+ this.m_bottomRight.TabStop = true;
+ //
+ // m_depth
+ //
+ this.m_depth.Location = new System.Drawing.Point(16, 72);
+ this.m_depth.Maximum = new System.Decimal(new int[] {
+ 10,
+ 0,
+ 0,
+ 0});
+ this.m_depth.Minimum = new System.Decimal(new int[] {
+ 1,
+ 0,
+ 0,
+ 0});
+ this.m_depth.Name = "m_depth";
+ this.m_depth.ReadOnly = true;
+ this.m_depth.Size = new System.Drawing.Size(48, 20);
+ this.m_depth.TabIndex = 11;
+ this.m_depth.Value = new System.Decimal(new int[] {
+ 1,
+ 0,
+ 0,
+ 0});
+ //
+ // label3
+ //
+ this.label3.Location = new System.Drawing.Point(72, 104);
+ this.label3.Name = "label3";
+ this.label3.Size = new System.Drawing.Size(56, 40);
+ this.label3.TabIndex = 14;
+ this.label3.Text = "Shadow Color";
+ this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
+ //
+ // label2
+ //
+ this.label2.Location = new System.Drawing.Point(72, 72);
+ this.label2.Name = "label2";
+ this.label2.Size = new System.Drawing.Size(48, 24);
+ this.label2.TabIndex = 12;
+ this.label2.Text = "Shadow Depth";
+ this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
+ //
+ // m_topLeft
+ //
+ this.m_topLeft.Location = new System.Drawing.Point(16, 16);
+ this.m_topLeft.Name = "m_topLeft";
+ this.m_topLeft.Size = new System.Drawing.Size(16, 16);
+ this.m_topLeft.TabIndex = 1;
+ //
+ // m_top
+ //
+ this.m_top.Location = new System.Drawing.Point(32, 16);
+ this.m_top.Name = "m_top";
+ this.m_top.Size = new System.Drawing.Size(16, 16);
+ this.m_top.TabIndex = 2;
+ //
+ // m_color
+ //
+ this.m_color.BackColor = System.Drawing.Color.FromArgb(((System.Byte)(224)), ((System.Byte)(224)), ((System.Byte)(224)));
+ this.m_color.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.m_color.Location = new System.Drawing.Point(16, 104);
+ this.m_color.Name = "m_color";
+ this.m_color.Size = new System.Drawing.Size(48, 40);
+ this.m_color.TabIndex = 13;
+ this.m_color.Click += new System.EventHandler(this.OnSelectColor);
+ //
+ // m_left
+ //
+ this.m_left.Location = new System.Drawing.Point(16, 32);
+ this.m_left.Name = "m_left";
+ this.m_left.Size = new System.Drawing.Size(16, 16);
+ this.m_left.TabIndex = 4;
+ //
+ // m_topRight
+ //
+ this.m_topRight.Location = new System.Drawing.Point(48, 16);
+ this.m_topRight.Name = "m_topRight";
+ this.m_topRight.Size = new System.Drawing.Size(16, 16);
+ this.m_topRight.TabIndex = 3;
+ //
+ // m_ok
+ //
+ this.m_ok.Location = new System.Drawing.Point(136, 88);
+ this.m_ok.Name = "m_ok";
+ this.m_ok.Size = new System.Drawing.Size(112, 24);
+ this.m_ok.TabIndex = 0;
+ this.m_ok.Text = "OK";
+ this.m_ok.Click += new System.EventHandler(this.OnOK);
+ //
+ // m_bottomLeft
+ //
+ this.m_bottomLeft.Location = new System.Drawing.Point(16, 48);
+ this.m_bottomLeft.Name = "m_bottomLeft";
+ this.m_bottomLeft.Size = new System.Drawing.Size(16, 16);
+ this.m_bottomLeft.TabIndex = 6;
+ //
+ // DropShadowForm
+ //
+ this.AcceptButton = this.m_ok;
+ this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
+ this.CancelButton = this.m_cancel;
+ this.ClientSize = new System.Drawing.Size(258, 154);
+ this.Controls.Add(this.label3);
+ this.Controls.Add(this.m_color);
+ this.Controls.Add(this.label2);
+ this.Controls.Add(this.m_depth);
+ this.Controls.Add(this.m_cancel);
+ this.Controls.Add(this.label1);
+ this.Controls.Add(this.m_left);
+ this.Controls.Add(this.m_ok);
+ this.Controls.Add(this.m_bottomLeft);
+ this.Controls.Add(this.m_bottom);
+ this.Controls.Add(this.m_bottomRight);
+ this.Controls.Add(this.m_right);
+ this.Controls.Add(this.m_topRight);
+ this.Controls.Add(this.m_top);
+ this.Controls.Add(this.m_topLeft);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
+ this.Name = "DropShadowForm";
+ this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
+ this.Text = "Drop Shadow";
+ ((System.ComponentModel.ISupportInitialize)(this.m_depth)).EndInit();
+ this.ResumeLayout(false);
+ }
+ #endregion
+
+ public Shadow ShadowSize
+ {
+ get
+ {
+ foreach (Control c in Controls)
+ {
+ if (c is RadioButton)
+ {
+ RadioButton r=(RadioButton)c;
+
+ if (r.Checked)
+ {
+ Shadow s=(Shadow)r.Tag;
+ int depth=Convert.ToInt32(m_depth.Value);
+
+ return new Shadow(s.DX*depth,s.DY*depth);
+ }
+ }
+ }
+
+ return new Shadow(0,0);
+ }
+ }
+
+ public Color ShadowColour
+ {
+ get {return m_color.BackColor;}
+ }
+
+ void OnOK(object sender, System.EventArgs e)
+ {
+ DialogResult=DialogResult.OK;
+ Close();
+ }
+
+ void OnSelectColor(object sender, System.EventArgs e)
+ {
+ AlphaColourDialog d=new AlphaColourDialog("Select shadow colour");
+
+ d.Color=m_color.BackColor;
+
+ if (d.ShowDialog()==DialogResult.OK)
+ {
+ m_color.BackColor=d.Color;
+ }
+ }
+ }
+}