// BitmapSpriteEd - Bitmap Sprite Editor // Copyright (C) 2005 Ian Cowburn // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // $Id$ // using System; using System.Windows.Forms; using System.Text; using System.IO; using System.Drawing; using System.Diagnostics; namespace BitmapSpriteEd { /// /// Usual utils and some state machine /// public class Util { public static bool YesNo(string s) { return MessageBox.Show(s,"Bitmap Sprite Editor", MessageBoxButtons.YesNo, MessageBoxIcon.Question)==DialogResult.Yes; } public static DialogResult YesNoCancel(string s) { return MessageBox.Show(s,"Bitmap Sprite Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question); } public static void Message(string s) { MessageBox.Show(s,"Bitmap Sprite Editor",MessageBoxButtons.OK,MessageBoxIcon.Information); } public static void Error(string s) { MessageBox.Show(s,"Bitmap Sprite Editor - ERROR",MessageBoxButtons.OK,MessageBoxIcon.Error); } public static void About() { MessageBox.Show(m_about,"About Bitmap Sprite Editor", MessageBoxButtons.OK,MessageBoxIcon.Information); } public static int ReadInt(Stream str) { int l=0; for(int f=0;f<4;f++) { int b=str.ReadByte(); l|=b<<(f*8); } return l; } public static void WriteInt(Stream str, int l) { for(uint f=0;f<4;f++) { str.WriteByte((byte)(l&0xff)); l=l>>8; } } public static void WriteString(Stream str, string s) { byte[] b=Encoding.ASCII.GetBytes(s); WriteInt(str,b.Length); str.Write(b,0,b.Length); } public static string ReadString(Stream str) { int len=ReadInt(str); byte[] b=new byte[len]; str.Read(b,0,len); return Encoding.ASCII.GetString(b); } private Util() { } private static string m_about= "Bitmap Sprite Editor\n"+ "Copyright Ian Cowburn 2005\n\n"+ "This program is free software; you can redistribute it and/or\n"+ "modify it under the terms of the GNU General Public License\n"+ "as published by the Free Software Foundation; either version 2\n"+ "of the License, or (at your option) any later version.\n\n"+ "This program is distributed in the hope that it will be useful,\n"+ "but WITHOUT ANY WARRANTY; without even the implied warranty of\n"+ "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"+ "GNU General Public License for more details.\n\n"+ "You should have received a copy of the GNU General Public License\n"+ "along with this program; if not, write to the Free Software\n"+ "Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA."; } }