1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
|
// BitmapSpriteEd - Bitmap Sprite Editor
// Copyright (C) 2005 Ian Cowburn
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// $Id$
//
using System;
using System.Drawing;
using System.Windows.Forms;
namespace BitmapSpriteEd
{
/// <summary>
/// Description of DropShadowForm.
/// </summary>
public class DropShadowForm : System.Windows.Forms.Form
{
private System.Windows.Forms.RadioButton m_bottomLeft;
private System.Windows.Forms.Button m_ok;
private System.Windows.Forms.RadioButton m_topRight;
private System.Windows.Forms.RadioButton m_left;
private System.Windows.Forms.Label m_color;
private System.Windows.Forms.RadioButton m_top;
private System.Windows.Forms.RadioButton m_topLeft;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.NumericUpDown m_depth;
private System.Windows.Forms.RadioButton m_bottomRight;
private System.Windows.Forms.Button m_cancel;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.RadioButton m_right;
private System.Windows.Forms.RadioButton m_bottom;
public class Shadow
{
public Shadow(int dx, int dy)
{
m_dx=dx;
m_dy=dy;
}
public int DX {get {return m_dx;}}
public int DY {get {return m_dy;}}
private int m_dx;
private int m_dy;
}
public DropShadowForm()
{
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
m_topLeft.Tag=new Shadow(-1,-1);
m_top.Tag=new Shadow(0,-1);
m_topRight.Tag=new Shadow(1,-1);
m_left.Tag=new Shadow(-1,0);
m_right.Tag=new Shadow(1,0);
m_bottomLeft.Tag=new Shadow(-1,1);
m_bottom.Tag=new Shadow(0,1);
m_bottomRight.Tag=new Shadow(1,1);
}
#region Windows Forms Designer generated code
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent() {
this.m_bottom = new System.Windows.Forms.RadioButton();
this.m_right = new System.Windows.Forms.RadioButton();
this.label1 = new System.Windows.Forms.Label();
this.m_cancel = new System.Windows.Forms.Button();
this.m_bottomRight = new System.Windows.Forms.RadioButton();
this.m_depth = new System.Windows.Forms.NumericUpDown();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.m_topLeft = new System.Windows.Forms.RadioButton();
this.m_top = new System.Windows.Forms.RadioButton();
this.m_color = new System.Windows.Forms.Label();
this.m_left = new System.Windows.Forms.RadioButton();
this.m_topRight = new System.Windows.Forms.RadioButton();
this.m_ok = new System.Windows.Forms.Button();
this.m_bottomLeft = new System.Windows.Forms.RadioButton();
((System.ComponentModel.ISupportInitialize)(this.m_depth)).BeginInit();
this.SuspendLayout();
//
// m_bottom
//
this.m_bottom.Location = new System.Drawing.Point(32, 48);
this.m_bottom.Name = "m_bottom";
this.m_bottom.Size = new System.Drawing.Size(16, 16);
this.m_bottom.TabIndex = 8;
//
// m_right
//
this.m_right.Location = new System.Drawing.Point(48, 32);
this.m_right.Name = "m_right";
this.m_right.Size = new System.Drawing.Size(16, 16);
this.m_right.TabIndex = 5;
//
// label1
//
this.label1.Location = new System.Drawing.Point(72, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(56, 48);
this.label1.TabIndex = 9;
this.label1.Text = "Shadow Direction";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// m_cancel
//
this.m_cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.m_cancel.Location = new System.Drawing.Point(136, 120);
this.m_cancel.Name = "m_cancel";
this.m_cancel.Size = new System.Drawing.Size(112, 24);
this.m_cancel.TabIndex = 10;
this.m_cancel.Text = "Cancel";
this.m_cancel.Click += new System.EventHandler(this.OnOK);
//
// m_bottomRight
//
this.m_bottomRight.Checked = true;
this.m_bottomRight.Location = new System.Drawing.Point(48, 48);
this.m_bottomRight.Name = "m_bottomRight";
this.m_bottomRight.Size = new System.Drawing.Size(16, 16);
this.m_bottomRight.TabIndex = 7;
this.m_bottomRight.TabStop = true;
//
// m_depth
//
this.m_depth.Location = new System.Drawing.Point(16, 72);
this.m_depth.Maximum = new System.Decimal(new int[] {
10,
0,
0,
0});
this.m_depth.Minimum = new System.Decimal(new int[] {
1,
0,
0,
0});
this.m_depth.Name = "m_depth";
this.m_depth.ReadOnly = true;
this.m_depth.Size = new System.Drawing.Size(48, 20);
this.m_depth.TabIndex = 11;
this.m_depth.Value = new System.Decimal(new int[] {
1,
0,
0,
0});
//
// label3
//
this.label3.Location = new System.Drawing.Point(72, 104);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(56, 40);
this.label3.TabIndex = 14;
this.label3.Text = "Shadow Color";
this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// label2
//
this.label2.Location = new System.Drawing.Point(72, 72);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(48, 24);
this.label2.TabIndex = 12;
this.label2.Text = "Shadow Depth";
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// m_topLeft
//
this.m_topLeft.Location = new System.Drawing.Point(16, 16);
this.m_topLeft.Name = "m_topLeft";
this.m_topLeft.Size = new System.Drawing.Size(16, 16);
this.m_topLeft.TabIndex = 1;
//
// m_top
//
this.m_top.Location = new System.Drawing.Point(32, 16);
this.m_top.Name = "m_top";
this.m_top.Size = new System.Drawing.Size(16, 16);
this.m_top.TabIndex = 2;
//
// m_color
//
this.m_color.BackColor = System.Drawing.Color.FromArgb(((System.Byte)(224)), ((System.Byte)(224)), ((System.Byte)(224)));
this.m_color.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.m_color.Location = new System.Drawing.Point(16, 104);
this.m_color.Name = "m_color";
this.m_color.Size = new System.Drawing.Size(48, 40);
this.m_color.TabIndex = 13;
this.m_color.Click += new System.EventHandler(this.OnSelectColor);
//
// m_left
//
this.m_left.Location = new System.Drawing.Point(16, 32);
this.m_left.Name = "m_left";
this.m_left.Size = new System.Drawing.Size(16, 16);
this.m_left.TabIndex = 4;
//
// m_topRight
//
this.m_topRight.Location = new System.Drawing.Point(48, 16);
this.m_topRight.Name = "m_topRight";
this.m_topRight.Size = new System.Drawing.Size(16, 16);
this.m_topRight.TabIndex = 3;
//
// m_ok
//
this.m_ok.Location = new System.Drawing.Point(136, 88);
this.m_ok.Name = "m_ok";
this.m_ok.Size = new System.Drawing.Size(112, 24);
this.m_ok.TabIndex = 0;
this.m_ok.Text = "OK";
this.m_ok.Click += new System.EventHandler(this.OnOK);
//
// m_bottomLeft
//
this.m_bottomLeft.Location = new System.Drawing.Point(16, 48);
this.m_bottomLeft.Name = "m_bottomLeft";
this.m_bottomLeft.Size = new System.Drawing.Size(16, 16);
this.m_bottomLeft.TabIndex = 6;
//
// DropShadowForm
//
this.AcceptButton = this.m_ok;
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.CancelButton = this.m_cancel;
this.ClientSize = new System.Drawing.Size(258, 154);
this.Controls.Add(this.label3);
this.Controls.Add(this.m_color);
this.Controls.Add(this.label2);
this.Controls.Add(this.m_depth);
this.Controls.Add(this.m_cancel);
this.Controls.Add(this.label1);
this.Controls.Add(this.m_left);
this.Controls.Add(this.m_ok);
this.Controls.Add(this.m_bottomLeft);
this.Controls.Add(this.m_bottom);
this.Controls.Add(this.m_bottomRight);
this.Controls.Add(this.m_right);
this.Controls.Add(this.m_topRight);
this.Controls.Add(this.m_top);
this.Controls.Add(this.m_topLeft);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "DropShadowForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Drop Shadow";
((System.ComponentModel.ISupportInitialize)(this.m_depth)).EndInit();
this.ResumeLayout(false);
}
#endregion
public Shadow ShadowSize
{
get
{
foreach (Control c in Controls)
{
if (c is RadioButton)
{
RadioButton r=(RadioButton)c;
if (r.Checked)
{
Shadow s=(Shadow)r.Tag;
int depth=Convert.ToInt32(m_depth.Value);
return new Shadow(s.DX*depth,s.DY*depth);
}
}
}
return new Shadow(0,0);
}
}
public Color ShadowColour
{
get {return m_color.BackColor;}
}
void OnOK(object sender, System.EventArgs e)
{
DialogResult=DialogResult.OK;
Close();
}
void OnSelectColor(object sender, System.EventArgs e)
{
AlphaColourDialog d=new AlphaColourDialog("Select shadow colour");
d.Color=m_color.BackColor;
if (d.ShowDialog()==DialogResult.OK)
{
m_color.BackColor=d.Color;
}
}
}
}
|