diff options
author | Ian C <ianc@noddybox.co.uk> | 2005-04-27 00:04:48 +0000 |
---|---|---|
committer | Ian C <ianc@noddybox.co.uk> | 2005-04-27 00:04:48 +0000 |
commit | 3ecd4938767e9fab5a80861fc755dd303da7cfb3 (patch) | |
tree | 1f75c4ac2e55d37121dfcf02903da64cb605df87 /docs/msGrpExplode.txt | |
parent | 6982662a9ce191b52cb908909c003a3d093faa5b (diff) |
Document updates and fixed use of <cfloat> in OpenGL
Diffstat (limited to 'docs/msGrpExplode.txt')
-rw-r--r-- | docs/msGrpExplode.txt | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/docs/msGrpExplode.txt b/docs/msGrpExplode.txt new file mode 100644 index 0000000..85668f6 --- /dev/null +++ b/docs/msGrpExplode.txt @@ -0,0 +1,35 @@ + Milkshape Group Exploder + ------------------------ + +This tool simply allows you to explode a group so that all the triangles in +it are now in a group of their own. + +To use select 'Group Exploder' from the 'Tools' menu. When activated a dialog +is displayed with the following items: + + +Select Group to explode + + Simply select the group name to explode. + + +Remove original mesh + + If this is selected then the original group is removed. + + +Collate triangles with identical normals + + If this is selected then traingles where the vertex normals all match + (ie. they are on the same plane) are grouped together into a group. + + For instance, if exploding a cube then you end up with 6 new groups, + each containing two triangles that make up one face of the cube. + + +When OK is selected the group is exploded and new groups created. These new +groups will be assigned the same material as the original group. + + +---------------------------------------------------------------------------- +$Id$ |