From 71c1ae31007891ecfd59236ba8564bc4b5deb1e4 Mon Sep 17 00:00:00 2001 From: Ian C Date: Fri, 15 Apr 2005 00:53:56 +0000 Subject: Initial import --- INSTALL | 80 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 80 insertions(+) create mode 100644 INSTALL (limited to 'INSTALL') diff --git a/INSTALL b/INSTALL new file mode 100644 index 0000000..0e983fa --- /dev/null +++ b/INSTALL @@ -0,0 +1,80 @@ +These Milkshape plugins require a DLL that allows the plugin to function +(DON'T get me started on the genius of returning C++ classes from DLLs...) + +Details on building this are in step II. + +---------------------------------------------------------------------------- +I. GETTING STARTED +---------------------------------------------------------------------------- + +Pre-requisites: + + mingw with msys. + + Microsoft C++ Compiler (I used the free Visual C++ 2003 Toolkit). + + Windows Platform SDK. This should only be a temporary requirement until + I clean up my dialog resource files. + + w32dlib -- this is a simple Win32 dialog library available from: + http://www.wherewilliputthisbloodything?/ + + Edit make.conf and set the path to your Milkshape SDK as appropriate. + + +---------------------------------------------------------------------------- +II. BUILDING THE DLL WRAPPER +---------------------------------------------------------------------------- + +To build: + + 1. Open a command tool (with paths set to the MS C++ compiler) and cd + into the wrapper directory. + + 2. type 'nmake'. + + 3. Copy the resulting mingwms.dll to your Milkshape application directory. + + +---------------------------------------------------------------------------- +III. BUILDING THE TEST DLL +---------------------------------------------------------------------------- + +You can skip this if your feeling over-confident... + + 1. Open an MSYS shell. + + 2. cd ./test + + 3. Type make. + + 4. Copy the resulting mstest.dll to your Milkshape application directory. + + 5. Run Milkshape and test the "Mingw test plugin". It simply displays + the names of the meshes in a model using the medium of Message Boxes. + + +---------------------------------------------------------------------------- +IV. BUILDING THE (SIMPLE) OPENGL DLL +---------------------------------------------------------------------------- + +You can skip this if your feeling over-confident... + + 1. Open an MSYS shell. + + 2. cd ./opengl + + 3. make depend + + 3. make + + 4. Copy the resulting msGLExport.dll to your Milkshape directory. + + 5. Run Milkshape, load a model and you can export using "Simple OpenGL". + + 6. Docs for this will (one day) be available in docs/msGLExport.txt + + + +---------------------------------------------------------------------- +$Id: INSTALL,v 1.1 2005-04-15 00:53:56 ianc Exp $ -- cgit v1.2.3