From 14123d8051df5cbae0331c28f63a8ec3ef9a3852 Mon Sep 17 00:00:00 2001 From: Ian C Date: Sun, 17 Apr 2005 01:53:15 +0000 Subject: Development checking --- opengl/generate.cpp | 380 ++++++++++++++++++++++++++++++++++++++++++---------- 1 file changed, 308 insertions(+), 72 deletions(-) (limited to 'opengl/generate.cpp') diff --git a/opengl/generate.cpp b/opengl/generate.cpp index cdce010..94403c8 100644 --- a/opengl/generate.cpp +++ b/opengl/generate.cpp @@ -36,7 +36,9 @@ Generate::Generate(msModel *model) : m_model(model), m_max_y(FLT_MIN), m_min_y(FLT_MAX), m_max_z(FLT_MIN), - m_min_z(FLT_MAX) + m_min_z(FLT_MAX), + + m_blitzMax(false) { CalcModelBounds(); } @@ -53,10 +55,19 @@ std::string Generate::Info() { std::ostringstream str; - str << "Create files : " << EOL - << "\t" << m_dir << "\\" << m_funcName << ".c" << EOL - << "\t" << m_dir << "\\" << m_funcName << ".h" << EOL << EOL - << "Centre of gravity : " + str << "Create files : " << EOL; + + if (m_blitzMax) + { + str << "\t" << m_dir << "\\" << m_funcName << ".bmx" << EOL << EOL; + } + else + { + str << "\t" << m_dir << "\\" << m_funcName << ".c" << EOL + << "\t" << m_dir << "\\" << m_funcName << ".h" << EOL << EOL; + } + + str << "Centre of gravity : " << (m_cogx-m_appcogx) << "," << (m_cogy-m_appcogy) << "," << (m_cogz-m_appcogz) << EOL @@ -71,6 +82,136 @@ std::string Generate::Info() } void Generate::MakeFiles() +{ + if (m_blitzMax) + { + GenerateBlitzMax(); + } + else + { + GenerateC(); + } +} + + +void Generate::Setup(const std::string& dir, + const std::string& funcname, + bool texture, + bool info, + bool forceCOG, + bool blitzMax) +{ + m_dir=dir; + m_funcName=funcname; + m_useTexture=texture; + m_useInfo=info; + m_forceCOG=forceCOG; + m_blitzMax=blitzMax; + + if (m_forceCOG) + { + m_appcogx=m_cogx; + m_appcogy=m_cogy; + m_appcogz=m_cogz; + } + else + { + m_appcogx=0; + m_appcogy=0; + m_appcogz=0; + } +} + + +std::string Generate::GenerateFuncname() +{ + std::string fn; + char *name; + + msMesh *mesh=msModel_GetMeshAt(m_model,0); + + name=mesh->szName; + + for(int f=0;name[f];f++) + { + if (std::isalpha(name[f]) || (f && name[f]=='_')) + { + fn+=name[f]; + } + } + + if (fn=="") + { + fn="object"; + } + + return fn; +} + + +////////////////////////////////////////////////////////////////////// +// Private members +////////////////////////////////////////////////////////////////////// + +const char *Generate::Space(int len) +{ + static int cyc=0; + static char buff[10][128]; + int f; + + cyc=(cyc+1)%10; + + for(f=0;fnNumMeshes;m++) + { + msMesh *mesh; + + mesh=m_model->pMeshes+m; + + for(int t=0;tnNumTriangles;t++) + { + msTriangle *tri; + + tri=mesh->pTriangles+t; + + if (!(tri->nFlags&eHidden)) + { + for(int i=0;i<3;i++) + { + msVertex *v=mesh->pVertices+tri->nVertexIndices[i]; + + m_min_x=std::min(m_min_x,v->Vertex[0]); + m_max_x=std::max(m_max_x,v->Vertex[0]); + + m_min_y=std::min(m_min_y,v->Vertex[1]); + m_max_y=std::max(m_max_y,v->Vertex[1]); + + m_min_z=std::min(m_min_z,v->Vertex[2]); + m_max_z=std::max(m_max_z,v->Vertex[2]); + } + } + } + } + + m_cogx=m_min_x+(m_max_x-m_min_x)/2; + m_cogy=m_min_y+(m_max_y-m_min_y)/2; + m_cogz=m_min_z+(m_max_z-m_min_z)/2; +} + + +void Generate::GenerateC() { std::FILE *fp; int len; @@ -95,7 +236,7 @@ void Generate::MakeFiles() // if (!(fp=fopen(fname_h.c_str(),"w"))) { - W32DLib::Common::Error(0,"Couldn't create header file"); + W32DLib::Common::Error(0,0,"Couldn't create header file"); return; } @@ -160,7 +301,7 @@ void Generate::MakeFiles() // if (!(fp=fopen(fname_c.c_str(),"w"))) { - W32DLib::Common::Error(0,"Couldn't create source file"); + W32DLib::Common::Error(0,0,"Couldn't create source file"); return; } @@ -272,94 +413,166 @@ void Generate::MakeFiles() missing="The following meshes had no material:\n\n"+missing; missing+="\n\nThey were given the colour white."; - W32DLib::Common::Message(0,missing); + W32DLib::Common::Message(0,0,missing); } } -void Generate::Setup(const std::string& dir, - const std::string& funcname, - bool texture, - bool info, - bool forceCOG) +void Generate::GenerateBlitzMax() { - m_dir=dir; - m_funcName=funcname; - m_useTexture=texture; - m_useInfo=info; - m_forceCOG=forceCOG; + std::FILE *fp; + int len; + std::string fname_c; + std::string fname_h; + std::string def; + std::string missing; - if (m_forceCOG) + len=m_funcName.length()+6; + + fname_c=m_dir+"\\"+m_funcName; + fname_h=fname_c+".h"; + fname_c+=".c"; + + for(std::string::const_iterator i=m_funcName.begin(); + i!=m_funcName.end();++i) { - m_appcogx=m_cogx; - m_appcogy=m_cogy; - m_appcogz=m_cogz; + def+=std::toupper(*i); } - else + + // Generate header + // + if (!(fp=fopen(fname_h.c_str(),"w"))) { - m_appcogx=0; - m_appcogy=0; - m_appcogz=0; + W32DLib::Common::Error(0,0,"Couldn't create header file"); + return; } -} + std::fprintf(fp,"%s","/* Code generated with Milkshape " + "Export OpenGL plugin\n*/\n"); + std::fprintf(fp,"\n"); -std::string Generate::GenerateFuncname() -{ - std::string fn; - char *name; + std::fprintf(fp,"#ifndef %s_H\n#define %s_H\n\n", + def.c_str(),def.c_str()); - msMesh *mesh=msModel_GetMeshAt(m_model,0); + std::fprintf(fp,"%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n"); - name=mesh->szName; - for(int f=0;name[f];f++) + std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", + m_funcName.c_str()); + std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", + Space(len)); + + if (m_useTexture) { - if (std::isalpha(name[f]) || (f && name[f]=='_')) - { - fn+=name[f]; - } + std::fprintf(fp,",\n%sGLint tid);\n\n", Space(len)); + } + else + { + std::fprintf(fp,");\n\n"); } - if (fn=="") + if (m_useInfo) { - fn="object"; + std::fprintf(fp,"#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx); + std::fprintf(fp,"#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy); + std::fprintf(fp,"#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz); + + std::fprintf(fp,"#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx); + std::fprintf(fp,"#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx); + std::fprintf(fp,"#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy); + std::fprintf(fp,"#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy); + std::fprintf(fp,"#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz); + std::fprintf(fp,"#define %s_MAX_Z %f\n\n",def.c_str(), + m_max_z-m_appcogz); + + float sx=m_max_x-m_min_x; + float sy=m_max_y-m_min_y; + float sz=m_max_z-m_min_z; + + std::fprintf(fp,"#define %s_SIZE_X %f\n",def.c_str(),sx); + std::fprintf(fp,"#define %s_SIZE_Y %f\n",def.c_str(),sy); + std::fprintf(fp,"#define %s_SIZE_Z %f\n\n",def.c_str(),sz); } - return fn; -} + std::fprintf(fp,"#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0); + std::fprintf(fp,"%s","#ifdef _cplusplus\n}\n#endif\n\n"); -////////////////////////////////////////////////////////////////////// -// Private members -////////////////////////////////////////////////////////////////////// + std::fprintf(fp,"#endif /* %s_H */\n\n",def.c_str()); -const char *Generate::Space(int len) -{ - static int cyc=0; - static char buff[10][128]; - int f; + std::fprintf(fp,"%s","/* END OF FILE */\n"); - cyc=(cyc+1)%10; + std::fclose(fp); - for(f=0;f\n\n"); + std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", + m_funcName.c_str()); + std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", + Space(len)); + + if (m_useTexture) + { + std::fprintf(fp,",\n%sGLint tid)\n", Space(len)); + } + else + { + std::fprintf(fp,")\n"); + } + + std::fprintf(fp,"{\n"); + + std::fprintf(fp,INDENT "glPushMatrix();\n"); + std::fprintf(fp,INDENT "glLoadIdentity();\n"); + std::fprintf(fp,INDENT "glTranslatef(x,y,z);\n"); + std::fprintf(fp,INDENT "glRotatef(rot_x,1.0f,0.0f,0.0f);\n"), + std::fprintf(fp,INDENT "glRotatef(rot_y,0.0f,1.0f,0.0f);\n"), + std::fprintf(fp,INDENT "glRotatef(rot_z,0.0f,0.0f,1.0f);\n"), + std::fprintf(fp,"\n"); + + std::fprintf(fp,INDENT "glBegin(GL_TRIANGLES);\n"); + + if (m_useTexture) + { + std::fprintf(fp,INDENT "glBindTexture(GL_TEXTURE_2D,tid);\n"); + } + + std::fprintf(fp,"\n"); -void Generate::CalcModelBounds() -{ for(int m=0;mnNumMeshes;m++) { - msMesh *mesh; + msMesh *mesh=m_model->pMeshes+m; - mesh=m_model->pMeshes+m; + std::fprintf(fp,INDENT "/* Mesh %d - %s\n",m+1,mesh->szName); + std::fprintf(fp,INDENT "*/\n"); + + if (mesh->nMaterialIndex<0) + { + missing+=mesh->szName; + missing+="\n"; + + std::fprintf(fp,INDENT "glColor3f(1.0f,1.0f,1.0f);\n"); + } + else + { + msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex; + + std::fprintf(fp,INDENT "glColor3f(%f,%f,%f);\n", + mat->Diffuse[0], + mat->Diffuse[1], + mat->Diffuse[2]); + } for(int t=0;tnNumTriangles;t++) { @@ -369,24 +582,47 @@ void Generate::CalcModelBounds() if (!(tri->nFlags&eHidden)) { + // To allow vertex order to be tweaked... + // + static int order[3]={0,1,2}; + for(int i=0;i<3;i++) { - msVertex *v=mesh->pVertices+tri->nVertexIndices[i]; - - m_min_x=std::min(m_min_x,v->Vertex[0]); - m_max_x=std::max(m_max_x,v->Vertex[0]); + msVertex *v=mesh->pVertices+tri->nVertexIndices[order[i]]; - m_min_y=std::min(m_min_y,v->Vertex[1]); - m_max_y=std::max(m_max_y,v->Vertex[1]); + std::fprintf(fp,INDENT "glVertex3f(%f,%f,%f);\n", + v->Vertex[0]-m_appcogx, + v->Vertex[1]-m_appcogy, + v->Vertex[2]-m_appcogz); - m_min_z=std::min(m_min_z,v->Vertex[2]); - m_max_z=std::max(m_max_z,v->Vertex[2]); + if (m_useTexture) + { + std::fprintf(fp,INDENT "glTexCoord2f(%f,%f);\n", + v->u, + v->v); + } } } } - } - m_cogx=m_min_x+(m_max_x-m_min_x)/2; - m_cogy=m_min_y+(m_max_y-m_min_y)/2; - m_cogz=m_min_z+(m_max_z-m_min_z)/2; + std::fprintf(fp,"\n"); + } + + std::fprintf(fp,INDENT "glEnd();\n"); + std::fprintf(fp,INDENT "glPopMatrix();\n"); + + std::fprintf(fp,"}\n"); + + std::fclose(fp); + + if (missing.length()>0) + { + missing="The following meshes had no material:\n\n"+missing; + missing+="\n\nThey were given the colour white."; + + W32DLib::Common::Message(0,0,missing); + } } + + +// END OF FILE -- cgit v1.2.3