// Generate.cpp: implementation of the Generate class. // ////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include "generate.h" #include "msLib.h" #define INDENT " " #define EOL "\r\n" #define FLT_MAX 10e35 #define FLT_MIN -10e35 ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// Generate::Generate(msModel *model) : m_model(model), m_cogx(0), m_cogy(0), m_cogz(0), m_appcogx(0), m_appcogy(0), m_appcogz(0), m_max_x(FLT_MIN), m_min_x(FLT_MAX), m_max_y(FLT_MIN), m_min_y(FLT_MAX), m_max_z(FLT_MIN), m_min_z(FLT_MAX), m_blitzMax(false) { CalcModelBounds(); } Generate::~Generate() { } ////////////////////////////////////////////////////////////////////// // Public members ////////////////////////////////////////////////////////////////////// std::string Generate::Info() { std::ostringstream str; str << "Create files : " << EOL; if (m_blitzMax) { str << "\t" << m_dir << "\\" << m_funcName << ".bmx" << EOL << EOL; } else { str << "\t" << m_dir << "\\" << m_funcName << ".c" << EOL << "\t" << m_dir << "\\" << m_funcName << ".h" << EOL << EOL; } str << "Centre of gravity : " << (m_cogx-m_appcogx) << "," << (m_cogy-m_appcogy) << "," << (m_cogz-m_appcogz) << EOL << "Lowest X co-ord : " << m_min_x-m_appcogx << EOL << "Highest X co-ord : " << m_max_x-m_appcogx << EOL << "Lowest Y co-ord : " << m_min_y-m_appcogx << EOL << "Highest Y co-ord : " << m_max_y-m_appcogx << EOL << "Lowest Z co-ord : " << m_min_z-m_appcogx << EOL << "Highest Z co-ord : " << m_max_z-m_appcogx << EOL; return str.str(); } void Generate::MakeFiles(HWND parent) { if (m_blitzMax) { GenerateBlitzMax(parent); } else { GenerateC(parent); } } void Generate::Setup(const std::string& dir, const std::string& funcname, bool texture, bool info, bool forceCOG, bool blitzMax) { m_dir=dir; m_funcName=funcname; m_useTexture=texture; m_useInfo=info; m_forceCOG=forceCOG; m_blitzMax=blitzMax; if (m_forceCOG) { m_appcogx=m_cogx; m_appcogy=m_cogy; m_appcogz=m_cogz; } else { m_appcogx=0; m_appcogy=0; m_appcogz=0; } } std::string Generate::GenerateFuncname() { std::string fn; char *name; msMesh *mesh=msModel_GetMeshAt(m_model,0); name=mesh->szName; for(int f=0;name[f];f++) { if (std::isalpha(name[f]) || (f && name[f]=='_')) { fn+=name[f]; } } if (fn=="") { fn="object"; } return fn; } ////////////////////////////////////////////////////////////////////// // Private members ////////////////////////////////////////////////////////////////////// const char *Generate::Space(int len) { static int cyc=0; static char buff[10][128]; int f; cyc=(cyc+1)%10; for(f=0;fnNumMeshes;m++) { msMesh *mesh; mesh=m_model->pMeshes+m; for(int t=0;tnNumTriangles;t++) { msTriangle *tri; tri=mesh->pTriangles+t; if (!(tri->nFlags&eHidden)) { for(int i=0;i<3;i++) { msVertex *v=mesh->pVertices+tri->nVertexIndices[i]; m_min_x=std::min(m_min_x,v->Vertex[0]); m_max_x=std::max(m_max_x,v->Vertex[0]); m_min_y=std::min(m_min_y,v->Vertex[1]); m_max_y=std::max(m_max_y,v->Vertex[1]); m_min_z=std::min(m_min_z,v->Vertex[2]); m_max_z=std::max(m_max_z,v->Vertex[2]); } } } } m_cogx=m_min_x+(m_max_x-m_min_x)/2; m_cogy=m_min_y+(m_max_y-m_min_y)/2; m_cogz=m_min_z+(m_max_z-m_min_z)/2; } void Generate::GenerateC(HWND parent) { std::FILE *fp; int len; std::string fname_c; std::string fname_h; std::string def; std::string missing; len=m_funcName.length()+6; fname_c=m_dir+"\\"+m_funcName; fname_h=fname_c+".h"; fname_c+=".c"; for(std::string::const_iterator i=m_funcName.begin(); i!=m_funcName.end();++i) { def+=std::toupper(*i); } // Generate header // if (!(fp=fopen(fname_h.c_str(),"w"))) { W32DLib::Common::Error(parent,0,"Couldn't create header file"); return; } std::fprintf(fp,"%s","/* Code generated with Milkshape " "Export OpenGL plugin\n*/\n"); std::fprintf(fp,"\n"); std::fprintf(fp,"#ifndef %s_H\n#define %s_H\n\n", def.c_str(),def.c_str()); std::fprintf(fp,"%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n"); std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", m_funcName.c_str()); std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", Space(len)); if (m_useTexture) { std::fprintf(fp,",\n%sGLint tid);\n\n", Space(len)); } else { std::fprintf(fp,");\n\n"); } if (m_useInfo) { std::fprintf(fp,"#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx); std::fprintf(fp,"#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy); std::fprintf(fp,"#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz); std::fprintf(fp,"#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx); std::fprintf(fp,"#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx); std::fprintf(fp,"#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy); std::fprintf(fp,"#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy); std::fprintf(fp,"#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz); std::fprintf(fp,"#define %s_MAX_Z %f\n\n",def.c_str(), m_max_z-m_appcogz); float sx=m_max_x-m_min_x; float sy=m_max_y-m_min_y; float sz=m_max_z-m_min_z; std::fprintf(fp,"#define %s_SIZE_X %f\n",def.c_str(),sx); std::fprintf(fp,"#define %s_SIZE_Y %f\n",def.c_str(),sy); std::fprintf(fp,"#define %s_SIZE_Z %f\n\n",def.c_str(),sz); } std::fprintf(fp,"#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0); std::fprintf(fp,"%s","#ifdef _cplusplus\n}\n#endif\n\n"); std::fprintf(fp,"#endif /* %s_H */\n\n",def.c_str()); std::fprintf(fp,"%s","/* END OF FILE */\n"); std::fclose(fp); // Generate C source // if (!(fp=fopen(fname_c.c_str(),"w"))) { W32DLib::Common::Error(parent,0,"Couldn't create source file"); return; } std::fprintf(fp,"%s","/* Code generated with Milkshape " "Export OpenGL plugin\n*/\n"); std::fprintf(fp,"%s","#include \n\n"); std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", m_funcName.c_str()); std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", Space(len)); if (m_useTexture) { std::fprintf(fp,",\n%sGLint tid)\n", Space(len)); } else { std::fprintf(fp,")\n"); } std::fprintf(fp,"{\n"); std::fprintf(fp,INDENT "glPushMatrix();\n"); std::fprintf(fp,INDENT "glLoadIdentity();\n"); std::fprintf(fp,INDENT "glTranslatef(x,y,z);\n"); std::fprintf(fp,INDENT "glRotatef(rot_x,1.0f,0.0f,0.0f);\n"), std::fprintf(fp,INDENT "glRotatef(rot_y,0.0f,1.0f,0.0f);\n"), std::fprintf(fp,INDENT "glRotatef(rot_z,0.0f,0.0f,1.0f);\n"), std::fprintf(fp,"\n"); std::fprintf(fp,INDENT "glBegin(GL_TRIANGLES);\n"); if (m_useTexture) { std::fprintf(fp,INDENT "glBindTexture(GL_TEXTURE_2D,tid);\n"); } std::fprintf(fp,"\n"); for(int m=0;mnNumMeshes;m++) { msMesh *mesh=m_model->pMeshes+m; std::fprintf(fp,INDENT "/* Mesh %d - %s\n",m+1,mesh->szName); std::fprintf(fp,INDENT "*/\n"); if (mesh->nMaterialIndex<0) { missing+=mesh->szName; missing+="\n"; std::fprintf(fp,INDENT "glColor3f(1.0f,1.0f,1.0f);\n"); } else { msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex; std::fprintf(fp,INDENT "glColor3f(%f,%f,%f);\n", mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); } for(int t=0;tnNumTriangles;t++) { msTriangle *tri; tri=mesh->pTriangles+t; if (!(tri->nFlags&eHidden)) { // To allow vertex order to be tweaked... // static int order[3]={0,1,2}; for(int i=0;i<3;i++) { msVertex *v=mesh->pVertices+tri->nVertexIndices[order[i]]; std::fprintf(fp,INDENT "glVertex3f(%f,%f,%f);\n", v->Vertex[0]-m_appcogx, v->Vertex[1]-m_appcogy, v->Vertex[2]-m_appcogz); if (m_useTexture) { std::fprintf(fp,INDENT "glTexCoord2f(%f,%f);\n", v->u, v->v); } } } } std::fprintf(fp,"\n"); } std::fprintf(fp,INDENT "glEnd();\n"); std::fprintf(fp,INDENT "glPopMatrix();\n"); std::fprintf(fp,"}\n"); std::fclose(fp); if (missing.length()>0) { missing="The following meshes had no material:\n\n"+missing; missing+="\n\nThey were given the colour white."; W32DLib::Common::Message(parent,0,missing); } } void Generate::GenerateBlitzMax(HWND parent) { std::FILE *fp; int len; std::string fname_c; std::string fname_h; std::string def; std::string missing; len=m_funcName.length()+6; fname_c=m_dir+"\\"+m_funcName; fname_h=fname_c+".h"; fname_c+=".c"; for(std::string::const_iterator i=m_funcName.begin(); i!=m_funcName.end();++i) { def+=std::toupper(*i); } // Generate header // if (!(fp=fopen(fname_h.c_str(),"w"))) { W32DLib::Common::Error(parent,0,"Couldn't create header file"); return; } std::fprintf(fp,"%s","/* Code generated with Milkshape " "Export OpenGL plugin\n*/\n"); std::fprintf(fp,"\n"); std::fprintf(fp,"#ifndef %s_H\n#define %s_H\n\n", def.c_str(),def.c_str()); std::fprintf(fp,"%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n"); std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", m_funcName.c_str()); std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", Space(len)); if (m_useTexture) { std::fprintf(fp,",\n%sGLint tid);\n\n", Space(len)); } else { std::fprintf(fp,");\n\n"); } if (m_useInfo) { std::fprintf(fp,"#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx); std::fprintf(fp,"#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy); std::fprintf(fp,"#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz); std::fprintf(fp,"#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx); std::fprintf(fp,"#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx); std::fprintf(fp,"#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy); std::fprintf(fp,"#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy); std::fprintf(fp,"#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz); std::fprintf(fp,"#define %s_MAX_Z %f\n\n",def.c_str(), m_max_z-m_appcogz); float sx=m_max_x-m_min_x; float sy=m_max_y-m_min_y; float sz=m_max_z-m_min_z; std::fprintf(fp,"#define %s_SIZE_X %f\n",def.c_str(),sx); std::fprintf(fp,"#define %s_SIZE_Y %f\n",def.c_str(),sy); std::fprintf(fp,"#define %s_SIZE_Z %f\n\n",def.c_str(),sz); } std::fprintf(fp,"#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0); std::fprintf(fp,"%s","#ifdef _cplusplus\n}\n#endif\n\n"); std::fprintf(fp,"#endif /* %s_H */\n\n",def.c_str()); std::fprintf(fp,"%s","/* END OF FILE */\n"); std::fclose(fp); // Generate C source // if (!(fp=fopen(fname_c.c_str(),"w"))) { W32DLib::Common::Error(parent,0,"Couldn't create source file"); return; } std::fprintf(fp,"%s","/* Code generated with Milkshape " "Export OpenGL plugin\n*/\n"); std::fprintf(fp,"%s","#include \n\n"); std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n", m_funcName.c_str()); std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z", Space(len)); if (m_useTexture) { std::fprintf(fp,",\n%sGLint tid)\n", Space(len)); } else { std::fprintf(fp,")\n"); } std::fprintf(fp,"{\n"); std::fprintf(fp,INDENT "glPushMatrix();\n"); std::fprintf(fp,INDENT "glLoadIdentity();\n"); std::fprintf(fp,INDENT "glTranslatef(x,y,z);\n"); std::fprintf(fp,INDENT "glRotatef(rot_x,1.0f,0.0f,0.0f);\n"), std::fprintf(fp,INDENT "glRotatef(rot_y,0.0f,1.0f,0.0f);\n"), std::fprintf(fp,INDENT "glRotatef(rot_z,0.0f,0.0f,1.0f);\n"), std::fprintf(fp,"\n"); std::fprintf(fp,INDENT "glBegin(GL_TRIANGLES);\n"); if (m_useTexture) { std::fprintf(fp,INDENT "glBindTexture(GL_TEXTURE_2D,tid);\n"); } std::fprintf(fp,"\n"); for(int m=0;mnNumMeshes;m++) { msMesh *mesh=m_model->pMeshes+m; std::fprintf(fp,INDENT "/* Mesh %d - %s\n",m+1,mesh->szName); std::fprintf(fp,INDENT "*/\n"); if (mesh->nMaterialIndex<0) { missing+=mesh->szName; missing+="\n"; std::fprintf(fp,INDENT "glColor3f(1.0f,1.0f,1.0f);\n"); } else { msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex; std::fprintf(fp,INDENT "glColor3f(%f,%f,%f);\n", mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); } for(int t=0;tnNumTriangles;t++) { msTriangle *tri; tri=mesh->pTriangles+t; if (!(tri->nFlags&eHidden)) { // To allow vertex order to be tweaked... // static int order[3]={0,1,2}; for(int i=0;i<3;i++) { msVertex *v=mesh->pVertices+tri->nVertexIndices[order[i]]; std::fprintf(fp,INDENT "glVertex3f(%f,%f,%f);\n", v->Vertex[0]-m_appcogx, v->Vertex[1]-m_appcogy, v->Vertex[2]-m_appcogz); if (m_useTexture) { std::fprintf(fp,INDENT "glTexCoord2f(%f,%f);\n", v->u, v->v); } } } } std::fprintf(fp,"\n"); } std::fprintf(fp,INDENT "glEnd();\n"); std::fprintf(fp,INDENT "glPopMatrix();\n"); std::fprintf(fp,"}\n"); std::fclose(fp); if (missing.length()>0) { missing="The following meshes had no material:\n\n"+missing; missing+="\n\nThey were given the colour white."; W32DLib::Common::Message(parent,0,missing); } } // END OF FILE