// msGLExport - OpenGL exporter for Milkshape // // Copyright (C) 2005 Ian Cowburn (ianc@noddybox.demon.co.uk) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // ------------------------------------------------------------------------- // // $Id$ // #ifndef GENERATE_H #define GENERATE_H #include #include #include #include class Generate { public: Generate(msModel *model); virtual ~Generate(); std::string GenerateFuncname(); void Setup(const std::string& dir, const std::string& funcname, bool texture, bool info, bool forceCOG, bool blitzMax, bool vertex_normals); void MakeFiles(HWND parent); std::string Info(); private: msModel *m_model; std::string m_funcName; std::string m_dir; bool m_useTexture; bool m_useInfo; bool m_forceCOG; float m_cogx; float m_cogy; float m_cogz; float m_appcogx; float m_appcogy; float m_appcogz; float m_max_x; float m_min_x; float m_max_y; float m_min_y; float m_max_z; float m_min_z; bool m_blitzMax; bool m_normals; int m_indent; std::FILE *m_fp; const char *Space(int len); void Output(const char *fmt, ...); void CalcModelBounds(); void GenerateC(HWND parent); void GenerateBlitzMax(HWND parent); void GenerateCommon(std::string& missing, const char *term, const char *start_comment, const char *end_comment); void GenerateMaterial(msMaterial *mat, std::string& missing, const char *term); }; #endif // GENERATE_H