diff options
author | Ian C <ianc@noddybox.co.uk> | 2006-06-03 10:52:37 +0000 |
---|---|---|
committer | Ian C <ianc@noddybox.co.uk> | 2006-06-03 10:52:37 +0000 |
commit | 6f5a1164f31d4e5594f5a6ce8de328f3b0608fd8 (patch) | |
tree | f00fccd0320a7adff758ff90c759ea5971e1331e | |
parent | 1c900457e45e70e12a04b2c5b909e0bd9a9d8a3e (diff) |
Initial completed version
-rw-r--r-- | SFX/alert.ogg | bin | 0 -> 44415 bytes | |||
-rw-r--r-- | SFX/alert.xml | 1 | ||||
-rw-r--r-- | SFX/missile_explode.ogg | bin | 0 -> 29164 bytes | |||
-rw-r--r-- | SFX/missile_explode.xml | 1 | ||||
-rw-r--r-- | SFX/missile_launch.ogg | bin | 0 -> 30443 bytes | |||
-rw-r--r-- | SFX/missile_launch.xml | 1 | ||||
-rw-r--r-- | SFX/ship_explode.ogg | bin | 0 -> 75524 bytes | |||
-rw-r--r-- | SFX/ship_explode.xml | 1 | ||||
-rw-r--r-- | SFX/ship_hit.ogg | bin | 0 -> 33147 bytes | |||
-rw-r--r-- | SFX/ship_hit.xml | 1 | ||||
-rw-r--r-- | gametypes.bmx | 20 | ||||
-rw-r--r-- | missile_lock.bmx | 44 | ||||
-rw-r--r-- | sound.bmx | 75 |
13 files changed, 140 insertions, 4 deletions
diff --git a/SFX/alert.ogg b/SFX/alert.ogg Binary files differnew file mode 100644 index 0000000..05631ed --- /dev/null +++ b/SFX/alert.ogg diff --git a/SFX/alert.xml b/SFX/alert.xml new file mode 100644 index 0000000..3b16eea --- /dev/null +++ b/SFX/alert.xml @@ -0,0 +1 @@ +<?xml version="1.0" encoding="utf-8"?><SFX version="1.0" msec="2000"><Device x="170" y="53" name="Wave 1"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="290b4cfc-5311-4a8b-b8ce-5d367280c19b" name="Wave 1"><Wave>Sine</Wave><Base>1000</Base><Adj>1000</Adj><Ampl>1</Ampl></SFXComponent></Device><Device x="513" y="117" name="WAV 2"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WAVWriter" guid="c87ca5ac-d0e0-4782-b198-ca5acf283789" name="WAV 2"><File>E:\Src\BlitzMAX\MissileLock\SFX\alert.wav</File><Preview>True</Preview></SFXComponent></Device><Device x="27" y="78" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="0b66713f-875a-4f7d-87db-0530d9af9793" name="No name"><Wave>Triangle</Wave><Base>5</Base><Adj>4</Adj><Ampl>1</Ampl></SFXComponent></Device><Device x="408" y="117" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Splitter" guid="a316d28d-8bdf-425a-92b6-8a73be20cad2" name="No name"><!--No internal data--></SFXComponent></Device><Device x="128" y="201" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="2fe86db9-083e-4eb9-9f34-0954b5dff12d" name="No name"><Period>2000</Period><Repeat>False</Repeat><Point x="0" y="0" /><Point x="0.0539772727272727" y="1" /><Point x="0.944602272727273" y="1" /><Point x="1" y="0" /></SFXComponent></Device><Device x="291" y="116" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Multiplier" guid="cd41e42a-8466-4ca4-bc3c-f538bf07e6a6" name="No name"><!--No internal data--></SFXComponent></Device><Wire input_guid="a316d28d-8bdf-425a-92b6-8a73be20cad2" input_connection="OUT1" output_guid="c87ca5ac-d0e0-4782-b198-ca5acf283789" output_connection="L" /><Wire input_guid="a316d28d-8bdf-425a-92b6-8a73be20cad2" input_connection="OUT2" output_guid="c87ca5ac-d0e0-4782-b198-ca5acf283789" output_connection="R" /><Wire input_guid="0b66713f-875a-4f7d-87db-0530d9af9793" input_connection="WAVE" output_guid="290b4cfc-5311-4a8b-b8ce-5d367280c19b" output_connection="ADJ" /><Wire input_guid="0b66713f-875a-4f7d-87db-0530d9af9793" input_connection="DUP1" output_guid="0b66713f-875a-4f7d-87db-0530d9af9793" output_connection="ADJ" /><Wire input_guid="290b4cfc-5311-4a8b-b8ce-5d367280c19b" input_connection="WAVE" output_guid="cd41e42a-8466-4ca4-bc3c-f538bf07e6a6" output_connection="A" /><Wire input_guid="cd41e42a-8466-4ca4-bc3c-f538bf07e6a6" input_connection="OUT1" output_guid="a316d28d-8bdf-425a-92b6-8a73be20cad2" output_connection="IN" /><Wire input_guid="2fe86db9-083e-4eb9-9f34-0954b5dff12d" input_connection="ENV" output_guid="cd41e42a-8466-4ca4-bc3c-f538bf07e6a6" output_connection="B" /></SFX>
\ No newline at end of file diff --git a/SFX/missile_explode.ogg b/SFX/missile_explode.ogg Binary files differnew file mode 100644 index 0000000..13800b6 --- /dev/null +++ b/SFX/missile_explode.ogg diff --git a/SFX/missile_explode.xml b/SFX/missile_explode.xml new file mode 100644 index 0000000..3e00d47 --- /dev/null +++ b/SFX/missile_explode.xml @@ -0,0 +1 @@ +<?xml version="1.0" encoding="utf-8"?><SFX version="1.0" msec="1500"><Device x="47" y="32" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" name="No name"><Wave>Noise</Wave><Base>1000</Base><Adj>100</Adj><Ampl>0.7</Ampl></SFXComponent></Device><Device x="559" y="105" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WAVWriter" guid="de1dded5-4ced-401b-81c6-03f8b248afe0" name="No name"><File>E:\Src\BlitzMAX\MissileLock\SFX\missile_explode.wav</File><Preview>True</Preview></SFXComponent></Device><Device x="47" y="152" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" name="No name"><Period>1500</Period><Repeat>False</Repeat><Point x="0" y="0" /><Point x="0.0596590909090909" y="1" /><Point x="0.264204545454545" y="1" /><Point x="0.4375" y="0.573170731707317" /><Point x="0.745738636363636" y="1" /><Point x="1" y="0" /></SFXComponent></Device><Device x="320" y="102" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Multiplier" guid="6524c626-8395-4c16-bf66-6aefc2663a8f" name="No name"><!--No internal data--></SFXComponent></Device><Device x="442" y="104" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Pan" guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" name="No name"><!--No internal data--></SFXComponent></Device><Device x="252" y="234" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="d5fe5faf-637e-4833-86c5-8c3b1250f9cd" name="No name"><Period>1500</Period><Repeat>False</Repeat><Point x="0" y="-1" /><Point x="0.488636363636364" y="1" /><Point x="0.488636363636364" y="-1" /><Point x="1" y="1" /><Point x="1" y="0" /></SFXComponent></Device><Wire input_guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" input_connection="ENV" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="B" /><Wire input_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" input_connection="OUT1" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="IN" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="R" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="R" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="L" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="L" /><Wire input_guid="d5fe5faf-637e-4833-86c5-8c3b1250f9cd" input_connection="ENV" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="POS" /><Wire input_guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" input_connection="WAVE" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="A" /></SFX>
\ No newline at end of file diff --git a/SFX/missile_launch.ogg b/SFX/missile_launch.ogg Binary files differnew file mode 100644 index 0000000..c8df1c3 --- /dev/null +++ b/SFX/missile_launch.ogg diff --git a/SFX/missile_launch.xml b/SFX/missile_launch.xml new file mode 100644 index 0000000..936d495 --- /dev/null +++ b/SFX/missile_launch.xml @@ -0,0 +1 @@ +<?xml version="1.0" encoding="utf-8"?><SFX version="1.0" msec="1500"><Device x="47" y="32" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" name="No name"><Wave>Noise</Wave><Base>500</Base><Adj>100</Adj><Ampl>0.7</Ampl></SFXComponent></Device><Device x="671" y="105" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WAVWriter" guid="de1dded5-4ced-401b-81c6-03f8b248afe0" name="No name"><File>E:\Src\BlitzMAX\MissileLock\SFX\missile_launch.wav</File><Preview>True</Preview></SFXComponent></Device><Device x="275" y="241" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="fa9eaeaa-1da0-44e0-9347-ce0481d9eef3" name="No name"><Wave>Sine</Wave><Base>2</Base><Adj>0</Adj><Ampl>1</Ampl></SFXComponent></Device><Device x="533" y="303" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Delay" guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" name="No name"><Delay>50</Delay><Feedback>50</Feedback></SFXComponent></Device><Device x="47" y="152" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" name="No name"><Period>1500</Period><Repeat>False</Repeat><Point x="0" y="0" /><Point x="0.139204545454545" y="0.646341463414634" /><Point x="0.578125" y="0.420731707317073" /><Point x="1" y="0" /></SFXComponent></Device><Device x="320" y="102" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Multiplier" guid="6524c626-8395-4c16-bf66-6aefc2663a8f" name="No name"><!--No internal data--></SFXComponent></Device><Device x="444" y="104" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Pan" guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" name="No name"><!--No internal data--></SFXComponent></Device><Wire input_guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" input_connection="ENV" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="B" /><Wire input_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" input_connection="OUT1" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="IN" /><Wire input_guid="fa9eaeaa-1da0-44e0-9347-ce0481d9eef3" input_connection="WAVE" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="POS" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="R" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="R" /><Wire input_guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" input_connection="WAVE" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="A" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="L" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="L" /></SFX>
\ No newline at end of file diff --git a/SFX/ship_explode.ogg b/SFX/ship_explode.ogg Binary files differnew file mode 100644 index 0000000..2166d83 --- /dev/null +++ b/SFX/ship_explode.ogg diff --git a/SFX/ship_explode.xml b/SFX/ship_explode.xml new file mode 100644 index 0000000..9893598 --- /dev/null +++ b/SFX/ship_explode.xml @@ -0,0 +1 @@ +<?xml version="1.0" encoding="utf-8"?><SFX version="1.0" msec="4000"><Device x="47" y="32" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" name="No name"><Wave>Noise</Wave><Base>500</Base><Adj>100</Adj><Ampl>0.7</Ampl></SFXComponent></Device><Device x="678" y="100" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WAVWriter" guid="de1dded5-4ced-401b-81c6-03f8b248afe0" name="No name"><File>E:\Src\BlitzMAX\MissileLock\SFX\ship_explode.wav</File><Preview>True</Preview></SFXComponent></Device><Device x="554" y="81" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Delay" guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" name="No name"><Delay>333</Delay><Feedback>50</Feedback></SFXComponent></Device><Device x="47" y="152" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" name="No name"><Period>1500</Period><Repeat>False</Repeat><Point x="0" y="0" /><Point x="0.0596590909090909" y="1" /><Point x="0.264204545454545" y="1" /><Point x="0.4375" y="0.573170731707317" /><Point x="0.745738636363636" y="1" /><Point x="1" y="0" /></SFXComponent></Device><Device x="320" y="102" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Multiplier" guid="6524c626-8395-4c16-bf66-6aefc2663a8f" name="No name"><!--No internal data--></SFXComponent></Device><Device x="442" y="104" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Pan" guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" name="No name"><!--No internal data--></SFXComponent></Device><Device x="252" y="234" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="d5fe5faf-637e-4833-86c5-8c3b1250f9cd" name="No name"><Period>1500</Period><Repeat>False</Repeat><Point x="0" y="-1" /><Point x="1" y="1" /><Point x="1" y="0" /></SFXComponent></Device><Device x="553" y="180" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Delay" guid="0c24cca1-75ab-4514-a415-bbf2a8d02acc" name="No name"><Delay>333</Delay><Feedback>50</Feedback></SFXComponent></Device><Wire input_guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" input_connection="ENV" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="B" /><Wire input_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" input_connection="OUT1" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="IN" /><Wire input_guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" input_connection="WAVE" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="A" /><Wire input_guid="d5fe5faf-637e-4833-86c5-8c3b1250f9cd" input_connection="ENV" output_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" output_connection="POS" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="R" output_guid="0c24cca1-75ab-4514-a415-bbf2a8d02acc" output_connection="IN" /><Wire input_guid="f7d4a5b9-cd69-4f4c-af7b-899d4898ac7a" input_connection="L" output_guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" output_connection="IN" /><Wire input_guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" input_connection="OUT" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="L" /><Wire input_guid="0c24cca1-75ab-4514-a415-bbf2a8d02acc" input_connection="OUT" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="R" /></SFX>
\ No newline at end of file diff --git a/SFX/ship_hit.ogg b/SFX/ship_hit.ogg Binary files differnew file mode 100644 index 0000000..95e866d --- /dev/null +++ b/SFX/ship_hit.ogg diff --git a/SFX/ship_hit.xml b/SFX/ship_hit.xml new file mode 100644 index 0000000..0c6db78 --- /dev/null +++ b/SFX/ship_hit.xml @@ -0,0 +1 @@ +<?xml version="1.0" encoding="utf-8"?><SFX version="1.0" msec="2000"><Device x="51" y="0" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" name="No name"><Wave>Square</Wave><Base>500</Base><Adj>500</Adj><Ampl>0.5</Ampl></SFXComponent></Device><Device x="671" y="105" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WAVWriter" guid="de1dded5-4ced-401b-81c6-03f8b248afe0" name="No name"><File>E:\Src\BlitzMAX\MissileLock\SFX\ship_hit.wav</File><Preview>True</Preview></SFXComponent></Device><Device x="51" y="101" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.WaveGenerator" guid="fa9eaeaa-1da0-44e0-9347-ce0481d9eef3" name="No name"><Wave>Noise</Wave><Base>500</Base><Adj>0</Adj><Ampl>0.5</Ampl></SFXComponent></Device><Device x="469" y="102" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Delay" guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" name="No name"><Delay>133</Delay><Feedback>50</Feedback></SFXComponent></Device><Device x="183" y="220" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Envelope" guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" name="No name"><Period>200</Period><Repeat>False</Repeat><Point x="0" y="0" /><Point x="0.142045454545455" y="1" /><Point x="0.580965909090909" y="0.817073170731707" /><Point x="1" y="0" /></SFXComponent></Device><Device x="320" y="102" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Multiplier" guid="6524c626-8395-4c16-bf66-6aefc2663a8f" name="No name"><!--No internal data--></SFXComponent></Device><Device x="180" y="53" name="No name"><SFXComponent assembly="SFXGenBaseModules.dll" type="SFXGenBaseModules.Adder" guid="8b2b0666-8119-4f43-a7b7-cc2d17571bbd" name="No name"><!--No internal data--></SFXComponent></Device><Wire input_guid="ae23195b-ab85-4686-9818-7acf1f2c0ba6" input_connection="ENV" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="B" /><Wire input_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" input_connection="OUT1" output_guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" output_connection="IN" /><Wire input_guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" input_connection="OUT" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="L" /><Wire input_guid="aeaa9699-a9be-4209-bc01-8c01a87590e0" input_connection="DUP1" output_guid="de1dded5-4ced-401b-81c6-03f8b248afe0" output_connection="R" /><Wire input_guid="52e9a8a8-e529-4aff-93d8-d96a69fc720a" input_connection="WAVE" output_guid="8b2b0666-8119-4f43-a7b7-cc2d17571bbd" output_connection="A" /><Wire input_guid="fa9eaeaa-1da0-44e0-9347-ce0481d9eef3" input_connection="WAVE" output_guid="8b2b0666-8119-4f43-a7b7-cc2d17571bbd" output_connection="B" /><Wire input_guid="8b2b0666-8119-4f43-a7b7-cc2d17571bbd" input_connection="OUT1" output_guid="6524c626-8395-4c16-bf66-6aefc2663a8f" output_connection="A" /></SFX>
\ No newline at end of file diff --git a/gametypes.bmx b/gametypes.bmx index f5d3bf9..a89c366 100644 --- a/gametypes.bmx +++ b/gametypes.bmx @@ -24,6 +24,7 @@ Strict Import noddybox.algorithm Import "global.bmx" Import "particle.bmx" +Import "sound.bmx" Const SHIP_TURN:Double=2 Const SHIP_MAX_SPEED:Double=2.5 @@ -50,6 +51,8 @@ Type GameState Global game_over:Int=False Global hit:Int=False Global pause:Int=False + Global bonus_timer:Int + Global gonads:Int Function Reset() score=0 @@ -65,14 +68,20 @@ Type GameState End Function Function ShieldShip() - shield=5*HERTZ + shield=3*HERTZ End Function Function ShieldDown() lives:-1 hit=True + gonads=False ShieldShip() - If lives<0 Then game_over=True + If lives<0 + game_over=True + SFX.ShipExplode() + Else + SFX.ShipHit() + EndIf End Function Function AddScore(s:Int) @@ -89,9 +98,11 @@ Type GameState Function SetLevel(l:Int) level=l hit=False + gonads=True max_missile=Min(50,l*2) missile_turn=Min(MAX_TURN,MIN_TURN+Double(level)/4) missile_speed=Min(MAX_SPEED,MIN_SPEED+Double(level)/4) + bonus_timer=l*500 End Function Function Control() @@ -105,6 +116,7 @@ Type GameState If KeyDown(GameConfig.kthrust) And speed<=SHIP_MAX_SPEED speed=Min(SHIP_MAX_SPEED,speed+SHIP_SPEED) + gonads=False Else speed=Max(SHIP_MIN_SPEED,speed-SHIP_SPEED/2) End If @@ -125,6 +137,7 @@ Type GameState If y<0 Then y:+600 Trail.Add() If shield Then shield:-1 + If bonus_timer Then bonus_timer:-1 End Function Function Display() @@ -141,6 +154,7 @@ Type GameState GFX.font.Centre(s,16) GFX.font.Draw("LEVEL " + level,0,584) + GFX.font.Draw("BONUS " + bonus_timer,350,584) GFX.font.Draw("MISSILES " + MissileSet.Count(),623,584) GFX.font.DrawRight("HISCORE",799,0) @@ -353,6 +367,7 @@ Type MissileSet If create plist.AddLast(New Missile) create:-1 + SFX.MissileLaunch() EndIf wait=HERTZ Else @@ -428,6 +443,7 @@ Type Asteroid Particles.AddBigExplosion(x,y) GameState.AddScore(10*GameState.level) MissileSet.RemoveMissile(Missile(o[0])) + SFX.MissileExplode() Return False Else Return True diff --git a/missile_lock.bmx b/missile_lock.bmx index b2b7bea..0bcd87e 100644 --- a/missile_lock.bmx +++ b/missile_lock.bmx @@ -36,6 +36,7 @@ Import "gametypes.bmx" 'Import "game.bmx" Import "particle.bmx" 'Import "help.bmx" +Import "sound.bmx" ' =================================== ' Initialise @@ -63,6 +64,7 @@ SetAlpha(1.0) ' =================================== ' GFX.Init() ' MUST be first +SFX.Init() GameConfig.Load() Scroller.Init() @@ -82,6 +84,8 @@ Global quit:Int=False ' Menu() +FlushKeys() + While Not quit GameState.Reset() 'GameState.SetLevel(10) @@ -90,8 +94,20 @@ While Not quit While Not GameState.game_over + Local alert_timer:Int=200 + + SFX.Alert() + While Not GameState.game_over And Not MissileSet.AllDestroyed() Cls() + + If alert_timer + alert_timer:-1 + If alert_timer Mod 60 < 30 + GFX.font.Centre("RED ALERT!",300,255,0,0) + EndIf + EndIf + ResetCollisions() Backdrop.Draw() @@ -151,11 +167,23 @@ While Not quit Local bonus=100*GameState.level Local added:Int=0 Local timer:Int=Max(HERTZ*5,bonus/10+HERTZ*3) + Local bt:Int=0 + + If GameState.gonads + GameState.AddScore(9999+(GameState.level-1)*10000) + EndIf If Not GameState.hit GameState.AddScore(500*GameState.level) EndIf + If GameState.bonus_timer + bonus:+GameState.bonus_timer + bt=GameState.bonus_timer + EndIf + + GameState.bonus_timer=0 + While timer And Not KeyHit(KEY_ESCAPE) Cls() ResetCollisions() @@ -184,8 +212,20 @@ While Not quit GFX.font.Centre("BONUS " + Number.Format(added) + "!!!",400,255,255,0) + If bt + GFX.font.Centre("TIMER BONUS " + bt + "!!!",420,255,255,0) + EndIf + + Local y:Int=440 + If Not GameState.hit - GFX.font.Centre("PERFECT BONUS " + (500*GameState.level) + "!!!",420,255,255,0) + GFX.font.Centre("PERFECT BONUS " + (500*GameState.level) + "!!!",y,255,255,0) + y:+20 + EndIf + + If GameState.gonads + GFX.font.Centre("SECRET GONADS OF STEEL BONUS " + (9999+(GameState.level-1)*10000) + "!!!",y,255,255,0) + y:+20 EndIf If added<bonus @@ -375,7 +415,7 @@ Function Menu() GFX.font.Centre("THANKS TO",300) Thanks.Draw(326) - GFX.font.Centre("PRESS THRUST TO PLAY",400) + GFX.font.Centre("PRESS " + KeySym(GameConfig.kthrust).ToUpper() + " TO PLAY",400) GFX.font.Centre("PRESS R TO REDEFINE KEYS",480) GFX.font.Centre("PRESS ESCAPE TO QUIT",500) diff --git a/sound.bmx b/sound.bmx new file mode 100644 index 0000000..2dce3a0 --- /dev/null +++ b/sound.bmx @@ -0,0 +1,75 @@ +' Missile Lock +' +' Copyright (C) 2006 Ian Cowburn (ianc@noddybox.co.uk) +' +' This program is free software; you can redistribute it and/or modify +' it under the terms of the GNU General Public License as published by +' the Free Software Foundation; either version 2 of the License, or +' (at your option) any later version. +' +' This program is distributed in the hope that it will be useful, +' but WITHOUT ANY WARRANTY; without even the implied warranty of +' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +' GNU General Public License for more details. +' +' You should have received a copy of the GNU General Public License +' along with this program; if not, write to the Free Software +' Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +' +' ------------------------------------------------------------------------- +' +' $Id$ +' +Strict +Import brl.audio +Import brl.oggloader +Import brl.freeaudioaudio + +Incbin "SFX/alert.ogg" +Incbin "SFX/missile_explode.ogg" +Incbin "SFX/missile_launch.ogg" +Incbin "SFX/ship_explode.ogg" +Incbin "SFX/ship_hit.ogg" + +Type SFX + Global sfx_alert:TSound + Global sfx_missile_explode:TSound + Global sfx_missile_launch:TSound + Global sfx_ship_explode:TSound + Global sfx_ship_hit:TSound + + Function SafeLoadSound:TSound(p:String, loop:Int=False) + Local i:TSound=LoadSound(p,loop) + Assert i,"Failed to load " + p + Return i + End Function + + Function Init() + sfx_alert=SafeLoadSound("incbin::SFX/alert.ogg") + sfx_missile_explode=SafeLoadSound("incbin::SFX/missile_explode.ogg") + sfx_missile_launch=SafeLoadSound("incbin::SFX/missile_launch.ogg") + sfx_ship_explode=SafeLoadSound("incbin::SFX/ship_explode.ogg") + sfx_ship_hit=SafeLoadSound("incbin::SFX/ship_hit.ogg") + End Function + + Function Alert() + PlaySound(sfx_alert) + End Function + + Function MissileExplode() + PlaySound(sfx_missile_explode) + End Function + + Function MissileLaunch() + PlaySound(sfx_missile_launch) + End Function + + Function ShipHit() + PlaySound(sfx_ship_hit) + End Function + + Function ShipExplode() + PlaySound(sfx_ship_explode) + End Function +End Type + |