summaryrefslogtreecommitdiff
path: root/gametypes.bmx
diff options
context:
space:
mode:
Diffstat (limited to 'gametypes.bmx')
-rw-r--r--gametypes.bmx86
1 files changed, 86 insertions, 0 deletions
diff --git a/gametypes.bmx b/gametypes.bmx
new file mode 100644
index 0000000..afd9997
--- /dev/null
+++ b/gametypes.bmx
@@ -0,0 +1,86 @@
+' Missile Lock
+'
+' Copyright (C) 2006 Ian Cowburn (ianc@noddybox.co.uk)
+'
+' This program is free software; you can redistribute it and/or modify
+' it under the terms of the GNU General Public License as published by
+' the Free Software Foundation; either version 2 of the License, or
+' (at your option) any later version.
+'
+' This program is distributed in the hope that it will be useful,
+' but WITHOUT ANY WARRANTY; without even the implied warranty of
+' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+' GNU General Public License for more details.
+'
+' You should have received a copy of the GNU General Public License
+' along with this program; if not, write to the Free Software
+' Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+'
+' -------------------------------------------------------------------------
+'
+' $Id$
+'
+Strict
+Import "global.bmx"
+
+Type GameState
+ Global score:Int=0
+ Global x:Double=0
+ Global y:Double=0
+ Global ang:Int=0
+ Global shields:Int=0
+
+ Function Reset()
+ score=0
+ x=0
+ y=0
+ ang=0
+ shields=3
+ End Function
+
+ Function Display()
+ Local s:String="SHIELDS "
+
+ For Local f:Int=1 To shields
+ s:+"~~"
+ Next
+
+ GFX.font.Draw("SCORE",-400,-300)
+ GFX.font.Draw(Number.Format(score),-400,-284,255,255,0)
+
+ GFX.font.Draw(s,-80,-300)
+
+ GFX.font.DrawRight("HISCORE",399,-300)
+ GFX.font.DrawRight(Number.Format(GameConfig.hiscore),399,-284,255,255,0)
+ End Function
+End Type
+
+
+Type BackdropStar
+ Field x:Double
+ Field y:Double
+ Field r:Int
+ Field g:Int
+ Field b:Int
+
+ Method New()
+ x=Rand(-400,400)
+ y=Rand(-400,400)
+ r=Rand(128,255)
+ g=Rand(128,255)
+ b=Rand(128,255)
+ End Method
+End Type
+
+
+Type Backdrop
+ Global s:BackdropStar[]
+
+ Function Init()
+ s=New BackdropStar[400]
+
+ For Local f:Int=0 To 399
+ s[f]=New BackdropStar
+ Next
+ End Function
+End Type