1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
' Missile Lock
'
' Copyright (C) 2006 Ian Cowburn (ianc@noddybox.co.uk)
'
' This program is free software; you can redistribute it and/or modify
' it under the terms of the GNU General Public License as published by
' the Free Software Foundation; either version 2 of the License, or
' (at your option) any later version.
'
' This program is distributed in the hope that it will be useful,
' but WITHOUT ANY WARRANTY; without even the implied warranty of
' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
' GNU General Public License for more details.
'
' You should have received a copy of the GNU General Public License
' along with this program; if not, write to the Free Software
' Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
'
' -------------------------------------------------------------------------
'
' $Id$
'
Strict
Import "global.bmx"
Type GameState
Global score:Int=0
Global x:Double=0
Global y:Double=0
Global ang:Int=0
Global shields:Int=0
Function Reset()
score=0
x=0
y=0
ang=0
shields=3
End Function
Function Display()
Local s:String="SHIELDS "
For Local f:Int=1 To shields
s:+"~~"
Next
GFX.font.Draw("SCORE",-400,-300)
GFX.font.Draw(Number.Format(score),-400,-284,255,255,0)
GFX.font.Draw(s,-80,-300)
GFX.font.DrawRight("HISCORE",399,-300)
GFX.font.DrawRight(Number.Format(GameConfig.hiscore),399,-284,255,255,0)
End Function
End Type
Type BackdropStar
Field x:Double
Field y:Double
Field r:Int
Field g:Int
Field b:Int
Method New()
x=Rand(-400,400)
y=Rand(-400,400)
r=Rand(128,255)
g=Rand(128,255)
b=Rand(128,255)
End Method
End Type
Type Backdrop
Global s:BackdropStar[]
Function Init()
s=New BackdropStar[400]
For Local f:Int=0 To 399
s[f]=New BackdropStar
Next
End Function
End Type
|