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' Missile Lock
'
' Copyright (C) 2006  Ian Cowburn (ianc@noddybox.co.uk)
'
' This program is free software; you can redistribute it and/or modify
' it under the terms of the GNU General Public License as published by
' the Free Software Foundation; either version 2 of the License, or
' (at your option) any later version.
'
' This program is distributed in the hope that it will be useful,
' but WITHOUT ANY WARRANTY; without even the implied warranty of
' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
' GNU General Public License for more details.
'
' You should have received a copy of the GNU General Public License
' along with this program; if not, write to the Free Software
' Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
'
' -------------------------------------------------------------------------
'
' $Id$
'
Strict
Import "global.bmx"

Type GameState
	Global	score:Int=0
	Global	x:Double=0
	Global	y:Double=0
	Global	ang:Int=0
	Global	shields:Int=0
	
	Function Reset()
		score=0
		x=0
		y=0
		ang=0
		shields=3
	End Function
	
	Function Display()
		Local s:String="SHIELDS "
		
		For Local f:Int=1 To shields
			s:+"~~"
		Next
		
		GFX.font.Draw("SCORE",-400,-300)
		GFX.font.Draw(Number.Format(score),-400,-284,255,255,0)

		GFX.font.Draw(s,-80,-300)

		GFX.font.DrawRight("HISCORE",399,-300)
		GFX.font.DrawRight(Number.Format(GameConfig.hiscore),399,-284,255,255,0)
	End Function	
End Type


Type BackdropStar
	Field x:Double
	Field y:Double
	Field r:Int
	Field g:Int
	Field b:Int
	
	Method New()
		x=Rand(-400,400)
		y=Rand(-400,400)
		r=Rand(128,255)
		g=Rand(128,255)
		b=Rand(128,255)
	End Method
End Type


Type Backdrop
	Global s:BackdropStar[]
	
	Function Init()
		s=New BackdropStar[400]
		
		For Local f:Int=0 To 399
			s[f]=New BackdropStar
		Next
	End Function
End Type