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diff --git a/Noddybox.Emulation.EightBit/Register16Factory.cs b/Noddybox.Emulation.EightBit/Register16Factory.cs
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+using System;
+using System.Net;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Shapes;
+
+namespace Noddybox.Emulation.EightBit
+{
+ /// <summary>
+ /// Defines a common 16-bit register, which is two bytes which are separately addressable.
+ /// </summary>
+ public static class Register16Factory
+ {
+ public static IRegister16 Create()
+ {
+ if (BitConverter.IsLittleEndian)
+ {
+ return new Register16LittleEndian();
+ }
+ else
+ {
+ return new Register16BigEndian();
+ }
+ }
+ }
+}