// // Copyright (c) 2012 Ian Cowburn // using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace Noddybox.Emulation.EightBit { /// /// Provides a common 8-bit register pattern, which is two 8-bit registers rolled into one. /// public interface IRegister16 { /// /// Get/set the low byte of the 16-bit register. /// byte Low {get; set;} /// /// Get/set the high byte of the 16-bit register. /// byte High {get; set;} /// /// Get/set the value of the 16-bit register. /// ushort Value {get; set;} } }