// This file is part of the Noddybox.Emulation C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation. If not, see .
//
// Copyright (c) 2012 Ian Cowburn
//
using System;
namespace Noddybox.Emulation.EightBit.Z80
{
///
/// Defines the bits in the Z80 flag register.
///
[Flags]
public enum Z80Flags
{
///
/// No flags set.
///
None = 0x00,
///
/// The carry flag.
///
Carry = 0x01,
///
/// The negative flag.
///
Neg = 0x02,
///
/// The parity/overflow flag.
///
PV = 0x04,
///
/// A hidden flag. Undocumented by Zilog, but affected by most operations.
///
Hidden3 = 0x08,
///
/// The half-carry flag.
///
HalfCarry = 0x10,
///
/// A hidden flag. Undocumented by Zilog, but affected by most operations.
///
Hidden5 = 0x20,
///
/// The zero flag.
///
Zero = 0x40,
///
/// The sign flag.
///
Sign = 0x80,
///
/// A bitmask for all the hidden registers.
///
Hidden = Hidden3 | Hidden5,
///
/// All bits set.
///
All = 0xff
};
}