// This file is part of the Noddybox.WindowsPhone C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation. If not, see .
//
// Copyright (c) 2012 Ian Cowburn
//
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.ComponentModel;
namespace Noddybox.WindowsPhone.Silverlight.ViewModels
{
///
/// Provides a base for view models.
///
public class BaseViewModel : INotifyPropertyChanged
{
#region SetValue
///
/// Sets a value in the model.
///
/// The type of the value.
/// A reference to the member variable.
/// The new value.
/// The propertys to change if the value has changed.
protected void SetValue(ref T member, T value, params string[] names)
{
if (!value.Equals(member))
{
member = value;
foreach (string name in names)
{
NotifyPropertyChanged(name);
}
}
}
#endregion
#region Notify
///
/// Notifies handlers of a property change.
///
/// The property's name.
protected void NotifyPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
#endregion
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
#endregion
}
}