// SIDFX // Copyright (C) 2004 Ian Cowburn // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // $Id$ // using System; using System.Windows.Forms; using System.Threading; using HardsidInterface; namespace SIDFX { /// /// Description of ExecuteForm. /// public class ExecuteForm : System.Windows.Forms.Form { private System.ComponentModel.IContainer components; private System.Windows.Forms.Button m_stopButton; private System.Windows.Forms.Button m_okButton; private System.Windows.Forms.Timer m_timer; private System.Windows.Forms.Label m_status; private Thread m_thread; public ExecuteForm(CompileScript script) { // // The InitializeComponent() call is required for Windows Forms designer support. // InitializeComponent(); m_status.Text="Running..."; m_thread=new Thread(new ThreadStart(script.Run)); } public void Run(Form parent) { m_timer.Enabled=true; m_thread.Start(); ShowDialog(parent); } #region Windows Forms Designer generated code /// /// This method is required for Windows Forms designer support. /// Do not change the method contents inside the source code editor. The Forms designer might /// not be able to load this method if it was changed manually. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.m_status = new System.Windows.Forms.Label(); this.m_timer = new System.Windows.Forms.Timer(this.components); this.m_okButton = new System.Windows.Forms.Button(); this.m_stopButton = new System.Windows.Forms.Button(); this.SuspendLayout(); // // m_status // this.m_status.Location = new System.Drawing.Point(8, 8); this.m_status.Name = "m_status"; this.m_status.Size = new System.Drawing.Size(136, 24); this.m_status.TabIndex = 2; this.m_status.Text = "label1"; // // m_timer // this.m_timer.Tick += new System.EventHandler(this.OnTimer); // // m_okButton // this.m_okButton.Enabled = false; this.m_okButton.Location = new System.Drawing.Point(112, 40); this.m_okButton.Name = "m_okButton"; this.m_okButton.Size = new System.Drawing.Size(88, 24); this.m_okButton.TabIndex = 1; this.m_okButton.Text = "OK"; this.m_okButton.Click += new System.EventHandler(this.OnOK); // // m_stopButton // this.m_stopButton.Location = new System.Drawing.Point(8, 40); this.m_stopButton.Name = "m_stopButton"; this.m_stopButton.Size = new System.Drawing.Size(88, 24); this.m_stopButton.TabIndex = 0; this.m_stopButton.Text = "Stop!"; this.m_stopButton.Click += new System.EventHandler(this.OnStop); // // ExecuteForm // this.AutoScaleBaseSize = new System.Drawing.Size(5, 14); this.ClientSize = new System.Drawing.Size(210, 71); this.ControlBox = false; this.Controls.Add(this.m_status); this.Controls.Add(this.m_okButton); this.Controls.Add(this.m_stopButton); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "ExecuteForm"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "Script"; this.ResumeLayout(false); } #endregion void OnTimer(object sender, System.EventArgs e) { if (!m_thread.IsAlive) { m_stopButton.Enabled=false; m_okButton.Enabled=true; m_timer.Enabled=false; m_status.Text="Stopped"; } } void OnOK(object sender, System.EventArgs e) { for(uint r=0;r<25;r++) { Hardsid.Write(r,0); } Close(); } void OnStop(object sender, System.EventArgs e) { if (m_thread.IsAlive) { m_thread.Abort(); OnTimer(null,null); } } } }