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<OutputType>Exe</OutputType>
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<MonoMacResourcePrefix>Resources</MonoMacResourcePrefix>
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<CodeSigningKey>Mac Developer</CodeSigningKey>
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<EnablePackageSigning>false</EnablePackageSigning>
<IncludeMonoRuntime>false</IncludeMonoRuntime>
<UseSGen>true</UseSGen>
<UseRefCounting>true</UseRefCounting>
<AOTMode>None</AOTMode>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
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<EnableCodeSigning>false</EnableCodeSigning>
<CreatePackage>true</CreatePackage>
<EnablePackageSigning>false</EnablePackageSigning>
<IncludeMonoRuntime>true</IncludeMonoRuntime>
<UseSGen>true</UseSGen>
<UseRefCounting>true</UseRefCounting>
<CodeSignEntitlements>Entitlements.plist</CodeSignEntitlements>
<LinkMode>SdkOnly</LinkMode>
<AOTMode>None</AOTMode>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.Mac" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json" />
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<ItemGroup>
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<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
<Compile Include="NSSpriteEdit.cs" />
<Compile Include="Colour.cs" />
<Compile Include="Palette.cs" />
<Compile Include="Util.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="SpriteSet.cs" />
<Compile Include="SpriteEdException.cs" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="Main.storyboard" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Mac\Xamarin.Mac.CSharp.targets" />
</Project>
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