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author | Ian C <ianc@noddybox.co.uk> | 2016-09-02 08:49:52 +0000 |
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committer | Ian C <ianc@noddybox.co.uk> | 2016-09-02 08:49:52 +0000 |
commit | 8fcd8855ac3f71b4342296b9dd7bf67ee1ddfe5f (patch) | |
tree | a4d07cfc16eeea988178c2e168184424e8b23216 | |
parent | d215cabc36060f0b4a3a1b6fef1be107e6859530 (diff) |
Fixed up README
-rw-r--r-- | README | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -34,10 +34,11 @@ Input files look like the following: The "#:1" line defines that when a '#' character appears in the map then code '1' should be used. -The following line defines the offset for any characters that aren't explicitly -defined. e.g. in this example 63 will be deducted from the character code. -In ASCII this would mean 'A' becomes 2, 'B' becomes 3, and so on. Any codes -generated that fall outside the range 0 to 255 will be clamped to that range. +The line starting with '!' defines the offset for any characters that aren't +explicitly defined. e.g. in this example 63 will be deducted from the +character code. In ASCII this would mean 'A' becomes 2, 'B' becomes 3, and so +on. Any codes generated that fall outside the range 0 to 255 will be clamped +to that range. The line with a tilde (~) on its own indicates the end of the definitions. |