diff options
author | Ian C <ianc@noddybox.co.uk> | 2016-05-26 11:08:05 +0100 |
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committer | Ian C <ianc@noddybox.co.uk> | 2016-05-26 11:08:05 +0100 |
commit | 6ae9e74d5b9e8cc69c33b7f707399b69632026d9 (patch) | |
tree | 4b9c2e0e393edd1e19fefa84c11c5a319de28d3a /src/example | |
parent | 663c4fc9de4d8167cb02e9fdd5e87547437399f6 (diff) |
Added extra NES ROM options.
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/nes.asm | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/src/example/nes.asm b/src/example/nes.asm index 8228914..4598a41 100644 --- a/src/example/nes.asm +++ b/src/example/nes.asm @@ -6,6 +6,7 @@ option nes-vector,reset,start option nes-vector,nmi,nmi option nes-vector,brk,nmi + option nes-mirror,horizontal vsync: macro .wait @@ -15,18 +16,27 @@ vsync: macro start: org $c000 - sei + ; Clear decimal and setup stack + ; cld ldx #$ff txs - ; this sets up the PPU. Apparently. + ; Wait for the PPU. Recommended practice is clear the flag, and + ; wait for 2 VBL signals + ; + bit $2002 + vsync + vsync + + ; Setup PPU + ; lda #%00001000 sta $2000 lda #%00011110 sta $2001 - ; Set PPU to palette + ; Setup the palette ; loadpalette: lda #$3f @@ -34,8 +44,6 @@ loadpalette: lda #$00 sta $2006 - ; Load the palette - ; ldx #0 .loop lda palette,x sta $2007 @@ -52,7 +60,7 @@ loadpalette: load_namemap: lda #$20 sta $2006 - lda #$20 + lda #$40 sta $2006 ldx #0 |