From 6701f6a9d4f979cc1eadb673e767b5c46cd2a9c8 Mon Sep 17 00:00:00 2001 From: Ian C Date: Tue, 10 Apr 2007 23:59:35 +0000 Subject: Initial import --- arm9/include/textmode.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 arm9/include/textmode.h (limited to 'arm9/include/textmode.h') diff --git a/arm9/include/textmode.h b/arm9/include/textmode.h new file mode 100644 index 0000000..7cefdbf --- /dev/null +++ b/arm9/include/textmode.h @@ -0,0 +1,37 @@ +/* + ds48 - Nintendo DS ZX Spectrum emulator. + + Copyright (C) 2007 Ian Cowburn + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + $Id$ +*/ +#ifndef DS48_TEXTMODE_H +#define DS48_TEXTMODE_H + +/* Note that the co-ords are into the map -- the user is free to use this and + move the map around, scale it, blend it, do want they want with it... + + The routines assume they can write into this map using the ASCII code + with 32 subtracted for each char. +*/ +void TM_Init(uint16 *vram, int map_width, int map_height, int map_is_rotation); + +void TM_Cls(void); +void TM_Put(int x, int y, const char *str); +void TM_printf(int x, int y, const char *format, ...); + +#endif /* DS48_TEXTMODE_H */ -- cgit v1.2.3