/* ds48 - Nintendo DS ZX Spectrum emulator. Copyright (C) 2007 Ian Cowburn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id$ */ #include #include #include #include #include "textmode.h" /* ---------------------------------------- STATIC DATA */ static int mapw; static int maph; static uint16 *text; static int is_rot; static void (*draw_string)(const char *str, int x, int y); /* ---------------------------------------- PRIVATE INTERFACES */ static inline void Plot_Text(int x, int y, int c) { int xw; int yw; xw = x/32; yw = y/32; x %= 32; y %= 32; *(text + x + y*32 + (xw+yw) * 1024) = c; } static inline void Plot_RS(int x, int y, int c) { uint16 ch; int odd; uint16 *off; odd = x&1; off = text + x/2 + y*mapw/2; ch = *off; if (odd) { ch = (c<<8) | (ch&0xff); } else { ch = c | (ch&0xff00); } *off = ch; } static void Text_Put(const char *str, int x, int y) { while(*str && x