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authorIan C <ianc@noddybox.co.uk>2006-10-10 23:00:37 +0000
committerIan C <ianc@noddybox.co.uk>2006-10-10 23:00:37 +0000
commit5a05c0b7b950e6a76c5ebb9b5f52fa24115013c8 (patch)
treef0677b57f1f22730318d9fe572d98d2badd6c1a0
parent8b56e05609ccc77f0c0b98b63d8b5640a3b55392 (diff)
Now allows multiple pad keys to be mapped to the same key -- improves City Patrol no end!
-rw-r--r--arm9/source/keyboard.c14
-rw-r--r--arm9/source/tapes.c18
-rw-r--r--source/keyboard.c14
-rw-r--r--source/tapes.c18
4 files changed, 44 insertions, 20 deletions
diff --git a/arm9/source/keyboard.c b/arm9/source/keyboard.c
index 786b32d..c58aaae 100644
--- a/arm9/source/keyboard.c
+++ b/arm9/source/keyboard.c
@@ -51,14 +51,24 @@ static SoftKey pad_L_key = NUM_SOFT_KEYS;
static SoftKey pad_start_key = NUM_SOFT_KEYS;
static SoftKey pad_select_key = NUM_SOFT_KEYS;
+#define CLEAR_STATE(SHORTCUT) \
+ do \
+ { \
+ if (SHORTCUT != NUM_SOFT_KEYS && \
+ !key_state[SHORTCUT].handled) \
+ { \
+ key_state[SHORTCUT].new_state = FALSE; \
+ } \
+ } while(0)
+
#define CHECK_STATE(KEYS,BIT,CODE,SHORTCUT) \
do \
{ \
key_state[CODE].new_state = (KEYS & BIT); \
if (SHORTCUT != NUM_SOFT_KEYS && \
- !key_state[SHORTCUT].handled) \
+ !key_state[SHORTCUT].handled && (KEYS & BIT)) \
{ \
- key_state[SHORTCUT].new_state = (KEYS & BIT); \
+ key_state[SHORTCUT].new_state = TRUE; \
} \
} while(0)
diff --git a/arm9/source/tapes.c b/arm9/source/tapes.c
index ce4082c..c5915ac 100644
--- a/arm9/source/tapes.c
+++ b/arm9/source/tapes.c
@@ -62,9 +62,11 @@ static SoftKey maze_keys[]=
static SoftKey cpatrol_keys[]=
{
SK_PAD_UP, SK_F,
- SK_PAD_R, SK_J,
- SK_PAD_L, SK_N,
+ SK_PAD_RIGHT, SK_J,
+ SK_PAD_LEFT, SK_N,
SK_PAD_DOWN, SK_V,
+ SK_PAD_R, SK_N,
+ SK_PAD_L, SK_J,
SK_PAD_A, SK_0,
NUM_SOFT_KEYS
};
@@ -114,12 +116,12 @@ static Tape tapes[NO_TAPES]=
"yes - that parallax city was\n"
"done with a text mode and the\n"
"equivalent of a 0.8mhz z80\n\n"
- "the joypad controls up and down.\n"
- "the %L% and %R% shoulder buttons\n"
- "move left and right.\n"
- "when moving left or right use\n"
- "the other shoulder button\n"
- "to move fast. %A% fires.\n"
+ "the joypad controls the cursor.\n"
+ "hold %L% or %R% shoulder buttons\n"
+ "to move fast when moving in the\n"
+ "same direction.\n"
+ "%A% fires.\n"
+ "as does just about everything.\n"
},
{
sabotage_bin,
diff --git a/source/keyboard.c b/source/keyboard.c
index 786b32d..c58aaae 100644
--- a/source/keyboard.c
+++ b/source/keyboard.c
@@ -51,14 +51,24 @@ static SoftKey pad_L_key = NUM_SOFT_KEYS;
static SoftKey pad_start_key = NUM_SOFT_KEYS;
static SoftKey pad_select_key = NUM_SOFT_KEYS;
+#define CLEAR_STATE(SHORTCUT) \
+ do \
+ { \
+ if (SHORTCUT != NUM_SOFT_KEYS && \
+ !key_state[SHORTCUT].handled) \
+ { \
+ key_state[SHORTCUT].new_state = FALSE; \
+ } \
+ } while(0)
+
#define CHECK_STATE(KEYS,BIT,CODE,SHORTCUT) \
do \
{ \
key_state[CODE].new_state = (KEYS & BIT); \
if (SHORTCUT != NUM_SOFT_KEYS && \
- !key_state[SHORTCUT].handled) \
+ !key_state[SHORTCUT].handled && (KEYS & BIT)) \
{ \
- key_state[SHORTCUT].new_state = (KEYS & BIT); \
+ key_state[SHORTCUT].new_state = TRUE; \
} \
} while(0)
diff --git a/source/tapes.c b/source/tapes.c
index ce4082c..c5915ac 100644
--- a/source/tapes.c
+++ b/source/tapes.c
@@ -62,9 +62,11 @@ static SoftKey maze_keys[]=
static SoftKey cpatrol_keys[]=
{
SK_PAD_UP, SK_F,
- SK_PAD_R, SK_J,
- SK_PAD_L, SK_N,
+ SK_PAD_RIGHT, SK_J,
+ SK_PAD_LEFT, SK_N,
SK_PAD_DOWN, SK_V,
+ SK_PAD_R, SK_N,
+ SK_PAD_L, SK_J,
SK_PAD_A, SK_0,
NUM_SOFT_KEYS
};
@@ -114,12 +116,12 @@ static Tape tapes[NO_TAPES]=
"yes - that parallax city was\n"
"done with a text mode and the\n"
"equivalent of a 0.8mhz z80\n\n"
- "the joypad controls up and down.\n"
- "the %L% and %R% shoulder buttons\n"
- "move left and right.\n"
- "when moving left or right use\n"
- "the other shoulder button\n"
- "to move fast. %A% fires.\n"
+ "the joypad controls the cursor.\n"
+ "hold %L% or %R% shoulder buttons\n"
+ "to move fast when moving in the\n"
+ "same direction.\n"
+ "%A% fires.\n"
+ "as does just about everything.\n"
},
{
sabotage_bin,