diff options
author | Ian C <ianc@noddybox.co.uk> | 2007-03-01 00:36:54 +0000 |
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committer | Ian C <ianc@noddybox.co.uk> | 2007-03-01 00:36:54 +0000 |
commit | 6be2806499299bb13edde3481803f28416429902 (patch) | |
tree | ee80944e5af4f9ab002fb91c73f032ee6d385de8 /include | |
parent | b7fc2934d2cd1e593fe5d1c99678321a21d0948d (diff) |
Changed lower screen to 8-bits and added overlayed text mode. Monitor stub in place. Text mode helpers being developed.
Diffstat (limited to 'include')
-rw-r--r-- | include/framebuffer.h | 69 | ||||
-rw-r--r-- | include/monitor.h | 27 | ||||
-rw-r--r-- | include/textmode.h | 37 | ||||
-rw-r--r-- | include/z80_config.h | 2 | ||||
-rw-r--r-- | include/zx81.h | 2 |
5 files changed, 125 insertions, 12 deletions
diff --git a/include/framebuffer.h b/include/framebuffer.h index 7b04685..3055e51 100644 --- a/include/framebuffer.h +++ b/include/framebuffer.h @@ -22,17 +22,64 @@ #ifndef DS81_FRAMEBUFFER_H #define DS81_FRAMEBUFFER_H -#define FB_RGB(r,g,b) ((RGB15(r,g,b))|0x8000) - -void FB_Init(uint16 *vram); -void FB_Print(const char *text, int x, int y, int colour, int paper); -void FB_Centre(const char *text, int y, int colour, int paper); -void FB_printf(int x, int y, int colour, int paper, const char *format, ...); -void FB_HLine(int x1, int x2, int y, int colour); -void FB_VLine(int x, int y1, int y2, int colour); -void FB_Box(int x, int y, int w, int h, int colour); -void FB_FillBox(int x, int y, int w, int h, int colour); +/* Predefined colours. +*/ +typedef enum +{ + COL_TRANSPARENT = -1, + COL_BLACK = 0, + COL_WHITE = 240, + COL_RED = 241, + COL_GREEN = 242, + COL_BLUE = 243, + COL_GUISELECT = 244, + COL_GREY = 245, + COL_LIGHTGREY = 246, + COL_DARKGREY = 247, + COL_YELLOW = 248 +} FB_Colour; + + +/* Initialise 'framebuffer' code. vram is where the 8-bit framebuffer is. + palette is the palette to use/set. +*/ +void FB_Init(uint16 *vram, uint16 *palette); + +/* Load the internal framebuffer font as a set of ASCII tiles (starting with + space) at tiles. The tiles will use colour COL_WHITE. +*/ +void FB_LoadASCIITiles(uint16 *tiles); + +/* Print the text into the framebuffer. +*/ +void FB_Print(const char *text, int x, int y, + FB_Colour colour, FB_Colour paper); +void FB_Centre(const char *text, int y, + FB_Colour colour, FB_Colour paper); +void FB_printf(int x, int y, FB_Colour colour, FB_Colour paper, + const char *format, ...); + +/* Lines and boxes. +*/ +void FB_HLine(int x1, int x2, int y, FB_Colour colour); +void FB_VLine(int x, int y1, int y2, FB_Colour colour); +void FB_Box(int x, int y, int w, int h, FB_Colour colour); +void FB_FillBox(int x, int y, int w, int h, FB_Colour colour); + +/* Clear to background +*/ void FB_Clear(void); -void FB_Blit(sImage *img, int x, int y); + +/* Draw the image. The image must be an 8-bit image, but with only the first + 16 palette entries used. Just to complicate matters! + + The image is assumed to be an even number of pixels wide. Also the passed + X co-ord will be forced even. + + offset is used to give an offset into the palette to place colours from the + image. Palette entries 1 - 128 will always be safe to use (these routines + will never use them). +*/ +void FB_Blit(sImage *img, int x, int y, int offset); #endif /* DS81_FRAMEBUFFER_H */ diff --git a/include/monitor.h b/include/monitor.h new file mode 100644 index 0000000..5bbdc8b --- /dev/null +++ b/include/monitor.h @@ -0,0 +1,27 @@ +/* + ds81 - Nintendo DS ZX81 emulator. + + Copyright (C) 2007 Ian Cowburn <ianc@noddybox.co.uk> + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + $Id$ +*/ +#ifndef DS81_MONITOR_H +#define DS81_MONITOR_H + +void MachineCodeMonitor(void); + +#endif /* DS81_MONITOR_H */ diff --git a/include/textmode.h b/include/textmode.h new file mode 100644 index 0000000..751ad05 --- /dev/null +++ b/include/textmode.h @@ -0,0 +1,37 @@ +/* + ds81 - Nintendo DS ZX81 emulator. + + Copyright (C) 2007 Ian Cowburn <ianc@noddybox.co.uk> + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + $Id$ +*/ +#ifndef DS81_TEXTMODE_H +#define DS81_TEXTMODE_H + +/* Note that the co-ords are into the map -- the user is free to use this and + move the map around, scale it, blend it, do want they want with it... + + The routines assume they can write into this map using the ASCII code + with 32 subtracted for each char. +*/ +void TM_Init(uint16 *vram, int map_width, int map_height, int map_is_rotation); + +void TM_Cls(void); +void TM_Put(int x, int y, const char *str); +void TM_printf(int x, int y, const char *format, ...); + +#endif /* DS81_TEXTMODE_H */ diff --git a/include/z80_config.h b/include/z80_config.h index 8be062b..af36944 100644 --- a/include/z80_config.h +++ b/include/z80_config.h @@ -34,8 +34,8 @@ /* Define this to enable the disassembly interface -#define ENABLE_DISASSEM */ +#define ENABLE_DISASSEM /* Define this to enable the array-based memory model. In this mode diff --git a/include/zx81.h b/include/zx81.h index c50c1a4..2606c98 100644 --- a/include/zx81.h +++ b/include/zx81.h @@ -77,6 +77,8 @@ void ZX81WriteMem(Z80 *z80, Z80Word addr, Z80Byte val); Z80Byte ZX81ReadPort(Z80 *z80, Z80Word port); void ZX81WritePort(Z80 *z80, Z80Word port, Z80Byte val); +#define ZX81ReadDisassem ZX81ReadMem + #endif |