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-rw-r--r--arm9/include/framebuffer.h37
1 files changed, 0 insertions, 37 deletions
diff --git a/arm9/include/framebuffer.h b/arm9/include/framebuffer.h
deleted file mode 100644
index 2fd7bc3..0000000
--- a/arm9/include/framebuffer.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- ds81 - Nintendo DS ZX81 emulator.
-
- Copyright (C) 2006 Ian Cowburn <ianc@noddybox.co.uk>
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- $Id$
-*/
-#ifndef DS81_FRAMEBUFFER_H
-#define DS81_FRAMEBUFFER_H
-
-#define FB_RGB(r,g,b) ((RGB15(r,g,b))|0x8000)
-
-void FB_Init(uint16 *vram);
-void FB_Print(const char *text, int x, int y, int colour, int paper);
-void FB_Centre(const char *text, int y, int colour, int paper);
-void FB_HLine(int x1, int x2, int y, int colour);
-void FB_VLine(int x, int y1, int y2, int colour);
-void FB_Box(int x, int y, int w, int h, int colour);
-void FB_FillBox(int x, int y, int w, int h, int colour);
-void FB_Clear(void);
-void FB_Blit(sImage *img, int x, int y);
-
-#endif /* DS81_FRAMEBUFFER_H */