From 9ef67264f5ed15b2bbf8ac4f18228b7d47ef0ccc Mon Sep 17 00:00:00 2001 From: Ian C Date: Tue, 15 Aug 2006 23:44:02 +0000 Subject: Development checkin --- arm9/include/framebuffer.h | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 arm9/include/framebuffer.h (limited to 'arm9/include/framebuffer.h') diff --git a/arm9/include/framebuffer.h b/arm9/include/framebuffer.h new file mode 100644 index 0000000..80a9469 --- /dev/null +++ b/arm9/include/framebuffer.h @@ -0,0 +1,36 @@ +/* + ds81 - Nintendo DS ZX81 emulator. + + Copyright (C) 2006 Ian Cowburn + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + $Id$ +*/ +#ifndef DS81_FRAMEBUFFER_H +#define DS81_FRAMEBUFFER_H + +#define FB_RGB(r,g,b) ((RGB15(r,g,b))|0x8000) + +void FB_Init(uint16 *vram); +void FB_Print(const char *text, int x, int y, int colour, int paper); +void FB_Centre(const char *text, int y, int colour, int paper); +void FB_HLine(int x1, int x2, int y, int colour); +void FB_VLine(int x, int y1, int y2, int colour); +void FB_Box(int x, int y, int w, int h, int colour); +void FB_FillBox(int x, int y, int w, int h, int colour); +void FB_Clear(void); + +#endif /* DS81_FRAMEBUFFER_H */ -- cgit v1.2.3