From 6be2806499299bb13edde3481803f28416429902 Mon Sep 17 00:00:00 2001 From: Ian C Date: Thu, 1 Mar 2007 00:36:54 +0000 Subject: Changed lower screen to 8-bits and added overlayed text mode. Monitor stub in place. Text mode helpers being developed. --- include/textmode.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 include/textmode.h (limited to 'include/textmode.h') diff --git a/include/textmode.h b/include/textmode.h new file mode 100644 index 0000000..751ad05 --- /dev/null +++ b/include/textmode.h @@ -0,0 +1,37 @@ +/* + ds81 - Nintendo DS ZX81 emulator. + + Copyright (C) 2007 Ian Cowburn + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + $Id$ +*/ +#ifndef DS81_TEXTMODE_H +#define DS81_TEXTMODE_H + +/* Note that the co-ords are into the map -- the user is free to use this and + move the map around, scale it, blend it, do want they want with it... + + The routines assume they can write into this map using the ASCII code + with 32 subtracted for each char. +*/ +void TM_Init(uint16 *vram, int map_width, int map_height, int map_is_rotation); + +void TM_Cls(void); +void TM_Put(int x, int y, const char *str); +void TM_printf(int x, int y, const char *format, ...); + +#endif /* DS81_TEXTMODE_H */ -- cgit v1.2.3