1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
/*
ds81 - Nintendo DS ZX81 emulator.
Copyright (C) 2006 Ian Cowburn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
$Id$
*/
#ifndef DS81_KBD81_H
#define DS81_KBD81_H
typedef enum
{
KBD_1,
KBD_2,
KBD_3,
KBD_4,
KBD_5,
KBD_6,
KBD_7,
KBD_8,
KBD_9,
KBD_0,
KBD_Q,
KBD_W,
KBD_E,
KBD_R,
KBD_T,
KBD_Y,
KBD_U,
KBD_I,
KBD_O,
KBD_P,
KBD_A,
KBD_S,
KBD_D,
KBD_F,
KBD_G,
KBD_H,
KBD_J,
KBD_K,
KBD_L,
KBD_NEWLINE,
KBD_SHIFT,
KBD_Z,
KBD_X,
KBD_C,
KBD_V,
KBD_B,
KBD_N,
KBD_M,
KBD_PERIOD,
KBD_SPACE
} ZX81_Key;
void KBD_Reset(void);
void KBD_Display(const char *text);
void KBD_Scan(void);
ZX81_Key KBD_GetKey(void);
void KBD_MapKey(KEYPAD_BITS pad, ZX81_Key key);
void KBD_Probe(int scan);
#endif /* DS81_KBD81_H */
|