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+/*
+ dsspec - Nintendo DS Sinclair Spectrum 48K emulator.
+
+ Copyright (C) 2006 Ian Cowburn
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ $Id$
+*/
+#ifndef DSSPEC_FRAMEBUFFER_H
+#define DSSPEC_FRAMEBUFFER_H
+
+#define FB_RGB(r,g,b) ((RGB15(r,g,b))|0x8000)
+
+void FB_Init(uint16 *vram);
+void FB_Print(const char *text, int x, int y, int colour, int paper);
+void FB_Centre(const char *text, int y, int colour, int paper);
+void FB_HLine(int x1, int x2, int y, int colour);
+void FB_VLine(int x, int y1, int y2, int colour);
+void FB_Box(int x, int y, int w, int h, int colour);
+void FB_FillBox(int x, int y, int w, int h, int colour);
+void FB_Clear(void);
+
+#endif /* DSSPEC_FRAMEBUFFER_H */