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-rw-r--r--source/error.c60
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diff --git a/source/error.c b/source/error.c
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+++ b/source/error.c
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+/*
+ dsspec - Nintendo DS Sinclair Spectrum 48K emulator.
+
+ Copyright (C) 2006 Ian Cowburn
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ $Id$
+*/
+
+#include <nds.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <string.h>
+#include "error.h"
+#include "framebuffer.h"
+
+
+/* ---------------------------------------- PUBLIC INTERFACES
+*/
+void DSSPEC_Error(const char *fmt, ...)
+{
+ static char buff[512];
+ va_list va;
+ char *p;
+ int y;
+
+ va_start(va,fmt);
+ vsprintf(buff,fmt,va);
+ va_end(va);
+
+ p=strtok(buff,"\n");
+
+ FB_Clear();
+
+ FB_Centre("ERROR",8,FB_RGB(31,31,31),-1);
+ FB_Centre("_____",8,FB_RGB(31,31,31),-1);
+
+ y=30;
+
+ while(p)
+ {
+ FB_Centre(p,y,FB_RGB(31,31,31),-1);
+ y+=10;
+ p=strtok(NULL,"\n");
+ }
+}
+