/* dsspec - Nintendo DS Sinclair Spectrum 48K emulator. Copyright (C) 2006 Ian Cowburn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id$ */ #ifndef DSSPEC_FRAMEBUFFER_H #define DSSPEC_FRAMEBUFFER_H #define FB_RGB(r,g,b) ((RGB15(r,g,b))|0x8000) void FB_Init(uint16 *vram); void FB_Print(const char *text, int x, int y, int colour, int paper); void FB_Centre(const char *text, int y, int colour, int paper); void FB_HLine(int x1, int x2, int y, int colour); void FB_VLine(int x, int y1, int y2, int colour); void FB_Box(int x, int y, int w, int h, int colour); void FB_FillBox(int x, int y, int w, int h, int colour); void FB_Clear(void); #endif /* DSSPEC_FRAMEBUFFER_H */