/* espec - Sinclair Spectrum emulator Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------- Wrapper to SDL */ static const char ident[]="$Id$"; #include #include #include #include #include "gfx.h" #include "exit.h" #include "config.h" #include "font.h" static const char ident_h[]=ESPEC_GFX_H; static const char ident_fh[]=ESPEC_FONT_H; /* ---------------------------------------- MACROS */ #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif #define SCR_W 320 #define SCR_H 300 #define LOCK do \ { \ if (SDL_MUSTLOCK(surface)) \ if (SDL_LockSurface(surface)<0) \ Exit("Failed to lock surface: %s\n", \ SDL_GetError()); \ } while(0) #define UNLOCK do \ { \ if (SDL_MUSTLOCK(surface)) \ SDL_UnlockSurface(surface); \ } while(0) /* ---------------------------------------- STATICS */ static SDL_Surface *surface; static Uint32 ticks; static Uint32 frame; static int scale; static void (*putpixel)(int x, int y, Uint32 col); /* ---------------------------------------- PRIVATE FUNCTIONS */ /* Taken from SDL documentation */ static void normal_putpixel(int x, int y, Uint32 pixel) { int bpp; Uint8 *p; bpp=surface->format->BytesPerPixel; p=(Uint8 *)surface->pixels+y*surface->pitch+x*bpp; switch(bpp) { case 1: *p=pixel; break; case 2: *(Uint16 *)p=pixel; break; case 3: if(SDL_BYTEORDER==SDL_BIG_ENDIAN) { p[0]=(pixel>>16)&0xff; p[1]=(pixel>>8)&0xff; p[2]=pixel&0xff; } else { p[0]=pixel&0xff; p[1]=(pixel>>8)&0xff; p[2]=(pixel>>16)&0xff; } break; case 4: *(Uint32 *)p=pixel; break; } } static void scale_putpixel(int x, int y, Uint32 pixel) { int sx,sy; x*=scale; y*=scale; for(sx=0;sx1) putpixel=scale_putpixel; else putpixel=normal_putpixel; frame=1000/IConfig(CONF_FRAMES_PER_SEC); if (IConfig(CONF_SOUND)) { if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO|SDL_INIT_AUDIO)) Exit("Failed to init SDL: %s\n",SDL_GetError()); } else { if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO)) Exit("Failed to init SDL: %s\n",SDL_GetError()); } if (!(surface=SDL_SetVideoMode(SCR_W*scale, SCR_H*scale, 0, IConfig(CONF_FULLSCREEN) ? SDL_FULLSCREEN : 0))) { Exit("Failed to open video: %s\n",SDL_GetError()); } SDL_ShowCursor(SDL_DISABLE); SDL_WM_SetCaption("eSPEC","eSPEC"); } SDL_Surface *GFXGetSurface(void) { return surface; } Uint32 GFXRGB(Uint8 r, Uint8 g, Uint8 b) { return SDL_MapRGB(surface->format,r,g,b); } void GFXClear(Uint32 col) { SDL_FillRect(surface,NULL,col); } void GFXStartFrame(void) { ticks=SDL_GetTicks(); } void GFXEndFrame(int delay) { SDL_UpdateRect(surface,0,0,0,0); if (delay) { Uint32 diff; diff=SDL_GetTicks()-ticks; if (diff