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+//
+// glgrav - OpenGL N-Body gravity simulator
+//
+// Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk)
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// -------------------------------------------------------------------------
+//
+// Global includes and types
+//
+// $Id$
+//
+#ifndef GLOBAL_H
+
+#define GLOBAL_H
+
+#include <GL/glut.h>
+
+#include <iostream>
+#include <string>
+#include <vector>
+
+#include <cstdlib>
+#include <cstdio>
+#include <cmath>
+
+using namespace std;
+
+#ifndef M_PI
+# define M_PI 3.14159265358979323846
+#endif
+
+#define RND(x) (rand()%(x))
+
+inline double DRand()
+{
+ return static_cast<double>(rand())/static_cast<double>(RAND_MAX);
+}
+
+
+#endif
+
+// END OF FILE //