// // glgrav - OpenGL N-Body gravity simulator // // Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // ------------------------------------------------------------------------- // // Global includes and types // // $Id$ // #ifndef GLOBAL_H #define GLOBAL_H #include #include #include #include #include #include #include using namespace std; #ifndef M_PI # define M_PI 3.14159265358979323846 #endif #define RND(x) (rand()%(x)) inline double DRand() { return static_cast(rand())/static_cast(RAND_MAX); } #endif // END OF FILE //