camera 0.0, 0.0, -1000.0, 0.0; enable solid; enable lighting; disable texture; collide none; const 0.1; scale 5; body centre, 1000, 0,0,0, 0,0,0, 1,1,1, 0; light centre,1,1,1; plane xy; radial mass1, 1, centre, 300, 90, 0.50, 1,0,0, 0; radial mass2, 20, centre, 300, 270, 0.50, 0,1,0, 0; radial mass3, 0.01, centre, 300, 0, 0.50, 0,0,1, 0; look centre; look mass1; look mass2; look_at centre; particles 0.001,0.0,1.0; collide none; #output output.xml;