From 6c0b11a6bb632a5c7cd29ad8a92ce31fe929c194 Mon Sep 17 00:00:00 2001 From: Ian C Date: Wed, 8 Apr 2020 21:23:22 +0000 Subject: Removed Strict -- doesn't seem to like it anymore. --- vector.mod/vector.bmx | 397 +++++++++++++++++++++++++------------------------- 1 file changed, 198 insertions(+), 199 deletions(-) (limited to 'vector.mod/vector.bmx') diff --git a/vector.mod/vector.bmx b/vector.mod/vector.bmx index 2b2bb55..e20aaaa 100644 --- a/vector.mod/vector.bmx +++ b/vector.mod/vector.bmx @@ -1,199 +1,198 @@ -' Copyright (c) 2006 Ian Cowburn -' -' Permission is hereby granted, free of charge, to any person obtaining a copy of -' this software and associated documentation files (the "Software"), to deal in -' the Software without restriction, including without limitation the rights to -' use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -' of the Software, and to permit persons to whom the Software is furnished to do -' so, subject to the following conditions: -' -' The above copyright notice and this permission notice shall be included in all -' copies or substantial portions of the Software. -' -' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -' IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -' FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -' AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -' LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -' OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -' SOFTWARE. -' -' $Id$ -' -Rem -bbdoc: noddybox.vector -EndRem -Module noddybox.vector - -ModuleInfo "Framework: Simple Vector class" -ModuleInfo "Copyright: Ian Cowburn -- released under the MIT License" -ModuleInfo "Author: Ian Cowburn" -ModuleInfo "Version: $Revision$" - -Strict -Import brl.math - -Rem -bbdoc: Implements a 3D vector. Can be used as a 2D vector by ignoring Z. -EndRem -Type TVector - - Rem - bbdoc: The X component of the vector. - EndRem - Field x:Double - Rem - bbdoc: The Y component of the vector. - EndRem - Field y:Double - Rem - bbdoc: The Z component of the vector. - EndRem - Field z:Double - - - Rem - bbdoc: Create a vector. - returns: The created vector. - about: @dx, @dy and @dz are the initial component values. - EndRem - Function Create:TVector(dx:Double=0.0, dy:Double=0.0, dz:Double=0.0) - Local o:TVector - - o=New TVector - - o.x=dx - o.y=dy - o.z=dz - - Return o - End Function - - Rem - bbdoc: Clone this vector to a new object. - returns: The created vector. - EndRem - Method Clone:TVector() - Return Create(x,y,z) - End Method - - Rem - bbdoc: Is the vector null. - returns: True if the vector is null (all components zero), False otherwise. - EndRem - Method IsNull:Int() - Return x=0 And y=0 And z=0 - End Method - - Rem - bbdoc: The length of the vector. - returns: The length of the vector. - EndRem - Method Length:Double() - If (IsNull()) - Return 0 - Else - Return Sqr(x*x+y*y+z*z) - EndIf - End Method - - Rem - bbdoc: Normalise the vector so its length is 1. - EndRem - Method Normalise() - Local l:Double=Length() - If (l<>0) - x:/l - y:/l - z:/l - EndIf - End Method - - Rem - bbdoc: Set the vector so its length is @sc. - EndRem - Method SetLength(sc:Double) - Normalise() - Scale(sc) - End Method - - Rem - bbdoc: Adds @sc to all components. - EndRem - Method AddScalar(sc:Double) - x:+sc - y:+sc - z:+sc - End Method - - Rem - bbdoc: Reverse the direction of the vector. - EndRem - Method Minus() - x=-x - y=-y - z=-z - End Method - - Rem - bbdoc: Scale all components by @sc. - EndRem - Method Scale(sc:Double) - x:*sc - y:*sc - z:*sc - End Method - - Rem - bbdoc: Add another vector to this vector. - EndRem - Method Add(v:TVector) - x:+v.x - y:+v.y - z:+v.z - End Method - - Rem - bbdoc: Subtract another vector from this vector. - EndRem - Method Subtract(v:TVector) - x:-v.x - y:-v.y - z:-v.z - End Method - - Rem - bbdoc: Scale this vector by another vector. - EndRem - Method ScaleVector(v:TVector) - x:*v.x - y:*v.y - z:*v.z - End Method - - Rem - bbdoc: Inverse scale this vector by another vector. - EndRem - Method InverseScaleVector(v:TVector) - x:/v.x - y:/v.y - z:/v.z - End Method - - Rem - bbdoc: Calculate the cross product of this vector with another. - returns: A new @TVector holding the cross product. - EndRem - Method Cross:TVector(v:TVector) - Return TVector.Create(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y) - End Method - - Rem - bbdoc: Calculate the dot product of this vector with another. - returns: The dot product. - EndRem - Method Dot:Double(v:TVector) - Return x*v.x + y*v.y + z*v.z - End Method - -End Type +' Copyright (c) 2006 Ian Cowburn +' +' Permission is hereby granted, free of charge, to any person obtaining a copy of +' this software and associated documentation files (the "Software"), to deal in +' the Software without restriction, including without limitation the rights to +' use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +' of the Software, and to permit persons to whom the Software is furnished to do +' so, subject to the following conditions: +' +' The above copyright notice and this permission notice shall be included in all +' copies or substantial portions of the Software. +' +' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +' IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +' FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +' AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +' LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +' OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +' SOFTWARE. +' +' $Id$ +' +Rem +bbdoc: noddybox.vector +EndRem +Module noddybox.vector + +ModuleInfo "Framework: Simple Vector class" +ModuleInfo "Copyright: Ian Cowburn -- released under the MIT License" +ModuleInfo "Author: Ian Cowburn" +ModuleInfo "Version: $Revision$" + +Import brl.math + +Rem +bbdoc: Implements a 3D vector. Can be used as a 2D vector by ignoring Z. +EndRem +Type TVector + + Rem + bbdoc: The X component of the vector. + EndRem + Field x:Double + Rem + bbdoc: The Y component of the vector. + EndRem + Field y:Double + Rem + bbdoc: The Z component of the vector. + EndRem + Field z:Double + + + Rem + bbdoc: Create a vector. + returns: The created vector. + about: @dx, @dy and @dz are the initial component values. + EndRem + Function Create:TVector(dx:Double=0.0, dy:Double=0.0, dz:Double=0.0) + Local o:TVector + + o=New TVector + + o.x=dx + o.y=dy + o.z=dz + + Return o + End Function + + Rem + bbdoc: Clone this vector to a new object. + returns: The created vector. + EndRem + Method Clone:TVector() + Return Create(x,y,z) + End Method + + Rem + bbdoc: Is the vector null. + returns: True if the vector is null (all components zero), False otherwise. + EndRem + Method IsNull:Int() + Return x=0 And y=0 And z=0 + End Method + + Rem + bbdoc: The length of the vector. + returns: The length of the vector. + EndRem + Method Length:Double() + If (IsNull()) + Return 0 + Else + Return Sqr(x*x+y*y+z*z) + EndIf + End Method + + Rem + bbdoc: Normalise the vector so its length is 1. + EndRem + Method Normalise() + Local l:Double=Length() + If (l<>0) + x:/l + y:/l + z:/l + EndIf + End Method + + Rem + bbdoc: Set the vector so its length is @sc. + EndRem + Method SetLength(sc:Double) + Normalise() + Scale(sc) + End Method + + Rem + bbdoc: Adds @sc to all components. + EndRem + Method AddScalar(sc:Double) + x:+sc + y:+sc + z:+sc + End Method + + Rem + bbdoc: Reverse the direction of the vector. + EndRem + Method Minus() + x=-x + y=-y + z=-z + End Method + + Rem + bbdoc: Scale all components by @sc. + EndRem + Method Scale(sc:Double) + x:*sc + y:*sc + z:*sc + End Method + + Rem + bbdoc: Add another vector to this vector. + EndRem + Method Add(v:TVector) + x:+v.x + y:+v.y + z:+v.z + End Method + + Rem + bbdoc: Subtract another vector from this vector. + EndRem + Method Subtract(v:TVector) + x:-v.x + y:-v.y + z:-v.z + End Method + + Rem + bbdoc: Scale this vector by another vector. + EndRem + Method ScaleVector(v:TVector) + x:*v.x + y:*v.y + z:*v.z + End Method + + Rem + bbdoc: Inverse scale this vector by another vector. + EndRem + Method InverseScaleVector(v:TVector) + x:/v.x + y:/v.y + z:/v.z + End Method + + Rem + bbdoc: Calculate the cross product of this vector with another. + returns: A new @TVector holding the cross product. + EndRem + Method Cross:TVector(v:TVector) + Return TVector.Create(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y) + End Method + + Rem + bbdoc: Calculate the dot product of this vector with another. + returns: The dot product. + EndRem + Method Dot:Double(v:TVector) + Return x*v.x + y*v.y + z*v.z + End Method + +End Type -- cgit v1.2.3