Type TVector Implements a 3D vector. Can be used as a 2D vector by ignoring Z.
Field x:Float The X component of the vector.
Field y:Float The Y component of the vector.
Field z:Float The Z component of the vector.
Method IsNull:Int() Is the vector null.
Returns: True if the vector is null (all components zero), False otherwise.
Method Length:Float() The length of the vector.
Returns: The length of the vector.
Method Normalise() Normalise the vector so its length is 1.
Method SetLength( sc:Float ) Set the vector so its length is sc.
Method AddScalar( sc:Float ) Adds sc to all components.
Method Minus() Reverse the direction of the vector.
Method Scale( sc:Float ) Scale all components by sc.
Method Add( v:TVector ) Add another vector to this vector.
Method Subtract( v:TVector ) Subtract another vector from this vector.
Method ScaleVector( v:TVector ) Scale this vector by another vector.
Method InverseScaleVector( v:TVector ) Inverse scale this vector by another vector.
Method Cross:TVector( v:TVector ) Calculate the cross product of this vector with another.
Returns: A new TVector holding the cross product.
Method Dot:Float( v:TVector ) Calculate the dot product of this vector with another.
Returns: The dot product.
Function Create:TVector( dx:Float=0.0, dy:Float=0.0, dz:Float=0.0 ) Create a vector.
Returns: The created vector.
dx, dy and dz are the initial component values.