Simple tool to convert PNG files with a palette to 4 or 16 colour SNES tiles. Usage: snesgfx [-p palette_file] [-s] [-c colours] source.png dest.data -p palette_file Write a SNES palette based on the one in the image to the passed file. -s size Indicates either 8 (for 8x8 the default) or 16. -c colours Colours -- either 4 or 16. Defaults to 4. source.png The source PNG file. This is read left to right then top to bottom. dest.data Where to write the SNES tile data.