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+/*
+
+ viDOOM - level editor for DOOM
+
+ Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ -------------------------------------------------------------------------
+
+ Editor selection definitions
+
+*/
+static const char rcs_id[]="$Id$";
+
+#include "config.h"
+#include "globals.h"
+#include "editvar.h"
+
+
+
+/* After all that hard work of making the Object type the only thing that
+ the top level selection code needs to worry about, the Multi edit mode
+ goes and throws a spanner in the works....
+*/
+void SetSelect_GENERIC(int i, int mode)
+{
+ Object *o;
+
+ o=MapElem(map,i);
+ o->select=mode;
+}
+
+
+int TmpAddCurrent(void)
+{
+ if ((ListSize(selected)==0)&&(current!=-1))
+ {
+ ListAppend(selected,&current);
+ return(TRUE);
+ }
+ else
+ return(FALSE);
+}
+
+
+void ClearSelection(void)
+{
+ int *n;
+ Iterator i;
+
+ TRACE;
+
+ if (map)
+ {
+ if (current!=-1)
+ SetSelect(current,SELECT_NONE);
+
+ i=ListIterator(selected);
+
+ while(i)
+ {
+ n=IteratorData(i);
+ SetSelect(*n,SELECT_NONE);
+ i=IteratorNext(i);
+ }
+ }
+
+ selected=ListEmpty(selected);
+ current=-1;
+}
+
+
+void ClearSelectionLeaveCurrent(void)
+{
+ int *n;
+ Iterator i;
+
+ TRACE;
+
+ if (map)
+ {
+ i=ListIterator(selected);
+
+ while(i)
+ {
+ n=IteratorData(i);
+ SetSelect(*n,SELECT_NONE);
+ i=IteratorNext(i);
+ }
+ }
+
+ selected=ListEmpty(selected);
+}
+
+
+void *SelHead(void)
+{
+ Iterator i;
+ int *f;
+ Object *o;
+ void *p;
+
+ TRACE;
+
+ i=ListIterator(selected);
+ p=NULL;
+
+ if ((f=IteratorData(i)))
+ {
+ o=MapElem(map,*f);
+ p=o->data;
+ }
+
+ IteratorClear(i);
+
+ return(p);
+}
+
+
+/* END OF FILE */