From a9022b5972dc49d86f617a27940fafe9c4d0e7e7 Mon Sep 17 00:00:00 2001 From: Ian C Date: Thu, 9 Jun 2011 13:46:28 +0000 Subject: Initial import of (very old) vidoom sources. --- editvar.h | 701 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 701 insertions(+) create mode 100644 editvar.h (limited to 'editvar.h') diff --git a/editvar.h b/editvar.h new file mode 100644 index 0000000..dfb1173 --- /dev/null +++ b/editvar.h @@ -0,0 +1,701 @@ +/* + + viDOOM - level editor for DOOM + + Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + ------------------------------------------------------------------------- + + Editor global variable definitions + + $Id$ + +*/ + +#ifndef VIDOOM_EDITVAR_H + +#define VIDOOM_EDITVAR_H + +#include "things.h" +#include "linedefs.h" +#include "wad.h" +#include "map.h" +#include "list.h" +#include "platgui.h" +#include "gui.h" +#include "mem.h" + +#define MAXLEN 1024 + + +/* ---------------------------------------- EDIT COLOURS +*/ +#define GRIDCOL V_RGB(0x20,0x20,0x80) + +#define LINECOL V_RGB(0xa0,0x9a,0x90) + +#define SECTCOL V_RGB(0xc0,0x00,0x00) + +#define VERTCOL V_RGB(0xff,0xff,0xff) +#define VERTBOXCOL V_RGB(0x60,0x60,0x60) + +#define THINGCOL V_RGB(0xa0,0x10,0x10) +#define SELCOL V_RGB(0xff,0xff,0x00) +#define OVERCOL V_RGB(0xc0,0xc0,0x00) + +#define TAGCOL V_RGB(0xff,0xe0,0xe0) + + +/* ---------------------------------------- EDIT TYPES +*/ + +#define SECTOR_MODE 0 +#define LINEDEF_MODE 1 +#define VERTEX_MODE 2 +#define THING_MODE 3 +#define MULTI_MODE 4 + +#define NEXT_MODE(m) ((m == MULTI_MODE) ? SECTOR_MODE : m+1) +#define PREV_MODE(m) ((m == SECTOR_MODE) ? MULTI_MODE : m-1) + +extern char *edit_str[]; + +#define SELECT_NONE 0 +#define SELECT_OVER 1 +#define SELECT_SELECTED 2 + + +typedef struct + { + int x,y; + } Point; + +/* Edittable types of the lumps from the WAD +*/ +typedef struct + { + Vertex v; + List l; + } EditVert; + +typedef struct + { + int no; + Linedef l; + Sidedef *sr; + Sidedef *sl; + EditVert *v[2]; + int min_x; + int min_y; + int max_x; + int max_y; + } EditLine; + +typedef struct + { + int no; + Sector s; + int min_x; + int min_y; + int max_x; + int max_y; + List v; + List sr; + List sl; + List all; + } EditSect; + +typedef struct + { + Thing t; + } EditThing; + +typedef struct + { + int type; + int i; + int x,y; + } MultiObj; + +typedef struct + { + int select; + void *data; + } Object; + +typedef struct + { + int no; + char detail[128]; + } ObjDesc; + + +/* ---------------------------------------- EDIT VARS +*/ + +extern void HandleMoveKey(GFXKey k,int check_mouse); + +extern int edit_mode; + +extern Map vertex; +extern Map linedef; +extern Map sidedef; +extern Map sector; +extern Map thing; +extern Map multimap; +extern char *mapinfo; +extern int hexen_mode; + +extern char *behavior; +extern int behavior_size; +extern char *scripts; +extern int scripts_size; + +extern int SCRW; +extern int SCRH; +extern int FH; + +extern int scale; +extern int ox; +extern int oy; + +extern GFXMouse ms; + +extern int quit; + +extern int agrid; + +extern int current; +extern List selected; + +extern int new_selection; + +extern Thing ed_thing; + +extern int draw_current_info; + +/* ---------------------------------------- USED AS GENERIC FUNCTIONS AND VALUES +*/ + +/* Data in all these functions is the Object.data pointer +*/ +extern int (*PositionOnObject)(int x, int y, void *data); +extern void (*SelectBox)(int x1, int y1, int x2, int y2); +extern void (*SelectByType)(void); +extern void (*DrawObject)(void *data, int selmode); +extern void (*DrawObjectInfo)(void); +extern void (*DrawObjectHeader)(void); +extern void (*MoveObject)(void); +extern void (*RotateObject)(double angle); +extern void (*ScaleObject)(double scale); +extern void (*SetTagObject)(int tag); +extern void (*LocateObject)(void *obj); +extern void (*ObjectMenu)(void); +extern void (*ObjectInsert)(void); +extern void (*ObjectDelete)(void); +extern void (*ObjectKey)(GFXKey k); +extern int (*ObjectHasTag)(void *obj, int tag); +extern void (*SetSelect)(int i, int mode); +extern ObjDesc *(*ObjectOverlaid)(int x,int y,int *no); + +extern char *typename; +extern Map map; + + +/* ---------------------------------------- MENUS AND DIALOGS +*/ +#define GUI_CANCEL -666 + +#define TM_TYPE 0 +#define TM_MOVE 1 +#define TM_DELETE 2 +#define TM_ANGLE 3 +#define TM_FLAGS 4 +#define TM_INSERT 5 +#define TM_UPPER_T_R 6 +#define TM_MIDDLE_T_R 7 +#define TM_LOWER_T_R 8 +#define TM_OFFSET_R 9 +#define TM_UPPER_T_L 10 +#define TM_MIDDLE_T_L 11 +#define TM_LOWER_T_L 12 +#define TM_OFFSET_L 13 +#define TM_FLOOR 14 +#define TM_CEILING 15 +#define TM_LIGHT 16 +#define TM_TAG 17 +#define TM_FLOOR_T 18 +#define TM_CEILING_T 19 +#define TM_SECTOR_R 20 +#define TM_SECTOR_L 21 +#define TM_CHAIN 22 +#define TM_CHAIN_SECTOR 23 +#define TM_ALIGN_R 24 +#define TM_ALIGN_L 25 +#define TM_SWAP_SIDES 26 +#define TM_SPLIT_LINE 27 +#define TM_MERGE 28 +#define TM_SNAP 29 +#define TM_STYLE 30 +#define TM_TRACK_LINE 31 +#define TM_STEPS 32 +#define TM_RIGHT_SIDE 33 +#define TM_LEFT_SIDE 34 +#define TM_ADJUST_R 35 +#define TM_ADJUST_L 36 +#define TM_ROTATE 37 +#define TM_SCALE 38 +#define TM_Z_POS 39 +#define TM_ARGS 40 +#define TM_GEN_TYPE 41 +#define TM_VAL 42 +#define TM_TEXTURES_L 43 +#define TM_TEXTURES_R 44 +#define TM_ZERO 45 +#define TM_SPECIAL 46 +#define TM_SPECIAL_VAL 47 +#define TM_THING_ID 48 +#define TM_ANGLE_VAL 49 +#define TM_ARGS_RANGE 50 + + +extern PLAT_MENU thing_popup[]; +extern PLAT_MENU thing_popup_hexen[]; + +extern PLAT_RADIO thing_angle[]; + +extern PLAT_MENU vertex_popup[]; + +extern PLAT_MENU right_popup[]; +extern PLAT_MENU left_popup[]; +extern PLAT_MENU linedef_popup[]; +extern PLAT_MENU linedef_popup_hexen[]; + +extern PLAT_MENU sector_popup[]; + +extern PLAT_MENU multi_popup[]; + +#define NO_FIELDS(x) (sizeof(x)/sizeof(x[0])) + +#define D_OFFSET_NO 2 +#define D_OFFSET_OFFX 0 +#define D_OFFSET_OFFY 1 +extern PLAT_DIALOG offset_dialog[D_OFFSET_NO]; + + +#define D_SECTORN_NO 1 +#define D_SECTORN_SECNO 0 +extern PLAT_DIALOG sectorn_dialog[D_OFFSET_NO]; + + +#define D_COORD_NO 2 +#define D_COORD_X 0 +#define D_COORD_Y 1 +extern PLAT_DIALOG coord_dialog[D_COORD_NO]; + + +#define D_VERTEX_NO 2 +#define D_VERTEX_FROM 0 +#define D_VERTEX_TO 1 +extern PLAT_DIALOG vertex_dialog[D_VERTEX_NO]; + + +#define D_SECTOR_FL_NO 1 +#define D_SECTOR_FLOOR 0 +extern PLAT_DIALOG sector_fl_dialog[D_SECTOR_FL_NO]; + + +#define D_SECTOR_CE_NO 1 +#define D_SECTOR_CEILING 0 +extern PLAT_DIALOG sector_ce_dialog[D_SECTOR_CE_NO]; + + +#define D_SECTOR_LI_NO 1 +#define D_SECTOR_LIGHT 0 +extern PLAT_DIALOG sector_li_dialog[D_SECTOR_LI_NO]; + + +#define D_SECTOR_VAL_NO 3 +#define D_SVAL_LIGHT 0 +#define D_SVAL_FLOOR 1 +#define D_SVAL_CEILING 2 +extern PLAT_DIALOG sector_val_dialog[D_SECTOR_VAL_NO]; + + +#define D_TAG_NO 1 +#define D_TAG 0 +extern PLAT_DIALOG tag_dialog[D_TAG_NO]; + + +#define D_SCALE_NO 1 +#define D_SCALE 0 +extern PLAT_DIALOG scale_dialog[D_SCALE_NO]; + + +#define D_ROTATE_NO 1 +#define D_ROTATE 0 +extern PLAT_DIALOG rotate_dialog[D_ROTATE_NO]; + + +#define D_OBJNO_NO 1 +#define D_OBJNO 0 +extern PLAT_DIALOG objno_dialog[D_OBJNO_NO]; + + +#define D_NOSIDES_NO 1 +#define D_NOSIDES 0 +extern PLAT_DIALOG nosides_dialog[D_NOSIDES_NO]; + + +#define D_ZCOORD_NO 1 +#define D_ZCOORD 0 +extern PLAT_DIALOG zcoord_dialog[D_COORD_NO]; + + +#define D_L_RANGE_NO 5 +#define D_L_RANGE_START 0 +#define D_L_RANGE_MIN 1 +#define D_L_RANGE_MAX 2 +#define D_L_RANGE_INC 3 +#define D_L_RANGE_PULSE 4 /* NOTE: This is a picklist */ +extern PLAT_DIALOG l_range_dialog[D_L_RANGE_NO]; + + +#define D_TEXTURES_NO 3 +#define D_TEXTURE_U 0 +#define D_TEXTURE_M 1 +#define D_TEXTURE_L 2 +extern PLAT_DIALOG textures_dialog[D_TEXTURES_NO]; + + + + +/* Use these macros to set yes/no dialog picklist entries up + d - dialog entry to set + s - TRUE == Yes, FALSE == No +*/ +extern char *edit_dial_picklist_yes_no[2]; + +#define SET_YESNO_DIAL(d,s) \ + do { \ + d.data.pl.no=2; \ + d.data.pl.current=(s ? 1:0); \ + d.data.pl.text=edit_dial_picklist_yes_no; \ + } while(0); + + + +/* ---------------------------------------- DRAWING TABLES +*/ +extern Point t_arrow[8]; + +extern char *angle_str[8]; + +/* #define ANGLENUM(a) ((((a)&0xff)+22)/45%8) */ +#define ANGLENUM(a) (((a)+22)/45%8) +#define ANGLESTR(a) (angle_str[ANGLENUM(a)]) + +/* ---------------------------------------- MACROS +*/ +#define PI_VAL 3.14159265358979323846 + +#define RAD(a) (PI_VAL/180.0*(a)) + +#define XToMap(x) (ox+((x)*scale)) +#define YToMap(y) (oy-((y)*scale)) + +#define MapToX(x) (((x)-ox)/scale) +#define MapToY(y) ((oy-(y))/scale) + +#define MapRect(x,y,w,h,c) \ + GFX_rect(MapToX(x),MapToY(y),(w)/scale,(h)/scale,c) + +#define MapLine(x1,y1,x2,y2,c) \ + GFX_line(MapToX(x1),MapToY(y1),MapToX(x2),MapToY(y2),c) + +#define MapLineD(l,c) GFX_line(MapToX((l)->v[0]->v.x), \ + MapToY((l)->v[0]->v.y), \ + MapToX((l)->v[1]->v.x), \ + MapToY((l)->v[1]->v.y),c) + +#define MapPlot(x,y,c) GFX_plot(MapToX(x),MapToY(y),c) + +#define MapCircle(x,y,r,c) \ + GFX_circle(MapToX(x),MapToY(y),(r)/scale,c) + +#define BOXBOUND(tx,ty,x1,y1,x2,y2) \ + (((tx)>=(x1))&&((tx)<=(x2))&&((ty)>=(y1))&&((ty)<=(y2))) +#define BOXBOUND_FUZZY(tx,ty,x1,y1,x2,y2,f) \ + (((tx)>=(x1-(f)))&&((tx)<=(x2+(f)))&&((ty)>=(y1-(f)))&&((ty)<=(y2+(f)))) + +#define ROUGHLY(a,b) (((a)>=(b)-0.01)&&((a)<=(b)+0.01)) + +#define RADBOUND(tx,ty,x,y,r) \ + (((tx)>=(x)-(r))&&((tx)<=(x)+(r))&& \ + ((ty)>=(y)-(r))&&((ty)<=(y)+(r))) + + +#define GETVERT(n) ((EditVert *)(((Object *)MapElem(vertex,(n)))->data)) +#define VERTFROM(m,n) ((EditVert *)(((Object *)MapElem((m),(n)))->data)) +#define GETLINE(n) ((EditLine *)(((Object *)MapElem(linedef,(n)))->data)) +#define GETSIDE(n) ((Sidedef *)(((Object *)MapElem(sidedef,(n)))->data)) +#define SIDEFROM(m,n) ((Sidedef *)(((Object *)MapElem((m),(n)))->data)) +#define GETSECT(n) ((EditSect *)(((Object *)MapElem(sector,(n)))->data)) +#define GETTHING(n) ((EditThing *)(((Object *)MapElem(thing,(n)))->data)) +#define GETMULTI(n) ((MultiObj *)(((Object *)MapElem(multimap,(n)))->data)) + +#define YESNO(x) ((x) ? "Yes":"No") + +/* ------------------------------ HELP PAGES +*/ +extern char *general_help_keys[]; +extern char *general_help_mouse; +extern char *mode_help[]; + + +/* ------------------------------ FUNCTION PROTOTYPES FOR ALL EDIT ROUTINES +*/ +void SectorCalcContaining(int no,EditSect *s); +void SectorCalcContainingAll(void); +int SnapX(int x); +int SnapY(int y); +int Len(int x1,int y1,int x2,int y2); +int LinesCross(int x1_1,int y1_1,int x1_2,int y1_2, + int x2_1,int y2_1,int x2_2,int y2_2); +int CalcTextureWidth(DirName u,DirName m,DirName l); +void LineCalcBounding(EditLine *l); +void SectorCalcBounding(EditSect *s); +int LineOnDisplay(EditLine *l); +int SectorOnDisplay(EditSect *s); +int PointOnDisplay(int x,int y,int r); +void DrawArrow(int x1,int y1,int x2,int y2,int c); +void DrawGrid(void); +void DrawMap(void); +void DrawHeader(void); +void FullRedraw(void); + +void SetSelect_GENERIC(int i, int mode); +int TmpAddCurrent(void); +void ClearSelection(void); +void ClearSelectionLeaveCurrent(void); +void *SelHead(void); + +int InIntList(List l, int i); +void IntListUniqAdd(List l, int i); +void IntListRm(List l, int i); + + +/* If set_class is TRUE then *type is set from the classes loaded in the + config file. + + The floor and ceiling values are used to decide which if the lower, middle + and upper textures to ask for. If the selected linedef style is not two + sided these values are ignored anyway and only the middle one on the right + sidedef is requested. +*/ +int GetLinedefValues(int set_class, + int r_floor,int l_floor,int r_ceiling,int l_ceiling, + int *type,int *flag,int *two, + DirName sr_upper,DirName sr_middle,DirName sr_lower, + DirName sl_upper,DirName sl_middle,DirName sl_lower); + +/* This supercedes the above function when creating sectors. + + THe floor, ceiling and light levels are in/out. The displayed dialog is + loaded with the values sent in and any changes are reflected on return. + + The in_floor and in_ceiling values are used to decide which of the + lower, middle and upper textures set up. If the selected linedef style + is not two sided these values are ignored anyway and only the middle + one on the right sidedef is set to non-empty. When doing comparisons it + is assumed that the in_ values are on the left of the linedefs. + + Note that for this routine rather than being individually requested the + linedef textures are obtained from the defined sector styles (unless there + are no sector styles). Style flags is also set to the flags for sector + style (unless there is no styles, in which case it's zero). + + Note the the sector flags for the style indicating if just the inward + or outward facing sidedefs have the textures applied will be ignored, ie. + both the right and left texture values will have the style applied. + + Returns FALSE if at any point the selections are cancelled. +*/ +int GetSectorValues(int *line_type, int *line_flag, int *two_sided, + int *floor, int *ceiling, int *light, + int in_floor, int in_ceiling, + int *style_flags, + DirName floor_t, DirName ceiling_t, + DirName sr_upper, DirName sr_middle, DirName sr_lower, + DirName sl_upper, DirName sl_middle, DirName sl_lower); + +void GenericCheckMouse(void); +int GetTexture(char *t,DirName d); +int GetFlat(char *t,DirName d); +int YesNo(char *fmt,...); +int YesNoAll(char *fmt,...); +int GetNumber(char *prompt, int *val); + +/* If draw is not NULL it will be used to draw the selection thing. Note that + the x an y coming into the draw will NOT be snapped. They can be updated + by the drawing mechanism if snapping is requried. + + If key is not NULL any keys read will be passed to the key reoutine (after + being passed to HandleMoveKey()). + + Finally if infobox is not NULL this function is used to draw the describing + infobox, rather than PickPoint()s default one. The prompt (p) PickPoint() + was called with will be passed to the infobox routine. +*/ +int PickPoint(char *p,int *x,int *y,void (*draw)(int *x,int *y), + void (*key)(GFXKey k), + void (*infobox)(char *p)); + +void SetEditMode(int mode); +void HandleMoveKey(GFXKey k, int check_mouse); +void HandleKey(GFXKey k); +void HandleMouse(GFXMouse m); + +void MergeWad(void); + +void EditPreview3D(void); + +void Rotate(int cx,int cy,int *x,int *y, double ang); +void Scale(int cx,int cy,int *x,int *y, double sc); + +int PositionOnObject_VERTEX(int x,int y,void *data); +void SelectBox_VERTEX(int x1,int y1,int x2,int y2); +void SelectByType_VERTEX(void); +void DrawObject_VERTEX(void *data, int selmode); +void DrawObjectInfo_VERTEX(void); +void DrawObjectHeader_VERTEX(void); +void MoveObject_VERTEX(void); +void RotateObject_VERTEX(double angle); +void ScaleObject_VERTEX(double scale); +void SetTagObject_VERTEX(int tag); +void LocateObject_VERTEX(void *obj); +void ObjectInsert_VERTEX(void); +void ObjectDelete_VERTEX(void); +void ObjectMenu_VERTEX(void); +void ObjectKey_VERTEX(GFXKey k); +int ObjectHasTag_VERTEX(void *obj, int tag); +ObjDesc *ObjectOverlaid_VERTEX(int x,int y,int *no); + +void SetHexenLinedefTag(EditLine *l); +List TrackLinedef(int line_no); +void CheckMergeLinedef(EditVert *v); +int CreateNewLinedef(int from, int to, + int flags, int type, int tag, int two_sided, + int sr_ox, int sr_oy, int sr_sector, + DirName sr_upper, DirName sr_middle, DirName sr_lower, + int sl_ox, int sl_oy, int sl_sector, + DirName sl_upper, DirName sl_middle, DirName sl_lower); + +int PositionOnObject_LINEDEF(int x,int y,void *data); +void SelectBox_LINEDEF(int x1,int y1,int x2,int y2); +void SelectByType_LINEDEF(void); +void DrawObject_LINEDEF(void *data, int selmode); +void DrawObjectInfo_LINEDEF(void); +void DrawObjectHeader_LINEDEF(void); +void MoveObject_LINEDEF(void); +void RotateObject_LINEDEF(double angle); +void ScaleObject_LINEDEF(double scale); +void SetTagObject_LINEDEF(int tag); +void LocateObject_LINEDEF(void *obj); +void ObjectInsert_LINEDEF(void); +void ObjectDelete_LINEDEF(void); +void ObjectMenu_LINEDEF(void); +void ObjectKey_LINEDEF(GFXKey k); +int ObjectHasTag_LINEDEF(void *obj, int tag); +ObjDesc *ObjectOverlaid_LINEDEF(int x,int y,int *no); + +int PositionOnObject_THING(int x,int y,void *data); +void SelectBox_THING(int x1,int y1,int x2,int y2); +void SelectByType_THING(void); +void DrawObject_THING(void *data, int selmode); +void DrawObjectInfo_THING(void); +void DrawObjectHeader_THING(void); +void MoveObject_THING(void); +void RotateObject_THING(double angle); +void ScaleObject_THING(double scale); +void SetTagObject_THING(int tag); +void LocateObject_THING(void *obj); +void ObjectInsert_THING(void); +void ObjectDelete_THING(void); +void ObjectMenu_THING(void); +void ObjectKey_THING(GFXKey k); +int ObjectHasTag_THING(void *obj, int tag); +ObjDesc *ObjectOverlaid_THING(int x,int y,int *no); + +/* Returns -1 if point not in a sector +*/ +int SectorHoldingPoint(int x,int y); + +/* Creates a sector for the list of vertex numbers, which is assumed to go + clockwise. Return is TRUE if operation completed, FALSE if cancelled. +*/ +int CreateSector(List v); +int CreateUnboundSector(int special,int floor,int ceiling,int light,int tag, + DirName floor_t,DirName ceiling_t); + +void SectorCalcContaining(int no,EditSect *s); +void SectorCalcContainingAll(void); + +int PositionOnObject_SECTOR(int x,int y,void *data); +void SelectBox_SECTOR(int x1,int y1,int x2,int y2); +void SelectByType_SECTOR(void); +void DrawObject_SECTOR(void *data, int selmode); +void DrawObjectInfo_SECTOR(void); +void DrawObjectHeader_SECTOR(void); +void MoveObject_SECTOR(void); +void RotateObject_SECTOR(double angle); +void ScaleObject_SECTOR(double scale); +void SetTagObject_SECTOR(int tag); +void LocateObject_SECTOR(void *obj); +void ObjectInsert_SECTOR(void); +void ObjectDelete_SECTOR(void); +void ObjectMenu_SECTOR(void); +void ObjectKey_SECTOR(GFXKey k); +int ObjectHasTag_SECTOR(void *obj, int tag); +ObjDesc *ObjectOverlaid_SECTOR(int x,int y,int *no); + +void GenerateMultiMap(void); +int PositionOnObject_MULTI(int x,int y,void *data); +void SelectBox_MULTI(int x1,int y1,int x2,int y2); +void SelectByType_MULTI(void); +void DrawObject_MULTI(void *data, int selmode); +void DrawObjectInfo_MULTI(void); +void DrawObjectHeader_MULTI(void); +void MoveObject_MULTI(void); +void RotateObject_MULTI(double angle); +void ScaleObject_MULTI(double scale); +void SetTagObject_MULTI(int tag); +void LocateObject_MULTI(void *obj); +void ObjectInsert_MULTI(void); +void ObjectDelete_MULTI(void); +void ObjectMenu_MULTI(void); +void ObjectKey_MULTI(GFXKey k); +int ObjectHasTag_MULTI(void *obj, int tag); +void SetSelect_MULTI(int i, int mode); +ObjDesc *ObjectOverlaid_MULTI(int x,int y,int *no); + + +void EditLumpMenu(void); + +#endif + +/* END OF FILE */ -- cgit v1.2.3