# viDOOM - level editor for DOOM # # Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # ------------------------------------------------------------------------- # # # START OF CONFIGURATION PART # # 1. The platform to compile for. Currently supported ones are: # djgpp (Currently unmaintained) # linux # cygwin-xfree (Same as linux) # MAKEPLAT=linux # 2. Set to the directory where you want to install viDOOM. Note this is not # used in the default make - a 'make install' must be issued to activate # this. # INSTALLDIR=C:/viDOOM # 3. The directory seperator for this machine. This is unquoted (unlike the # seperator in the config file) as this is for the makefiles own use. # MKDS=/ # # END OF CONFIGURATION PART # # Shouldn't be any need to edit past here # include make$(MKDS)$(MAKEPLAT).cfg # Uncomment to build debug version # DEBUG=$(DEFINEFLAG)VIDOOM_DEBUG CFLAGS= $(INCFLAG). $(EXTRACF) $(DEFINEFLAG)TRACEFORM='$(TRACEFORM)' \ $(DEBUG) $(DEFINEFLAG)PLATFORM=$(PLATFORM) \ $(DEFINEFLAG)DIRSEP='$(DIRSEP)' VIDOOM= vidoom WADDIR= waddir GFXTEST= gfxtest WADTEST= wadtest COMMON_OBJ= $(PLATFORM)$(MKDS)main$(OBJ_EXT) \ $(PLATFORM)$(MKDS)file$(OBJ_EXT) \ $(PLATFORM)$(MKDS)gfx$(OBJ_EXT) \ $(PLATFORM)$(MKDS)mem$(OBJ_EXT) \ $(PLATFORM)$(MKDS)platgui$(OBJ_EXT) \ $(PLATFORM)$(MKDS)runcmd$(OBJ_EXT) \ $(PLATFORM)$(MKDS)vstring$(OBJ_EXT) \ ini$(OBJ_EXT) wad$(OBJ_EXT) util$(OBJ_EXT) \ list$(OBJ_EXT) map$(OBJ_EXT) gui$(OBJ_EXT) debug$(OBJ_EXT) \ globals$(OBJ_EXT) texture$(OBJ_EXT) things$(OBJ_EXT) \ linedefs$(OBJ_EXT) sectors$(OBJ_EXT) edit$(OBJ_EXT) \ editcord$(OBJ_EXT) editdraw$(OBJ_EXT) editgui$(OBJ_EXT) \ editevnt$(OBJ_EXT) editline$(OBJ_EXT) editmult$(OBJ_EXT) \ editsect$(OBJ_EXT) editsel$(OBJ_EXT) editthng$(OBJ_EXT) \ editvar$(OBJ_EXT) editvert$(OBJ_EXT) editsrot$(OBJ_EXT) \ editcrse$(OBJ_EXT) editilst$(OBJ_EXT) editmrg$(OBJ_EXT) \ edit3d$(OBJ_EXT) genlines$(OBJ_EXT) gensect$(OBJ_EXT) \ names$(OBJ_EXT) editlump$(OBJ_EXT) specials$(OBJ_EXT) \ flags$(OBJ_EXT) ALL_HEADERS= vidoom.h config.h file.h gfx.h mem.h map.h runcmd.h \ ini.h wad.h list.h edit.h platgui.h gui.h debug.h globals.h \ texture.h things.h linedefs.h editvar.h genlines.h gensect.h \ names.h specials.h flags.h VIDOOM_OBJ= vidoom$(OBJ_EXT) $(COMMON_OBJ) WADDIR_OBJ= waddir$(OBJ_EXT) $(COMMON_OBJ) GFXTEST_OBJ= gfxtest$(OBJ_EXT) $(COMMON_OBJ) WADTEST_OBJ= $(WADTEST)$(OBJ_EXT) $(COMMON_OBJ) $(VIDOOM)$(EXE_EXT):$(VIDOOM_OBJ) $(LD) $(EXTRALF) $(EXEFLAG) $(VIDOOM)$(EXE_EXT) \ $(VIDOOM_OBJ) $(LIBS) $(MATHLIB) $(WADDIR)$(EXE_EXT):$(WADDIR_OBJ) $(LD) $(EXTRALF) $(EXEFLAG) $(WADDIR)$(EXE_EXT) \ $(WADDIR_OBJ) $(LIBS) $(MATHLIB) $(GFXTEST)$(EXE_EXT):$(GFXTEST_OBJ) $(LD) $(EXTRALF) $(EXEFLAG) $(GFXTEST)$(EXE_EXT) $(GFXTEST_OBJ) \ $(LIBS) $(MATHLIB) $(WADTEST)$(EXE_EXT):$(WADTEST_OBJ) $(LD) $(EXTRALF) $(EXEFLAG) $(WADTEST)$(EXE_EXT) $(WADTEST_OBJ) \ $(LIBS) $(MATHLIB) all: $(VIDOOM)$(EXE_EXT) $(WADDIR)$(EXE_EXT) \ $(GFXTEST)$(EXE_EXT) $(WADTEST)$(EXE_EXT) $(PLATFORM)$(MKDS)main$(OBJ_EXT): $(PLATFORM)$(MKDS)main.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) main.c ; cd .. $(PLATFORM)$(MKDS)file$(OBJ_EXT): $(PLATFORM)$(MKDS)file.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) file.c ; cd .. $(PLATFORM)$(MKDS)gfx$(OBJ_EXT): $(PLATFORM)$(MKDS)gfx.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) gfx.c ; cd .. $(PLATFORM)$(MKDS)mem$(OBJ_EXT): $(PLATFORM)$(MKDS)mem.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) mem.c ; cd .. $(PLATFORM)$(MKDS)platgui$(OBJ_EXT): $(PLATFORM)$(MKDS)platgui.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) platgui.c ; cd .. $(PLATFORM)$(MKDS)runcmd$(OBJ_EXT): $(PLATFORM)$(MKDS)runcmd.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) runcmd.c ; cd .. $(PLATFORM)$(MKDS)vstring$(OBJ_EXT): $(PLATFORM)$(MKDS)vstring.c $(ALL_HEADERS) cd $(PLATFORM); $(CC) $(INCFLAG).. $(CFLAGS) $(OBJFLAG) vstring.c ; cd .. debug$(OBJ_EXT): debug.c config.h debug.h vstring.h $(CC) $(CFLAGS) $(OBJFLAG) $< edit$(OBJ_EXT): edit.c config.h debug.h vstring.h globals.h edit.h wad.h map.h \ list.h editvar.h things.h gfx.h platgui.h linedefs.h gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< edit3d$(OBJ_EXT): edit3d.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h gui.h \ mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editcord$(OBJ_EXT): editcord.c config.h debug.h vstring.h globals.h texture.h \ gfx.h platgui.h editvar.h things.h linedefs.h wad.h map.h \ list.h gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editcrse$(OBJ_EXT): editcrse.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h sectors.h $(CC) $(CFLAGS) $(OBJFLAG) $< editdraw$(OBJ_EXT): editdraw.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editevnt$(OBJ_EXT): editevnt.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editgui$(OBJ_EXT): editgui.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h texture.h sectors.h specials.h $(CC) $(CFLAGS) $(OBJFLAG) $< editilst$(OBJ_EXT): editilst.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editline$(OBJ_EXT): editline.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h sectors.h texture.h genlines.h specials.h \ flags.h util.h $(CC) $(CFLAGS) $(OBJFLAG) $< editlump$(OBJ_EXT): editlump.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h runcmd.h file.h util.h $(CC) $(CFLAGS) $(OBJFLAG) $< editmrg$(OBJ_EXT): editmrg.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editmult$(OBJ_EXT): editmult.c config.h debug.h vstring.h globals.h util.h \ editvar.h things.h gfx.h platgui.h linedefs.h wad.h map.h \ list.h gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editsect$(OBJ_EXT): editsect.c config.h debug.h vstring.h globals.h sectors.h \ wad.h map.h list.h gfx.h platgui.h editvar.h things.h \ linedefs.h gui.h mem.h gensect.h util.h $(CC) $(CFLAGS) $(OBJFLAG) $< editsel$(OBJ_EXT): editsel.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editsrot$(OBJ_EXT): editsrot.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editthng$(OBJ_EXT): editthng.c config.h debug.h vstring.h globals.h specials.h \ flags.h util.h editvar.h things.h gfx.h platgui.h \ linedefs.h wad.h map.h list.h gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editvar$(OBJ_EXT): editvar.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< editvert$(OBJ_EXT): editvert.c config.h debug.h vstring.h globals.h editvar.h \ things.h gfx.h platgui.h linedefs.h wad.h map.h list.h \ gui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< flags$(OBJ_EXT): flags.c config.h debug.h vstring.h globals.h platgui.h gfx.h \ flags.h mem.h list.h $(CC) $(CFLAGS) $(OBJFLAG) $< genlines$(OBJ_EXT): genlines.c config.h debug.h vstring.h globals.h platgui.h \ gfx.h genlines.h mem.h map.h linedefs.h wad.h list.h $(CC) $(CFLAGS) $(OBJFLAG) $< gensect$(OBJ_EXT): gensect.c config.h debug.h vstring.h globals.h platgui.h \ gfx.h gensect.h mem.h map.h $(CC) $(CFLAGS) $(OBJFLAG) $< globals$(OBJ_EXT): globals.c config.h debug.h vstring.h globals.h ini.h gfx.h \ mem.h texture.h platgui.h things.h linedefs.h wad.h map.h \ list.h sectors.h genlines.h gensect.h specials.h flags.h $(CC) $(CFLAGS) $(OBJFLAG) $< gui$(OBJ_EXT): gui.c config.h debug.h vstring.h globals.h gui.h gfx.h \ platgui.h mem.h ini.h names.h $(CC) $(CFLAGS) $(OBJFLAG) $< ini$(OBJ_EXT): ini.c config.h debug.h vstring.h ini.h mem.h file.h gfx.h $(CC) $(CFLAGS) $(OBJFLAG) $< linedefs$(OBJ_EXT): linedefs.c config.h debug.h vstring.h globals.h platgui.h \ gfx.h linedefs.h wad.h map.h list.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< list$(OBJ_EXT): list.c config.h debug.h vstring.h list.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< map$(OBJ_EXT): map.c config.h debug.h vstring.h map.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< names$(OBJ_EXT): names.c config.h debug.h vstring.h names.h globals.h file.h $(CC) $(CFLAGS) $(OBJFLAG) $< sectors$(OBJ_EXT): sectors.c config.h debug.h vstring.h globals.h sectors.h \ wad.h map.h list.h gfx.h platgui.h mem.h $(CC) $(CFLAGS) $(OBJFLAG) $< specials$(OBJ_EXT): specials.c config.h debug.h vstring.h globals.h platgui.h \ gfx.h gui.h specials.h mem.h list.h map.h $(CC) $(CFLAGS) $(OBJFLAG) $< texture$(OBJ_EXT): texture.c config.h debug.h vstring.h globals.h texture.h \ gfx.h platgui.h wad.h map.h list.h mem.h gui.h $(CC) $(CFLAGS) $(OBJFLAG) $< things$(OBJ_EXT): things.c config.h debug.h vstring.h globals.h platgui.h \ gfx.h things.h mem.h list.h map.h $(CC) $(CFLAGS) $(OBJFLAG) $< util$(OBJ_EXT): util.c config.h debug.h vstring.h mem.h util.h $(CC) $(CFLAGS) $(OBJFLAG) $< wad$(OBJ_EXT): wad.c config.h debug.h vstring.h globals.h wad.h map.h list.h \ gfx.h mem.h file.h util.h $(CC) $(CFLAGS) $(OBJFLAG) $< $(VIDOOM)$(OBJ_EXT): $(VIDOOM).c $(ALL_HEADERS) $(CC) $(CFLAGS) $(OBJFLAG) $(VIDOOM).c $(WADDIR)$(OBJ_EXT): $(WADDIR).c $(ALL_HEADERS) $(CC) $(CFLAGS) $(OBJFLAG) $(WADDIR).c $(GFXTEST)(OBJ_EXT): $(GFXTEST).c $(ALL_HEADERS) $(CC) $(CFLAGS) $(OBJFLAG) $(GFXTEST).c $(WADTEST)(OBJ_EXT): $(WADTEST).c $(ALL_HEADERS) $(CC) $(CFLAGS) $(OBJFLAG) $(WADTEST).c # Rule for installation # install: $(VIDOOM)$(EXE_EXT) FORCE cd $(PLATFORM) ; $(MAKEINSTALL) FORCE: # Rule for cleaning up # clean: $(RMCMD) $(COMMON_OBJ) $(RMCMD) vidoom$(OBJ_EXT) $(RMCMD) waddir$(OBJ_EXT) $(RMCMD) gfxtest$(OBJ_EXT) $(RMCMD) vidoom$(EXE_EXT) $(RMCMD) waddir$(EXE_EXT) $(RMCMD) gfxtest$(EXE_EXT) # # $Id: Makefile,v 1.48 2002/09/05 20:00:47 ianc Exp ianc $ # # END OF FILE