# viDOOM - level editor for DOOM # # Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # # viDOOM INI file # # $Id: base.ini,v 1.33 2000/08/13 16:11:32 dosuser Exp dosuser $ # [Game] game=doom ask=yes [Editor] ask_middle_on_2sided=no auto_block_linedefs=yes bright=1.00 clear_on_menu=no clear_on_move=no default_ceiling_height=256 default_edit_mode=sector default_floor_height=0 default_light_level=200 default_scale=5 grid=yes grid_lock=yes grid_size=64 hover_select=add insert_select=add linedef_select=2 merge_linedef=ask new_2sided_select=ask sector_move=all show_full_linedef_info=no tag_highlight=yes vertex_radius=8 width=640 height=480 [Check LINEDEF] assume_yes=no check_1side_lower=yes check_1side_middle=yes check_1side_upper=yes check_2side_lower=yes check_2side_middle=yes check_2side_same_sector=yes check_2side_upper=yes [viDOOM] initial_empty_map=yes load_flats=yes load_sprites=yes load_textures=yes map_clear_warning=yes map_exit_warning=yes overwrite_warning=yes show_titlepic=yes sort_flat_names=yes sort_texture_names=yes [Node Builder] always_view_output=yes command=bsp.exe ignore=struct in_before_out=yes infile=% outfile=-o % use=no [GUI] high=0xd2d2d2 mid=0xb4b4b4 low=0x8c8c8c text=0xffffff shadow=0x000000 bold=0x000000 [Doom] iwad=c:\doom\doom.wad pwad_dir=c:\wads\ preload= level_style=doom vidoom_config=doom.cfg [Ultimate Doom] iwad=c:\doom\ultdoom.wad pwad_dir=c:\wads\ preload= level_style=ultimate doom vidoom_config=doom.cfg [Doom 2] iwad=c:\doom\doom2.wad pwad_dir=c:\wads\ preload= level_style=doom 2 vidoom_config=doom2.cfg [TNT:Evilution] iwad=c:\doom\tnt.wad pwad_dir=c:\wads\ preload= level_style=doom 2 vidoom_config=doom2.cfg [Plutonia Experiment] iwad=c:\doom\plutonia.wad pwad_dir=c:\wads\ preload= level_style=doom 2 vidoom_config=doom2.cfg [ZDoom] iwad=c:\doom\doom2.wad pwad_dir=c:\wads\ preload= level_style=doom 2 vidoom_config=doom2.cfg