/* viDOOM - level editor for DOOM Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------- Provides a double-linked list $Id$ */ #ifndef VIDOOM_LIST_H #define VIDOOM_LIST_H /* Opaque types for the list and iterator. NULL is the null list and iterator. */ struct VIDOOM_List; typedef struct VIDOOM_List *List; struct VIDOOM_Iterator; typedef struct VIDOOM_Iterator *Iterator; /* Create a list */ List ListNew(int type_size); /* Free a list object */ List ListClear(List l); /* Free all elements in a list */ List ListEmpty(List l); /* Return number of elements in list */ int ListSize(List l); /* Create an iterator over the list */ Iterator ListIterator(List l); /* Destory an iterator */ Iterator IteratorClear(Iterator i); /* Get data for pointed to by this iterator object */ void *IteratorData(Iterator i); /* Move the iterator to the next element. NULL once done. */ Iterator IteratorNext(Iterator i); /* Move the iterator to the previous element. NULL once done. */ Iterator IteratorPrev(Iterator i); /* Replace the data currently stored in this this position with the new one */ Iterator IteratorUpdate(Iterator i,void *data); /* Delete the data currently stored in this position and move the iterator to the next element. */ Iterator IteratorDelete(Iterator i); /* Append to the tail of the the list */ void ListAppend(List l,void *data); /* Insert at the head of the the list */ void ListInsert(List l,void *data); /* Return an iterator for the searched element. Note the fist void* passed to the predicate will be of the type stored in the lists. The second argument will be whatever was passed as data. */ Iterator ListFindElem(List l,int (*pred)(void *, void *),void *data); #endif /* END OF FILE */