/* viDOOM - level editor for DOOM Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------- Returns the constant names for the game and the map names $Id$ */ #ifndef VIDOOM_NAMES_H #define VIDOOM_NAMES_H /* Return game name. Bases this on game from globals.o */ char *GameName(void); /* Given a level name returns the map name. Bases this on the basename() of IWAD_path from globals.o */ char *MapName(char *map); #endif