/* viDOOM - level editor for DOOM Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------- Platform specific GUI routines This is the platform specific routines for pop-up menus, dialogs and file selectors. More DOOM graphics orientied GUI is handled by the generic GUI (gui.h) that is built on top of gfx. As with the platform specific GFX all calls can be differentiated from the generic gui by starting with GUI_, rather than Gui. Note that all these routines are expected to preserve screen contents. $Id$ */ #ifndef VIDOOM_PLATGUI_H #define VIDOOM_PLATGUI_H #include "gfx.h" /* Type for a picklist, where each entry has an associated grahpic. If the image is NULL then no picture should be shown for that entry. */ typedef struct { char *text; GFX_IMAGE img; int client_index; /* Returned by GUI_image_picklist() */ } PLAT_IMG_PICKLIST; /* Type for a picklist */ typedef struct { char *text; int client_index; /* Returned by GUI_client_picklist() */ } PLAT_PICKLIST; /* Types to define a menu */ typedef struct PLATMENU { char *text; /* Text to display */ int client_index; /* Value returned by GUI_menu() */ struct PLATMENU *child; /* NULL if no child menu, else */ /* pointer to other menu array. */ } PLAT_MENU; /* Types to define a radio box */ typedef struct { char *text; /* Label for this button. NULL = end */ int client_index; /* Value returned by GUI_radio() */ } PLAT_RADIO; /* Types to define a multi flag box */ typedef struct { char *text; /* Label. NULL = end */ int group; /* To group flags (0 = don't group) */ int val; /* TRUE = set, FALSE = flag clear */ } PLAT_MULTI; /* Types to define a simple dialog */ #define PLAT_DIAL_MAXSTRLEN 128 #define PLAT_DIAL_STRING 0 #define PLAT_DIAL_INTEGER 1 #define PLAT_DIAL_DOUBLE 2 #define PLAT_DIAL_PICKLIST 3 /* This is the picklist type that can be used inside a DIALOG. It matters not how it's implemented, but it should be able to use large picklists (eg. the amount of the list seen should be automatically limited). */ typedef struct { int no; /* No of items */ int current; /* Currently selected item */ char **text; /* Text for items - used as *item[] */ } PLAT_DIAL_PL; typedef struct { char *text; /* Label for item. NULL = no label */ int type; /* Data type (PLAT_DIAL_xxx) */ union /* Data */ { int i; char s[PLAT_DIAL_MAXSTRLEN+1]; double d; PLAT_DIAL_PL pl; } data; } PLAT_DIALOG; /* Inform GUI of screen size if required */ void GUI_setscreen(int w,int h); /* Display a Yes/No option box. Returns TRUE/FALSE accordingly. The text defined by question should be split over lines where a '|' character appears. */ int GUI_yesno(char *question); /* Starts a Yes/No/Yes to All/No to All cycle. After calling this GUI_yesno_all() is reset to it's initial state. */ void GUI_start_yesno_all(void); /* Works like GUI_yesno(), but displays to extra options - "Yes to All" and "No to All". If either of these options are selected then further calls to this function should return TRUE/FALSE accordingly, until GUI_start_yesno__all() is called. */ int GUI_yesno_all(char *question); /* Displays a dialog with the title and text supplied. This text should split where a '|' character appears. A sole button containing the supplied button_text should be displayed. */ void GUI_alert(char *title, char *text, char *button_text); /* Pop-up/display a menu. Return the client_index of the selected item from the menus, or defval for no selection. The co-ords can obviously be ignored or honoured, though honouring is preferable. MENU array is terminated by one with a NULL text entry. */ int GUI_menu(char *title, int x, int y, PLAT_MENU menu[], int defval); /* Allow selection of a filename. Returns NULL if cancelled, otherwise the selected path with must be Releas()'ed later. If supported then files ending with filter should only be displayed. Filter should be NULL to show all files. */ char *GUI_fsel(char *title, char *default_path, char *filter); /* Display a picklist. The items are described by the array of pointers passed in, which terminates with a NULL pointer. The index to the selected item is returned, or -1 if the pickbox was cancelled. */ int GUI_picklist(char *title,char *opts[]); /* Does a picklist as above, but works on structures cntaining client return values, rather than simple array indexes. */ int GUI_client_picklist(char *title,PLAT_PICKLIST opts[],int defval); /* Display a picklist with associated images. The items are described by the array of structs passed in, which terminates with a NULL pointer in the text field. The client index data in the selected item is returned, or defval if the pickbox was cancelled. If this cannot be supported on the platform then the minimum this should do is a sideways call to GUI_client_picklist() */ int GUI_image_picklist(char *title,PLAT_IMG_PICKLIST opts[],int defval); /* Display a radio box. The items are described by the array of structs passed in, which terminates with a NULL pointer in the text field. The client index data in the selected item is returned, or defval if the radio box was cancelled. If one of the entries client index values is the same as current then that option will be the one selected when the radio box is displayed. Otherwise the first item will be the selected one. */ int GUI_radio_box(char *title,PLAT_RADIO opts[],int current,int defval); /* Display a mutli-selection radio box. The items are described by the array of PLAT_MULTI passed in. Returns TRUE if dialog accepted, otherwise FALSE. */ int GUI_multi_box(char *title,PLAT_MULTI p[]); /* Displays a very simple dialog made up of 'no' fields as defined in pd[]. Returns TRUE if the dialog is accepted, FALSE otherwise. Note that as the values in the PLAT_DIALOG array are not pointing to actual client data they need not be preserved on a cancel of the dialog. */ int GUI_dialog(char *title, int no, PLAT_DIALOG pd[]); /* Displays the contents of a file. The form this display takes is not really of any concern to viDOOM. Control codes should just be filtered out. Tabs should be converted to spaces, or honoured. This interface is used for reading the license from the menu, and for reading the results from running the node builder. */ void GUI_view_file(char *title, char *path); /* Allows simple text editting. The form this display takes is not really of any concern to viDOOM (if applicable it would be more than OK to start an external text editor). text is a pointer to the original text, which is one long string with line breaks denoted by the '\n' character. Note that lines should _only_ be terminated with the \n character (ie. MSDOS stlye \r\n need not be accepted by this routine). The return is a newly allocated copy of the edited text is the text is OKed. The return is NULL if the text is cancelled. In either case, the original string pointed to by text should be as it was. */ char *GUI_text_edit(char *title, char *text); #endif /* END OF FILE */